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Oyvoyvoyv said:
Ail said:
Oyvoyvoyv said:
Ail said:

3rd huge multiplatform release in a row where the Wii fails to have sales in relation to the marketshare it holds.
First was Madden, second FU, third Fifa.( say what you want, when you have a 50% marketshare it be nice to get at least 40%+ software share on multiplat titles and the 'legs' argument is getting old, Fifa is gonna need legs that last past the next Fifa release to get the Fifa Wii above 40% marketshare...

Wii is shaping less and less to be the a generation winner the way the PS2 was ( multiplatform titles on PS2 destroyed the others platforms..).

Either or a lot of the core gamer owning a Wii own a HD console too and buy those titles on their HD consoles ( possible but doubtfull..) or the Wii owners just don't like traditional sports games..

 

Revenue generated by Fifa09 in Week 1 :

 

PS3  : 388 472 * 60 = 23 Million euros

Xbox360  : 310 624 * 60 = 18.6 million euros

Wii : 35710 *45 = 1.6 million Euros

PS2 : 124325 * 35 = 4.3 million Euros.

 

Wii revenue share : 3.3%

Wii market share in Others : 43.2%

And then some people complain about third party lack of enthusiasm for the platform..

So far it still seems that not all games do well on the Wii..

 

Just before I start, your argument is completely flawed. Whether it wins on multiplat titles or not doesn't matter. The Wii is shaping up to have roughly as high software sales as Ps2, and same for hardware. It will win in profit, and probably revenue, but lose in market share - but honestly, who cares about that.

How third party sales are, doesn't really matter a lot, but still, that's what my post will be about.

(I wrote the rest before the above 2 paragraphs)

 

We know that not all games do well on Wii. But no console can say that all games have done good on them. I believe Wii has an awesome share of games that went with profit, but I cannot prove that.

 

Remember that the developers (or publishers) don't care about the revenue, and for copies sold matter more than revenue. Revenue is kinda meaningless.

 

Another way of looking at what you said:

 

Third party software sold (roughly) in Others, in 2008.

 

Wii:

Total software: 29.7M

Third party: 9.6M

Third party AR: 0.83

Revenue market share: 23.5%

Hardware market share: 43.2%

 

Ps3:

Total software: 18M

Third party: 14M

Third party AR: 1.91

Revenue market share:  41.1%

Hardware market share: 27.5%

 

X360:

Total software: 14M

Third party: 12M

Third party AR: 1.54

Revenue market share: 35.3%

Hardware market share: 29.1%

 

So for third parties, the Ps3 and X360 are beating the Wii with ease.

 

 

Publishers and developers are business, revenue and profit is what they care the most about.....

 

 

Something happened to my post, so I had to write a lot again. I then missed out on a few things, and I'm surprised my post is readable.

 

My point is, the developer cares about profit, not revenue. Revenue tells how much people paid, not how much the company made, nor how many played the game. I therefore find you point of Fifa 09 Wii having a 3.3% revenue share to be meaningless.

 

 

Lol, and you honestly think Fifa 09 made more profit on the Wii than on the 360 or the PS3 with those numbers ?

You are a lost cause...

Lets say the publishers gets a 1/rd of the revenue ( seems reasonnable , it's probably slightly more).

Money the publisher made :

Wii : 530k Euros

PS3 : 7.6 Million Euros

Xbox360 : 6.2 Million Euros

 

Maybe the Wii Version was free to develop and the PS3 and the XBox360 version each costs 10 million to make so the Wii did turn a profit whereas the others didn't...

But somehow I DOUBT IT ! 



PS3-Xbox360 gap : 1.5 millions and going up in PS3 favor !

PS3-Wii gap : 20 millions and going down !