


What I have gotten from the two games is basically ....
Gears of War 2 emphasizes the textures on top of not so sophisticated models. The model work is not that good in this game but the textures definitely bring the scenes to life.
GREAt Texture, Decent Models
Killzone 2 has put more time in the models instead of just slapping textures on it. The model poly count of the characters I would geuss to be about twice as big as those of gears from an educated geuss. Killzone 2 also has depth perception so things farther away gets blurry, yet that might just be because it is in third person that GeOW2 does not.
Great Models, Good textures.
My Opinion: Killzone 2 looks better to me because they spent time on developing the tiny intricate details instead of just slapping on a texture to cover it up (like the medal plated grounds). The colors (or lack there of) seems to be more .....vibrant then GeOW2. Just my opinion tho....


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Greatness Awaits
PSN:Forevercloud (looking for Soul Sacrifice Partners!!!)







