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Well, pretty much the same question I asked in the other thread:
"Has there been some prerogatives by Sega/Sonic Team about the scenario/design/characters etc. ? Or was the Bioware's team free to do what they want ?"

"Was it difficult for the pure western Bioware's team to handle the somewhat Japanese influenced Sonic ? Or was that not a problem at all ?"

"Sonic is a character with a strong children appeal. Most of Bioware's title so far were destined to a public of young adults/teenagers. What is the market targeted by 'Sonic Chronicles' ? Isn't there a risk for that title to miss both audience (too dark on one side, too colorful on the other) ?"