| Viper1 said: Got it all figured out, huh Noname? I guess you missed the memo from NOA last year saying they won't release game information until just a few months prior to release. This is why they won't confirm half of those games announced for Japan yet. It just isn't time. That throws your whole argument straight out the window. |
Sorry Viper1, but I'm afraid it does not. I'm quite aware of the new release strategy, thank you, and I'm quite certain that many of the new games announced will be localized sooner or later.
That has zero to do with the post.
The point of the post is simple: overall, fewer and fewer Nintendo games are being localized by Nintendo of America as time goes on. It is not that "Nintendo's not making gamez no moar!" It's not even "why isn't Game X being localized?" The post is simply pointing out that where once only one in ten Nintendo games didn't get localized, it's now one in four (despite the increase in total games created) and still rising. As an American Nintendo fan, that worries me.
So unless I did, in fact, miss NoA's memo from last year in which they tell us that games aren't going to be localized until at least three years after their publication in Japan, then I'm afraid the argument remains valid.
@bdbdbd: The specific game references don't really belong in this conversation; considering the volume of games Nintendo's making two or three in the past few years is statistical noise. And the majority of Nintendo games remain family-friendly and culturally agnostic: they're just not being brought over as much as they used to.
Your other points are more persuasive. I still don't buy the argument that localizing in one market really affects the other (Treehouse does the localization in the Americas, while I believe Europe does its own thing). But the remark about the DS sales may point out what's going on...
I've noticed that almost every Wii game has been localized, but that NoA's really been dropping the ball in regards to the DS. I know that the stereotype is that the DS is doing worst in the Americas, while the Wii's doing the best. I'm hesitant to say that the reason NoA is doing less with the DS is because of that (after all, it's not like the DS is dead here. Granted it's doing worse than the GBA did, but it's still a beast on the hardware and software fronts). But I think I'll look into it when I have some free time. Perhaps that's the key to our dilemma?







