Shadow)OS said:
N64 strength>PS1 strength.
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Agreed, to argue that the PS1's 3D graphics were even in the same league as the N64 is absolute nonsense. Take any big flagship N64 game and you can be certain it simply couldn't be reproduced on PS1 hardware, not even close. Sure, the texture detail on the N64 was low, but overall the 3D rendering was far more advanced.
Also, the N64 wasn't some sort of mistake by Nintendo due to arrogance or however it was badly argued by someone above -- they decided to throw all their weight behind true 3D gaming with zero load times and analog control, so, while the system couldn't do a lot of things that the PS1 could in terms of cutscenes or 2D work, it pretty well ushered in the 3D era with its transformation of classic games like Mario and Zelda into the first fully realized 3D platformers and action-adventure titles. What PS1 was producing in this area isn't even close; their 3D platforming games were either horribly rendered and awkward or actually only 2.5D like Bandicoot.
So sure, they lost the RPG genre and they started to lose the attention of the adolescent gamers who want more of what they often mistakenly deem 'mature' games, but it was a remarkable achievement in terms of reinventing classic 2D gameplay elements for the new 3D era, and we wouldn't have a hell of a lot of what we have now in gaming if not for this system. Let's not forget other important moves like the i nclusion of 4 controller ports standard -- I remember how much that meant to social gaming all those years ago.