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Forums - Nintendo Discussion - Through the Years -- Why Third-Parties (Say) They Don't Develop for the Wii

Ail said:
2 comments :

1) Stop blaming solely third parties for their lack of Wii support, the blame lies as much with Nintendo with its failure to get its prime customers ( Third parties) excited about its products...

No. The Prime customers are the consumers, not 3d parties. Where the hell did you get that idea?! Third parties must go for said cutomers. Nintendo, Apple, and many other companies know that.


2) Stop assuming crazy sales if third parties were to massively support the Wii, It's unrealistic to expect the software market on the Wii would increase massively if more third parties were to support that console. Which means you would end up having a lot more product competing for a slice of a slightly bigger pie...

Is not crazy, is logical. Not only in consoles but in any other kind of product. More support, more sales, more customers. That simple.

90% of the people on this site claim they have better ideas on how to run a development studio than the people currently doing this yet they fail basic maths and business practices 101......

And you fail in marketing, sales and business administration. Next time do your research OR SHUT UP and let the grown ups talk, kid.

 

 



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Bobbuffalo said:

Ail said:
2 comments :

1) Stop blaming solely third parties for their lack of Wii support, the blame lies as much with Nintendo with its failure to get its prime customers ( Third parties) excited about its products...

No. The Prime customers are the consumers, not 3d parties. Where the hell did you get that idea?! Third parties must go for said cutomers. Nintendo, Apple, and many other companies know that.


2) Stop assuming crazy sales if third parties were to massively support the Wii, It's unrealistic to expect the software market on the Wii would increase massively if more third parties were to support that console. Which means you would end up having a lot more product competing for a slice of a slightly bigger pie...

Is not crazy, is logical. Not only in consoles but in any other kind of product. More support, more sales, more customers. That simple.

90% of the people on this site claim they have better ideas on how to run a development studio than the people currently doing this yet they fail basic maths and business practices 101......

And you fail in marketing, sales and business administration. Next time do your research OR SHUT UP and let the grown ups talk, kid.

 

 

You fail to understand my first point.

Nintendo can make 1 game or get third parties on board that will create 10 games, which do you think will generate more money for Nintendo in the end ?

Third Parties are a great profit accelerator for the console maker and Nintendo has failed to get them excited about its product yet people on this site constantly keep blaming the third parties and never Nintendo...

And stop comparing Nintendo and Apple, Apple is doing a good job of getting third parties to code applications for Iphone. Why ? because it managed to get developers excited about it... Most developers think however than developing for the Wii is about exciting and fun as having a root canal...

 



PS3-Xbox360 gap : 1.5 millions and going up in PS3 favor !

PS3-Wii gap : 20 millions and going down !

So we are back to blaming Nintendo for third partys' decisions? Excuse my French but wtf?



Bet between Slimbeast and Arius Dion about Wii sales 2009:


If the Wii sells less than 20 million in 2009 (as defined by VGC sales between week ending 3d Jan 2009 to week ending 4th Jan 2010) Slimebeast wins and get to control Arius Dion's sig for 1 month.

If the Wii sells more than 20 million in 2009 (as defined above) Arius Dion wins and gets to control Slimebeast's sig for 1 month.

Arius Dion said:
So we are back to blaming Nintendo for third partys' decisions? Excuse my French but wtf?

 

Do you seriously think that if developers like Treyarch, Rockstar, Infinity Ward or 2k Boston were crazy excited about the Wii and wanted to develop for it, management would stand in their way ?

Somewhat I doubt it for these top tier studios..

Fact is they are not...

And you can blame management decisions all you want but if the rank and file top developers were all petitioning to work on the Wii the Wii titles would come....

And it's Nintendo's job to get developers excited about working on its console..



PS3-Xbox360 gap : 1.5 millions and going up in PS3 favor !

PS3-Wii gap : 20 millions and going down !

Ail said:

You fail to understand my first point.

Nintendo can make 1 game or get third parties on board that will create 10 games, which do you think will generate more money for Nintendo in the end ?

Third Parties are a great profit accelerator for the console maker and Nintendo has failed to get them excited about its product yet people on this site constantly keep blaming the third parties and never Nintendo...

And stop comparing Nintendo and Apple, Apple is doing a good job of getting third parties to code applications for Iphone. Why ? because it managed to get developers excited about it... Most developers think however than developing for the Wii is about exciting and fun as having a root canal...

 

 

Comparing developing for the the Wii and the iPhone is a bit of a stretch. Developing for Wiiware and the iPhone are probably more analegous.

As for your point about 1 first-party vs. 10 third-party games -- the latter probably mean more money for Nintendo because of licenesing fees, demand for development kits, and even consoles.

 

 



      


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Nintendo's job is to get consoles into households. Third parties are responsible for their own business decisions. This idea of getting devs excited about developing for the system, is irrelevant, this is a business. Factor 5 was excited to develop Lair for the PS3, now there is no more factor 5. What am I saying? This is business.

Whatever third parties do from here on out is another business decision made by the higher ups. Nintendo provides an alternative to the Hd business model, that should be enough for devs to support the system. Before too long the Wii will have 50% of the entire market with 1/3 or 1/4 the development costs..From a business perspective I know which platform I would choose.



Bet between Slimbeast and Arius Dion about Wii sales 2009:


If the Wii sells less than 20 million in 2009 (as defined by VGC sales between week ending 3d Jan 2009 to week ending 4th Jan 2010) Slimebeast wins and get to control Arius Dion's sig for 1 month.

If the Wii sells more than 20 million in 2009 (as defined above) Arius Dion wins and gets to control Slimebeast's sig for 1 month.

When third party publishers refused to support the Nintendo DS because they didn't understand how an affordable system with modest capabilities and an unusual user interface could be successful against an expensive high-performance multimedia-monster with a conventional user interface you could forgive them because its success went against the beliefs they had built over several decades ... When third party publishers refused to support the Nintendo Wii because they didn't understand how an affordable system with modest capabilities and an unusual user interface could be successful against an expensive high-performance multimedia-monster with a conventional user interface, and these companies are now facing bankrupcy because their development costs have increased far faster than revenues, it is entirely fair to blame them for their own moronic choices.



Ail has a point in that Nintendo fail to sell 3rd parties on the Wii's potential. Ubisoft being one lone notable exception at launch.

Also Factor 5 said they wanted to develop for Wii but Nintendo didn't decide on graphical ability until late and by that time Factor 5 had already started HD development. So in a way, Nintendo is partly to blame for F5's demise.

However, prior to launch the opinion of the masses, from developers to analysts to VGChartzers (myself excluded) was that Wii was going to fail, then it was just a fad, a bubble... a... oh crap, it's the market leader!

Nintendo may have failed to convince 3rd parties initially but it wasn't through lack of effort. It was because those 3rd parties lacked vision, and then stubbornly stuck their heads in the sand refusing to read the writing on the wall. And, in that, we blame them.



 

3rd party companies - "We suck compared to Nintendo"



were already starting to see some 3rd parties turn around with some very big efforts on Wii.