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Gobias said:
Grey Acumen said:
Come on folks, lets pay attention to what's really being said here, not just what people are saying. I'll translate:

"We suck at developing for a system that doesn't take up the slack for our poor coding, and we suck even worse and implementing motion controls, so anything we make for the Wii is going to end up sucking, so we aren't even going to bother trying."

I mean, seriously, this is what it came out as I read the quote. They're just not capable of doing the job, so they aren't going to bother.

 

This made me laugh.

So no name developers with limited talent can make decent games for the Wii, but a development giant like Epic can't?

I like the Wii as much as the next guy, but thats pretty hilarious.

Seriously. mapping buttons is easy. Figuring out motion controls requires in depth thought and creativity. Coding for a PC with 5 GB of RAM is going to be easier than having to make everything run efficiently enough for a PC with only 1GB.

 



Seppukuties is like LBP Lite, on crack. Play it already!

Currently wrapped up in: Half Life, Portal, and User Created Source Mods
Games I want: (Wii)Mario Kart, Okami, Bully, Conduit,  No More Heroes 2 (GC) Eternal Darkness, Killer7, (PS2) Ico, God of War1&2, Legacy of Kain: SR2&Defiance


My Prediction: Wii will be achieve 48% market share by the end of 2008, and will achieve 50% by the end of june of 09. Prediction Failed.

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