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Nvidia offers 'PhysX' for Sony PlayStation 3, what the hell is that about?

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Nvidia offers 'PhysX' for Sony PlayStation 3

Nvidia on Tuesday said it has signed a license agreement with Sony to provide PhysX technology for the PlayStation 3.

Nvidia's PhysX technology--based on the laws of physics--enables game objects to respond in a realistic way to physical events. More conventional technology uses a canned response, in which the same response is repeated over and over.

For example, a window breaks, or a person falls the same way every time. In a PhysX-enabled football sports game, however, the angle and velocity of the impact is calculated by the graphics processor to generate a real-time response that is different practically every time.

The agreement with Sony Computer Entertainment covers tools and middleware for the PlayStation 3. As a result, the binary version of the Nvidia PhysX technology software development kit (SDK) is available to registered PS3 developers for free download and use on the Sony Computer Entertainment developer network, Nvidia said in a statement.

Nvidia described the SDK as "a full-featured (application programming interface) and robust physics engine, designed to give developers, animators, level designers, and artists unprecedented creative control over character and object physical interactions by allowing them to author and preview physics effects in real time."

In December, Electronic Arts and Take-Two Interactive Software adopted Nvidia's PhysX technology.-

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http://news.cnet.com/8301-13924_3-10198809-64.html

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what is that about? simpler language pretty plz



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Sounds like they have made a software upgrade for the GFX card in the PS3 that allows for more realistic physics to be used in games... Not a bad thing at all!



This means that the PS3 has a lot more to give to this generation



hhmm that means ps3 developers gets physx for free, while wii and 360 devlopers got to pay. At least thats what i think.



I like my Playstation 3 :)

It just keeps getting better!



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Thats good news my friend



@ squallm & cthulhu

It is just a licencing agreement... Its already used... it just means that its now free for develpers I guess... for instance it has already been used by EPIC in Gears 1 (360) and UT III (PS3, 360)

Dont get all excited now.



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I don't really understand how this is going to help development for the PS3. My current understanding is that current development for the PS3 is by designing the physics engine around the cell. Since most PS3 games are utilizing the GPU as much as possible, using this middleware SDK will only reduce the GPUs ability to perform it other tasks.



here you go...

http://developer.nvidia.com/object/physx_good_company.html



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Link: Shipment History Since 1995


plus

Supported Platforms

Runtime

Software Runtime for Microsoft Windows XP (32bit and 64bit editions; Pentium III / Athlon XP and higher only)
Software Runtime for Microsoft Windows Vista (32bit and 64bit editions; Pentium III / Athlon XP and higher only)
AGEIA PhysX Hardware Runtime for Microsoft Windows XP (32bit and 64bit editions; Pentium III / Athlon XP and higher only)
AGEIA PhysX Hardware Runtime for Microsoft Windows Vista (32bit and 64bit editions; Pentium III / Athlon XP and higher only)
Microsoft XBox360 (see below for development tools versions)
Sony Play Station 3 (provided by Sony)

Development
Microsoft Windows XP
Microsoft Visual Studio .NET 2005
Microsoft XBox360 development tools:
November 2007 XDK (v6534)
Other versions of the XDK might be supported by request
Sony Playstation 3 development tools



I'm not really here!

Link: Shipment History Since 1995