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Forums - PC Discussion - Bioshock DRM- Steam, GFWL and SecuROM 5 machine activation limit

I know perfectly well what a license is, thanks. I also know perfectly well that these restrictions are aimed at trying to prevent resale, and are nothing to do with piracy.

You appear to be more accepting of losing a degree of control over a product you've paid for. Fortunately, the people who don't want to roll over kicked up such a fuss over EA's limited activation games in 2008 that the company came to its senses and stopped it. Hopefully, 2K will get the message that this crap is not wanted and unnecessary.



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Mudface said:
I know perfectly well what a license is, thanks. I also know perfectly well that these restrictions are aimed at trying to prevent resale, and are nothing to do with piracy.

You appear to be more accepting of losing a degree of control over a product you've paid for. Fortunately, the people who don't want to roll over kicked up such a fuss over EA's limited activation games in 2008 that the company came to its senses and stopped it. Hopefully, 2K will get the message that this crap is not wanted and unnecessary.

Look at those two bolded points-- you don't fully understand what a license is.

Again, you are not paying for the game, you are paying for the use of the game and up to 15 installs.  That is what you paid for.  You did not pay for something that once you buy, you get it forever.

When you get a disc or download of assetts, you are not paying for those assetts, you're paying for use of those assetts and in this case a limited use.  You are getting exactly what you paid for.



I know I am, I also know it's not what I want and it's inferior to the licensing terms of other games, hence the losing degree of control comment, which you are, relatively speaking. Apologies for not spelling everything out for you, I mistakenly over-estimated your comprehension skills.

Anyway, to get away from this sudden outbreak of thread-derailing, nit-picking pedantry, some good news- the SecuROM 5 machine activation limit will not be applied to the Steam version, which makes it more palatable.



Mudface said:

I know I am, I also know it's not what I want and it's inferior to the licensing terms of other games, hence the losing degree of control comment, which you are, relatively speaking. Apologies for not spelling everything out for you, I mistakenly over-estimated your comprehension skills.

Anyway, to get away from this sudden outbreak of thread-derailing, nit-picking pedantry, some good news- the SecuROM 5 machine activation limit will not be applied to the Steam version, which makes it more palatable.

You can get pissy all you want, I'm not the one that misunderstood how the license works. 

And saying that it's inferior to something else is another case and doesn't really matter.  The point in this case is that you get exactly what you pay for-- 15 installs.  If you don't like that, don't buy the product.  It's a concept that could not be simpler.



this really sucks...alot

is there a chance that somewhere down the line that they might remove it?



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twesterm said:
Mudface said:

I know I am, I also know it's not what I want and it's inferior to the licensing terms of other games, hence the losing degree of control comment, which you are, relatively speaking. Apologies for not spelling everything out for you, I mistakenly over-estimated your comprehension skills.

Anyway, to get away from this sudden outbreak of thread-derailing, nit-picking pedantry, some good news- the SecuROM 5 machine activation limit will not be applied to the Steam version, which makes it more palatable.

You can get pissy all you want, I'm not the one that misunderstood how the license works. 

And saying that it's inferior to something else is another case and doesn't really matter.  The point in this case is that you get exactly what you pay for-- 15 installs.  If you don't like that, don't buy the product.  It's a concept that could not be simpler.

Do they give you access to the license before you buy the product? Are all the terms written on the box, or do you have to buy it before you know how buttfucked you will be by their new licensing trick of the day?

 



My Mario Kart Wii friend code: 2707-1866-0957

double post



twesterm said:

You can get pissy all you want, I'm not the one that misunderstood how the license works. 

And saying that it's inferior to something else is another case and doesn't really matter.  The point in this case is that you get exactly what you pay for-- 15 installs.  If you don't like that, don't buy the product.  It's a concept that could not be simpler.

It is indeed a simple concept. Somehow though, I'm really not surprised that you haven't picked up that I've said twice now I won't be buying it.


Looks like I will be pirating the game rather than buying it.



twesterm said:
Mudface said:
twesterm said:
I don't know if I've ever installed a single game 15 times...

So? It doesn't matter if the limit is 100 or 1000, it's my game, I paid for it and I should be able to what I want with it without potentially having to request permission from a third party; especially a third party such as Microsoft which has previous form for switching off its DRM servers and doesn't even supply a revoke tool for GfWL activations.

Another worry about GfWL is that it only works in 26 countries at present. So anyone in the other 166 countries who've paid good money for the game won't be allowed to play online. Couple that with the usual SecuROM crap and it's utterly toxic.

It's not your game, it's your license.  You bought a license.

-edit-

And don't get me wrong, I think a lot of DRM's are a pain in the ass but I don't understand the constant bitching about them.  You obviously know there's a DRM that obviously bothers you so just don't get the game if you don't like it.  It's the same thing as if there was some part of the game you didn't like.  If you don't like it, just don't deal with it.

Publishers have to do something to protect thier property.  I'm not saying this is the best solution, but the thinking that if the DRM wasn't there people wouldn't pirate the game is one of the dumbest things I've ever heard.

To bolded: You're right, it's not the best solution at all, it's the worst solution as it just annoys you're customers and makes the pirated version a more attractive deal as it has less limitations than the genuine retail copy. It annoyed me before when someone posted on an EA forum how the pirated copy was looking to be the most attractive, they (an EA rep) replied how it wasn't. Now, I expect the EA rep to say this, but at the sametime, it's the customers who decide what's the btter product, and if a significant proportion decide the pirated copy is superior to the retail copy they have to pay for, then you're just going to promote piracy of said game. You can have DRM without imposing draconian measures on your customers. EA learnt this already.

Of course piracy will always exist, but situations like this just make things worse for both the publisher and genuine customers.