| Vengi said: Two points 1) Red Steal was a launch game and the user base was really small at that time. 2) Maybe It simply wasn't very good as Kasz said (I haven't played it due to the poor reviews - Still might though :) ) The shear size of the user base and lack of competition in this genre offsets the wider demographic of the Wii. |
1 - So was Resisatance
2 - ok
3 - says you, its not proven by sales and thats what 3rd party devs see. Why should they risk losing million by making a wii fps ? Shooters doing great on the PS3 and 360 is well proven. Its just a better business decision to make a shooter for the PS3/360 just like its a better decision to make a party game for the wii and not for PS3/360.







