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If you're going with Doom or Quake as classic examples of FPS, then Metroid Prime is NOT an FPS. The vibe that I got most from it was that it was a 1st person perspective futuristic Zelda. Even if you took out all the enemies, you'd stil have a ton and a half of exploration and puzzles and mazes to get through. the only issue is that your method of interaction with these puzzles is often some form of shooting.

The real problem is that people are going through and saying "Oh, there's shooting involed, therefor a shooter!" Which just really isn't the case unless shooting takes up about 90% of the gameplay elements. Like has been mentioned before, MP barely has 50% of teh gameplay as shooting, I'd rank it actually more towards 35-40%

I did pass up on Metroid Prime when it was FPS on the gamecube though. I seriously don't like Dual Analog Sticks for controlling FPS. Once MP3 came out for the Wii, I snatched that up and it basically solves all of those aiming issues I had with



Seppukuties is like LBP Lite, on crack. Play it already!

Currently wrapped up in: Half Life, Portal, and User Created Source Mods
Games I want: (Wii)Mario Kart, Okami, Bully, Conduit,  No More Heroes 2 (GC) Eternal Darkness, Killer7, (PS2) Ico, God of War1&2, Legacy of Kain: SR2&Defiance


My Prediction: Wii will be achieve 48% market share by the end of 2008, and will achieve 50% by the end of june of 09. Prediction Failed.

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