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Forums - Gaming Discussion - Lenght VS Replay

I prefer long games.




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Words Of Wisdom said:
dharh said:
To me story is the X factor for making a fun game, thus longevity and complexity of said story is key. A short game with large replay factor pretty much guarantees lack of an intriguing story.

Platforming was fun when I was a kid but even those games took longer than 4 hours to finish. I almost never replayed a game even back then to try and beat my previous high score. I merely did it because the game was fun for me and/or even back then some games had different ways to finish (multiple paths).

As opposed to playing for the intriguing story.

How uncivilized we were back then when we played games merely for fun...

 

You have to understand that as gamers get older, fun is important in games but is not quite enough.

 



Words Of Wisdom said:
Onyxmeth said:

Where do games that feature great online multiplayer fall into? Short with great replay? If so then I go with that choice.

Are we talking about the 10 minute CS match or the 8 hour Seiken Densetsu III game played via an emulator?

Either or.

 



Tag: Became a freaking mod and a complete douche, coincidentally, at the same time.



Short with long replay value like Mario Kart, Smash Bros or Jump Ultimate Stars.



Riachu said:
Words Of Wisdom said:
dharh said:
To me story is the X factor for making a fun game, thus longevity and complexity of said story is key. A short game with large replay factor pretty much guarantees lack of an intriguing story.

Platforming was fun when I was a kid but even those games took longer than 4 hours to finish. I almost never replayed a game even back then to try and beat my previous high score. I merely did it because the game was fun for me and/or even back then some games had different ways to finish (multiple paths).

As opposed to playing for the intriguing story.

How uncivilized we were back then when we played games merely for fun...

 

You have to understand that as gamers get older, fun is important in games but is not quite enough.

 

How is it that you as a 16 year old seem to have so much knowledge about what happens as gamers get older? You're still a part of what most people would consider a younger gamer.

 



Tag: Became a freaking mod and a complete douche, coincidentally, at the same time.



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HappyPerson14 said:
what ever gears of war 1 and 2 are...

Hmm..good question (I never played those games a lot <.< )

 



Onyxmeth said:
Riachu said:
Words Of Wisdom said:
dharh said:
To me story is the X factor for making a fun game, thus longevity and complexity of said story is key. A short game with large replay factor pretty much guarantees lack of an intriguing story.

Platforming was fun when I was a kid but even those games took longer than 4 hours to finish. I almost never replayed a game even back then to try and beat my previous high score. I merely did it because the game was fun for me and/or even back then some games had different ways to finish (multiple paths).

As opposed to playing for the intriguing story.

How uncivilized we were back then when we played games merely for fun...

 

You have to understand that as gamers get older, fun is important in games but is not quite enough.

 

How is it that you as a 16 year old seem to have so much knowledge about what happens as gamers get older? You're still a part of what most people would consider a younger gamer.

 

To be fair.  When I was 16 I did not play as many of the simple platform/puzzle games as I did when I was 12.  At that age I a was already playing RPGs twice as much as any other genre.

 



A warrior keeps death on the mind from the moment of their first breath to the moment of their last.



dharh said:
Onyxmeth said:
Riachu said:
Words Of Wisdom said:
dharh said:
To me story is the X factor for making a fun game, thus longevity and complexity of said story is key. A short game with large replay factor pretty much guarantees lack of an intriguing story.

Platforming was fun when I was a kid but even those games took longer than 4 hours to finish. I almost never replayed a game even back then to try and beat my previous high score. I merely did it because the game was fun for me and/or even back then some games had different ways to finish (multiple paths).

As opposed to playing for the intriguing story.

How uncivilized we were back then when we played games merely for fun...

 

You have to understand that as gamers get older, fun is important in games but is not quite enough.

 

How is it that you as a 16 year old seem to have so much knowledge about what happens as gamers get older? You're still a part of what most people would consider a younger gamer.

 

To be fair.  When I was 16 I did not play as many of the simple platform/puzzle games as I did when I was 12.  At that age I a was already playing RPGs twice as much as any other genre.

 

@Onyxmeth

Because a lot of the members here are in their 20s and 30s as well as some sources stating that gamers demand more than just fun from their games as they get older.

 



Riachu said:
dharh said:
Onyxmeth said:
Riachu said:
Words Of Wisdom said:
dharh said:
To me story is the X factor for making a fun game, thus longevity and complexity of said story is key. A short game with large replay factor pretty much guarantees lack of an intriguing story.

Platforming was fun when I was a kid but even those games took longer than 4 hours to finish. I almost never replayed a game even back then to try and beat my previous high score. I merely did it because the game was fun for me and/or even back then some games had different ways to finish (multiple paths).

As opposed to playing for the intriguing story.

How uncivilized we were back then when we played games merely for fun...

 

You have to understand that as gamers get older, fun is important in games but is not quite enough.

 

How is it that you as a 16 year old seem to have so much knowledge about what happens as gamers get older? You're still a part of what most people would consider a younger gamer.

 

To be fair.  When I was 16 I did not play as many of the simple platform/puzzle games as I did when I was 12.  At that age I a was already playing RPGs twice as much as any other genre.

 

@Onyxmeth

Because a lot of the members here are in their 20s and 30s as well as some sources stating that gamers demand more than just fun from their games as they get older.

 

Right. Why would you speak for demographics 10 to 20 years older than you are, when you obviously don't know much about them? I'm 25 and let me tell you I have gotten more enjoyment out of simple "fun" in gaming than any story intensive experience this year and last year and the year before that also. I love playing Sudoku on Brain Age. I love playing MLB Power Pros on DS. I love the mindless driving in Burnout Paradise. I go on Call of Duty 4 online considerably and have barely touched an ounce of the story driven campaign. I did not enjoy all the cutscenes of MGS4 and wished for more game. My favorite parts of RPGs involve the gameplay over the storyline(believe it or not).

Look at the older crowd the Wii is bringing in. Is it because of more than simple "fun"? That doesn't seem likely.

There are plenty of us out there in my age bracket and beyond that think "fun" is enough.

 



Tag: Became a freaking mod and a complete douche, coincidentally, at the same time.



Onyxmeth said:
Riachu said:
dharh said:
Onyxmeth said:
Riachu said:
Words Of Wisdom said:
dharh said:
To me story is the X factor for making a fun game, thus longevity and complexity of said story is key. A short game with large replay factor pretty much guarantees lack of an intriguing story.

Platforming was fun when I was a kid but even those games took longer than 4 hours to finish. I almost never replayed a game even back then to try and beat my previous high score. I merely did it because the game was fun for me and/or even back then some games had different ways to finish (multiple paths).

As opposed to playing for the intriguing story.

How uncivilized we were back then when we played games merely for fun...

 

You have to understand that as gamers get older, fun is important in games but is not quite enough.

 

How is it that you as a 16 year old seem to have so much knowledge about what happens as gamers get older? You're still a part of what most people would consider a younger gamer.

 

To be fair.  When I was 16 I did not play as many of the simple platform/puzzle games as I did when I was 12.  At that age I a was already playing RPGs twice as much as any other genre.

 

@Onyxmeth

Because a lot of the members here are in their 20s and 30s as well as some sources stating that gamers demand more than just fun from their games as they get older.

 

Right. Why would you speak for demographics 10 to 20 years older than you are, when you obviously don't know much about them? I'm 25 and let me tell you I have gotten more enjoyment out of simple "fun" in gaming than any story intensive experience this year and last year and the year before that also. I love playing Sudoku on Brain Age. I love playing MLB Power Pros on DS. I love the mindless driving in Burnout Paradise. I go on Call of Duty 4 online considerably and have barely touched an ounce of the story driven campaign. I did not enjoy all the cutscenes of MGS4 and wished for more game. My favorite parts of RPGs involve the gameplay over the storyline(believe it or not).

Look at the older crowd the Wii is bringing in. Is it because of more than simple "fun"? That doesn't seem likely.

There are plenty of us out there in my age bracket and beyond that think "fun" is enough.

 

The problem is that you think that others cant consider storyline fun. The simple "fun" as you call it is not some pure fun juice, its game mechanic that you happen to enjoy.

 



A warrior keeps death on the mind from the moment of their first breath to the moment of their last.