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afree_account said:
afre_account said:
 

ssj12,

i remember you!

You are the guy who's making up stuff all the time pretending to be a smart one !

like here -> http://www.vgchartz.com/forum/thread.php?start=50&id=3904

Concerning your post: 4-D was meant as that the AI can think make multiple decisions in real time...

There is no correlation between 4D and AI !!!

Concerning your post: have you ever heard of String Theory? look it up, because your apparently a bit uneducated.

You are posting some random stuff to change the subject, again! I guess you can't find any correlation between 4-D, Playstation and AI either.

ssj12,

care to explain your 4D AI Theory ?

 


ok 4D is based time. Like the video on the site I posted. Think of yourself 1 minute ago and now. Thats what 4D is, its duration. Duration to think, duration in time, duration to execute.

The CELL processor can accomplish branching A.I. better then the other two consoles.

Branching the A.I. grants each opponent various options to accomplish it's task.

In Resistance: Fall of Man for example, the enemy chimera are given 4 options; stand & attack, take cover; retreat and call for help; and attack under cover (forget the real ones watch the playb3yond video for them). Some enemies have less options then others but the basic ones have these options.

So the idea of 4D in gaming is basically branched A.I. which allows what I said above, the ability to think, react, and execute an action in a curtain duration of time.

Thats basically what good old Ken meant was that it can handle faster and more logical A.I. if you will.



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