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Nvidia offers 'PhysX' for Sony PlayStation 3

Nvidia on Tuesday said it has signed a license agreement with Sony to provide PhysX technology for the PlayStation 3.

Nvidia's PhysX technology--based on the laws of physics--enables game objects to respond in a realistic way to physical events. More conventional technology uses a canned response, in which the same response is repeated over and over.

For example, a window breaks, or a person falls the same way every time. In a PhysX-enabled football sports game, however, the angle and velocity of the impact is calculated by the graphics processor to generate a real-time response that is different practically every time.

The agreement with Sony Computer Entertainment covers tools and middleware for the PlayStation 3. As a result, the binary version of the Nvidia PhysX technology software development kit (SDK) is available to registered PS3 developers for free download and use on the Sony Computer Entertainment developer network, Nvidia said in a statement.

Nvidia described the SDK as "a full-featured (application programming interface) and robust physics engine, designed to give developers, animators, level designers, and artists unprecedented creative control over character and object physical interactions by allowing them to author and preview physics effects in real time."

In December, Electronic Arts and Take-Two Interactive Software adopted Nvidia's PhysX technology.-

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http://news.cnet.com/8301-13924_3-10198809-64.html

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