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outlawauron said:
500,000 * 60 = 30 million. Not every game costs 30 mil to make.

Gears for example cost under 15 million. Using the Unreal Engine 3 helped minimize costs. This is why everyone wants it.

That's 30 million in revenue that is split between retailers/developers/publishers. That's why the number is so high, because the revenue doesn't go straight back to the makers.

Edit: Post 1200!