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Excellent post--the only part I disagree with is about Mario Galaxy. It's my favourite single-player game of the last three generations--yes, three, meaning including the N64.

With regard to the linearity, I just felt like they had finally managed to translate the sidescrolling formula into 3D. In Super Mario world, each level would have little sub-challenges you needed to pass in order to get to the end, such as finding a spring and placing it in the right spot, or finding the P switch in the Ghost House. In Mario Galaxy, they get you onto a small planet, and you have to catch a rabbit to get a star to warp you to the next, or maybe you have to collect the pieces of a star to advance. It was old-school meets new hotness!


Also: Let's put Factor 5 to work on a Wii Star Fox!



Could I trouble you for some maple syrup to go with the plate of roffles you just served up?

Tag, courtesy of fkusumot: "Why do most of the PS3 fanboys have avatars that looks totally pissed?"
"Ok, girl's trapped in the elevator, and the power's off.  I swear, if a zombie comes around the next corner..."