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Viper1 said:
mike_intellivision said:

The Uncanny Valley.

The closer to life-like we render, the more flaws are revealed because of our inability to replicate real life on the same level we are familiar with obvserving it and therefore we can find it silly, zombie-like or even grotesque.

 

Actually the Valley can be overcome: Twestern posted some video (The Reals or some such, you can ask him) that did a fantastic job of seeming lifelike. The problem we as gamers have is that overcoming the valley remains absurdly time consuming and expensive for now. So if developers can't afford HD costs, they're definitely not going to be able to shell out enough to surmount the Valley anytime soon.

But I'll admit the eye-candy possibilities are enticing, if someone was willing to bankrupt themselves for "art."