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Resident_Hazard said:
Majin-Tenshinhan said:
Resident_Hazard said:
Majin-Tenshinhan said:
Haha, yeah, heard of those crazy sanity effects... :P But the gameplay isn't like typical horror-games tend to be, then?

 

 

The gameplay is very straight-forward and easy to get into. Only initially building more powerful magick spells can be cumbersome, but once built, they're saved and easily accessible. I still say it's the best game on the GameCube and one of the greatest of all time. A truly unique horror experience unlike any other game. A dozen playable characters, intriguing story, excellent voice acting, downright fantastic sound if you have a good surround sound system, insanity effects, atmosphere, character development, and one of the best in-game cameras ever devised--you can't adjust it, and amazingly, you never want to. It both perfectly captures the action while providing dramatic horror framing.

Personally, I think it's wrong to own a GameCube and not have this game.

Sounds like I better pick it up quick then :D

 

Here's how awesome the sound is: When casting magick spells, the symbols making the spell appear on the ground and emit beams of light and the name of each spell is spoken in a deep, ghostly or demonic voice which rumbles and echoes through surround sound systems. I once played it at about 2 in the morning witht he lights off, with my surround sound cranked so that the music, sound effects, and spells rumbled through the walls. Someone called the police and made a noise complaint and here they were, three huge cops coming to see what all the hubbub was and found one guy sitting alone on a Saturday night playing video games by himself.

But whatever, the sound design is that damn good. I turned it down a bit and kept playing. The cops said they could hear it rumbling through the walls as they walked up to my place. No shit.

 

 

... Wow. That's incredible. I almost wish I had surround sound on the TV in my room now.