| Kasz216 said: If you define Hardcore gamers as FPS I'm not seeing a problem. Has anyone played a FPS on the Wii? I mean Graphics aside the control interface is just going to lend itself better to a FPS that a gamepad ever could in terms of fun, as for control it should be only rivaled by a mouse. Nintendo just needs to convince people to make FPS for it. That or make "Return to Castle Bowser". A Mario First Person Shooter. That would be hysterical. |
The problem is that most FPS games are made for 360/PS3/PC, so those systems already have enough games to attract FPS gamers and have built hardcore FPS audiences already. Sure Nintendo has MP3 coming out but that's like Microsoft coming out with Banjo Kazooie 3, those games will attract fans of their respective genres but people are kidding themselves if they think one game or even a few will somehow create an audience that rivals the other system's in those genres. It's still more of a risk to bring a new game out for a system that hasn't seen a lot of other games in that genre.
For situations like this is usually takes a console's creators to be the ones who put up the money and take the risks in order to trailblaze and create an audience for such games but so far from interviews it seems like Nintendo isn't interested in creating FPS (outside of Metroid Prime). I seem to remember an interview in which Miyamoto was asked about Halo and gave a statement saying he wasn't interested in producing such games. So it seems they're leaving it up to third parties to do the heavy lifting and since third parties usually try to play it safe that may end up taking a long time to happen.







