ItsaMii said:
Thanks. That was the answer I was looking for. So there are 2 big factors that require the use of Midi? The first one is the huge amount of data (60 songs played with 50 different instruments). The second the randomness nature of the game, you can play the music slow or fast (and several levels in between), you can play and stop (miss some notes on purpose), you can play a whole song just using specific parts of the instrument (drums) and you can mix all these features so that a song never sounds the same (no matter how much you repeat it). Did I get it or am I another technically inept person? |
You got it