| Ail said: As long as burning a Blue Ray is more expensive than renting a PS3 game online you won't see widespread hacking on the PS3. The size of the data you have to move as well as the others issues you have to deal with should prevent any hack to spread to a signigicant number of users. That and even if it was, Sony can just push another firmware update... |
Completely untrue.
People don't "crack" to save money\time. The end user does that, and you can guarantee that if the PS3 was hacked then copies of games would be available for sale with nice boxes\packaging at a market for £10 each, going down to a fiver when BD start getting abit cheaper.
Do you not remember the Dreamcast? It was months and months before a cable was released that would allow a serial port connection to the Dreamcast to read data from the discs.
Until that time the only people who released games were Kalisto and I think Echelon. I downloaded at least 50 games on my 56k modem connection!!!!
Games ranged in size from around 100mb up to around a couple of GB for multi-disc games like Shenmue, but most were a 300-400mb.
Anyway do the maths, 56k -> 400mb of data for one game. Hardly anyone had broadband back then!!! (2000-2001)
I used to sell the games in school for £5 each and everyone was amazed...good times lol.
OT though, that PS3 hack is a load of bollocks, its just using the Java API used on BR movies to code a small program....It has no access to anything else at all...A bit like when you run Linux on the PS3.
Can't believe how many people are being taken in by this







