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Gamerace said:
trestres said:
@Gamerace: Nah, not all of them. Not even most of them. This is just strange IMO.
Was it advertised at all? At least we know the dev wasnt expecting too much from it. Or maybe retailers.

Quick check of L-T-D Japan Wii games sales reveal:

Out of traditional 3rd party games for Wii in Japan:

1 has sold more than 500,000 (Dragon Quest) and that was almost entirely week 1 sales.

2 have sold more than 250,00 (DQ above and RE:UC)

4 have sold more than 150,000

a total of 12 have managed greater than 100,000.  Only 12.

All other traditional type 3rd party games have failed to even reach a measly 100,000 and you have to wonder if they can even cover costs of a cheaply made game with such low sales.  

Games like Namco 'Family' series or Wii Sport-type mini games series are exceptions but we're taking what normally would have sold well on PS2 to the 'core' gamer.   Those games just generally don't sell on Wii.   Even RE:UC & DQ are not traditional PS2 -type games.  One's a rail shooter (a formerly dead genre) and the other a wiimote wagglefest. 

 Even Nintendo struggles - Warioland, FF4 and Disaster all have weak sales and even the greats - Mario & Link have underwhelmed with sales of SMG and LoZ:TP in Japan.

Can't argue with this. Unfortunately, the situation is just as bad on the HD consoles.

1 Title (1st or 3rd party) has cracked 500k.

5 3rd party games are above 250k.

3 are above 150k.

15 are over 100k.

 

The 360....we don't talk about the 360.

 

So it isn't just Wii games that aren't selling in Japan, it's traditional games in general. If anything, I'd imagine the third parties that have seen success on the Wii are thrilled that the machine exists in the first place.

Edit: And I know this is tangential to the topic. I just felt compelled to point this out.