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RolStoppable said:

I was surprised how clean (for an N64 game) Sin & Punishment looked when I played it for the first time on the Wii. Also the framerate was stable at 30 fps through out the whole game with a very short exception during the second level. With the amount of moving objects on screen this was outstanding for an N64 game.

Jet Force Gemini (apparently also known as Jet Set Radio) which was brought up, had a lower framerate and tons of slowdowns. Also RE:Code Veronica X looks blurrier than S&P.

But why am I even writing this? From disolitude's posts it should be pretty clear that he is spreading his usual hate for Nintendo and love for Sega consoles and games. Why else would JFG go to JSR from one sentence to another?

Anyway, Sin & Punishment is one of the 5th gen games which have aged the best and are still fun today and there really aren't many games from that era you can say that about.

that's exactly what i thought too, while the polygon count was low the game was very stylistic and beautiful in that regard.  It had tons of enemies on the screen and the frame rate didn't drop which is far more important than having a high polygon count.  I played it on emulator before, and i really liked it but it wasn't the same as when i bought it on virtual console and played it with an actual controller instead of keyboard.  It aged really well, better than the other games he mentioned.



currently playing: Skyward Sword, Mario Sunshine, Xenoblade Chronicles X