I think you missed my underlying message by getting caught up in the differences instead of the similarities. My point is that the developers of Shenmue were convinced that the game would be a hit and so were the hardcore, and it clearly had all of the ingredients for success, but it fell far short of expectations due to not accounting for the interests of non-hardcore. Extreme customization is a hardcore-centric value, don't expect non-hardcore players to magically "see the light" and want it in any form. But fine, if you want to believe LBP is going to somehow cause 1 + 1 to equal 3, go ahead.
Sky Render - Sanity is for the weak.








