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Forums - Nintendo Discussion - Wii= Gamecube 1.5 says N'Gai Croal

He has some balls to say that.



End of 2014 Hardware Predictions (03/03/14)

PlayStation 4: 12-15million

Xbox One: 7-10 million

Wii U: 8-9 million (Changed 01/04/2014 from 7-9 --> 8-9 million)

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leo-j said:
SNESboy should be banned, he is someone else(blue,gballzack etc..), I knew he was suspicious(or she) of something, he is starting to troll.
Can we have one topic where you don't come in and complain about people who like Nintendo? You are far more of a fanboy/troll than SNESboy is.

On topic - I think this really just comes down to the fact that there are some people who won't be able to accept the fact that a home console that is not "cutting edge" hardware wise is still a legitimate console. Sure, high def would be nice (since I have a 1080p display), but I'll take decent games over the shiny, shallow, hollow trash games that are the majority of game releases today on other consoles any day.

 

edit: SNESboy - saying a console is xx times better than another one isn't about pure numbers necessarily.  I've never heard anywhere that the CPU in the Wii is higher than the stated seven-hundred something mhz. 



I guess that 0.5 was all the Gamecube needed to be #1.



As time goes on it looks like Nintendo may have made the smarter move this gen.

http://www.neogaf.com/forum/showthread.php?t=193562



Nobody is crazy enough to accuse me of being sane.

I tried not to read the article, I really did. Now I'm going to have to tear it apart.

"People should be aware that they're not going to get something like Heavenly Sword or Halo 3, where you have high-definition graphics and 7.1 sound and can fight hundreds of extremely detailed enemies at once, on the Wii; it simply doesn't have the processing power to handle that kind of load."

Wii can't has high-defintion? NO WAI! Seriously, anyone with eyeballs figured out that Wii is not up to par with the other systems more than a year ago. This is not news, and the only people who aren't aware of it are people who don't care one lick about graphics in the first place.

"Will the Wii continue to do as well once the Xbox 360 or the PS3 approaches the $200 barrier? If Sony and Microsoft introduce their own versions of the Wii controller (which is defined entirely by its motion-sensing capability), will the Wii still matter? As more households buy HDTVs, will high-definition consoles become more appealing? Considering the much inferior hardware capabilities of the Wii compared to its competitors, how long will it be before a new Nintendo console is launched? These are all the type of questions that both gamers and the gaming press have asked with every console launch."

No, these are not the type of questions gamers and the press have asked with every console launch. In fact, this is the first generation most of these questions have ever been asked, and they're being asked ad nauseum - by people that want to cast doubt on the Wii.

"Once people dispel themselves of the idea of the Wii as a magical device that will completely redefine gaming and instead accept its limitations, the gaming community can begin to answer these questions and, hopefully, make games even more fun."

Wii has already started redefining gaming, and the notion that high-def graphics and 7.1 surround-sound automatically make games "even more fun" is just plain wrong. I have played many fun games in recent years, but I don't think any of them are more fun than Tetris or Super Mario World or Unreal Tournament.

Parting Shot: ever notice how every time someone brings up the gameplay advantages of more powerful hardware, it's "hundreds of detailed enemies at once"? If that's all there is, my friends, then let's keep Wii-ing.



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Entroper said:
KruzeS said:

Snesboy said:

I believe Nintendo was the most modest and down-to-earth with their statement of 2-3 times more powerful than GameCube though.

And it can be with those clock speeds (which are written on the chips by the way), if for instance, there were twice as many graphic pipelines on the Wii. Now, the article says there aren't, that there's 16 in both the GC and Wii, but that I find much harder to believe given die sizes and stuff. The clock speed is actually the most believable thing so far, since it's written on the damn chips.


Confusing pipelines and TEV stages again. We went over this in a thread two weeks ago. You're right, though, that the Hollywood's die size suggests that they've doubled the number of pipelines. It would be from 4 pipelines in the Gamecube to 8 pipelines in the Wii.

 

What makes me really question this article is this quote: "By taking these measurements and the process node (which was the only piece of information released by Nintendo) into account, we quickly realized that Broadway and Hollywood were not significant departures from their GameCube equivalents; the sizes were simply too close." I don't know how you could come to that kind of conclusion based on the die sizes and process shrinks between the Flipper and Hollywood. I'd really like to see some explanation there when multiple other sources are quoting 2-3x the number of transistors in Hollywood.


Yeah, I thought that part of the article was pretty retarded too (no offence to any retarded articles that may be reading this post).  If the only difference between Flipper and Hollywood was the transistor size, then Hollywood should be significantly smaller than Flipper, not the other way around.  This article is full of fail.



couchmonkey said:

Parting Shot: ever notice how every time someone brings up the gameplay advantages of more powerful hardware, it's "hundreds of detailed enemies at once"? If that's all there is, my friends, then let's keep Wii-ing.


 IF I CAN'T SEE THE ALIEN NOSEHAIRS THE GAME SUX!!!!!!!!!!!!!!eleven

 

I like when people talk about super-advanced AI techniques.

 

"It will be so REALISTIC!"

"So how does this improve gameplay?"

"Um...realism?"

"lol, realism in videogames" 



There is no such thing as a console war. This is the first step to game design.

Chadius said:
couchmonkey said:

Parting Shot: ever notice how every time someone brings up the gameplay advantages of more powerful hardware, it's "hundreds of detailed enemies at once"? If that's all there is, my friends, then let's keep Wii-ing.


IF I CAN'T SEE THE ALIEN NOSEHAIRS THE GAME SUX!!!!!!!!!!!!!!eleven

 

I like when people talk about super-advanced AI techniques.

 

"It will be so REALISTIC!"

"So how does this improve gameplay?"

"Um...realism?"

"lol, realism in videogames"


 I'll give Gioshock points for using all that extra RAM and processing power (regardless of whether you see it in HD) to get the most detail and atmosphere. The gameplay may not have reinvented the wheel, but the graphics did add to the experience, similar to RE4.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

Nobody will comment the fact that the article is hosted on MSNbc? You know... The one from MSN (MICROSOFT Network)...



 ..........
^Click on cards to level'em up!!!^ =D

Daileon said:
Nobody will comment the fact that the article is hosted on MSNbc? You know... The one from MSN (MICROSOFT Network)...

 Come on. Wikipedia is the place that kind of BS happens.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs