| Bobbuffalo said: Yeah I know. The first time I played it I didn't cared that much. I thought "meh is not perfect but is OK. people overreacted"...then I got to the driving parts, the charm just vanished. And after that it went down hill. How much I played? I dunno! so what?! I have to play a game, how much, 30 hours to know if is good or bad?! It took me like 10+ hours getting to the parking lot! and you are telling me that wasn't even the half? More reason to avoid this abomination. If a game doesn't convince me in an hour or less of gameplay, I pass. And btw I finished it...went to the chapter selection and played the last chapter. what happened before I dunno and I don't care..the ending was dumb. he became possesed by the devil? duh! |
Wait it took you ten hours to get to the parking lot? The same one with the wounded priest and Sarah right? Because that was like probably closer to a fifth of the game. The cabin you mentioned (After the sewer) is probably around half way. By the way, to get out, you just wait, a long time, for the fire to burn a whole. I know, completely idiotic.
I was just asking how long because I consider myself fairly open-minded about most Wii games and was surprised to see someone genuinely like a game I utterly loathed. This explains it; you hadn’t seen the worst the game was yet to offer. (I also played HD version first, which sucked any surprise out of it for me.) I wasn’t criticizing your change of heart, just trying to understand it better.
Funny thing is the Wii version of Alone in the Dark actually gets WORSE after that cabin. There is an infuriating moment, where you’re expected to drive a forklift (which handles like shit) through a dark underground tunnel, with a flaming box being your only light (your flashlight conveniently stops working) while avoiding tons of cracks, which result in instant death if you touch them. The forklift controls actually have a button that resets you at beginning of this area because the hit detection is so horrendous, you’re likely to get permanently stuck multiple times.
After that I had to die about forty times to make a single jump from a rope to a train car. And every time I wanted to attempt this jump, I had to climb up this rope for like a minute to see a bunch of pre-scripted nonsense involving a helicopter sliding off a cliff.
It’s probably one of the worst games I’ve ever actually finished. And trust me, the story makes no more sense if you actually play the whole game. Even if you hadn’t skipped to the end, you still wouldn’t have a clue to what the hell is happening, or at least I didn’t.
The Wii version is a dirty port of the PS2 version. The PS2 version is a dirty cash-in version of the HD version, that only shares the name, some of the same location artwork, and a very loose construction of events. The HD version was a bold game of questionable quality.
Basically a recipe for an utter abysmal disaster. What’s even more painful is actually watching the credits, and see the dozens, and dozens, and dozens of people involved with this version of the game. It’s depressing to think that much work went into actually making it.







