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Forums - Gaming Discussion - So there are 1st & 3rd Person shooter. What about a 2nd person shooter ?

super_etecoon said:

I'm going to have to say that there is no second person.  You can say what you want about controlling the character through the enmies eyes, etc...but you're just stretching the analogy.

In grammar....

1st person...I like to go to the store.  It gives me something to do.

2nd person...You walk into a room.  You notice something different and then you see it: Your girlfriend is sleeping with another man.

3rd person...He reaches into the nightstand, quietly, and pulls out the gun he's only shot once at a firing range.  The grip is warm against his fingers and his hands aren't shaking like they should be.

 

FPS games are told from the first person perpective.  You are the avatar.

Third person shooters have you portraying an avatar on the screen (from whatever angle).

The second person analogy just doesn't apply.  Even if you were controlling the character through the enemy's eyes, it would still be a third-person perpective.

 

At least, that's the way I see it.

 

I agree, I (among others) suggested the "view from another involved parties perspective", but it's at a stretch. It's only works if you look at the analogy this way: first person is the speaker in a discussion(I will go to the shop), 2nd party is a listener involved in the discussion (you should go too), and third party is not involved in the discussion at all(person X will be there). If you consider the discussion to be the analogy for the game, first person is the player character view, second person is the perspective of someone/something involved, third is the perspective of someone/something not involved, like an imaginary over the shoulder camera.

Only first and third person work generally, whatever way you look at the analogy.



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couldn't it work for example in Uncharted, you could be looking thru the eyes of elena?



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TWRoO said:







bdbdbd said:
Resident Evil 4 is in a second person view.

No it isn't, it's over the shoulder 3rd person.

IF you were the eyes of Ashley, but controlling Leon, then it would arguably be 2nd person.

Any game where the camera is positioned as if there are a pair of floating invisible eyes in the environment is a 3rd person game.... because the "third person" is a godlike character, you can see, hear, control things in the environment, but you are not really there. So all main Resident Evils are 3rd person, it's just the older ones are fixed camera and RE4 is over the shoulder.

For a 2nd person game, the camera would essentially be a first person view, but not the view of the character you control.... so you are actually part of the environment/story/game.


 





Last time i played RE4, the bolded part was the idea of the camera.

The second person view definately isn't the easiest to accurately define, but as for RE4, it isn't an "outsider" view.

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The only game i think has any 2nd person view is zelda PH. As people before have stated, you face an invisible boss and you get to see through his eyes so you can attack.

It really is only possible on the DS, you can do it on any console but its only logical on the DS because a complete 2nd person game would fail otherwise.



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bdbdbd said:
TWRoO said:







bdbdbd said:
Resident Evil 4 is in a second person view.

No it isn't, it's over the shoulder 3rd person.

IF you were the eyes of Ashley, but controlling Leon, then it would arguably be 2nd person.

Any game where the camera is positioned as if there are a pair of floating invisible eyes in the environment is a 3rd person game.... because the "third person" is a godlike character, you can see, hear, control things in the environment, but you are not really there. So all main Resident Evils are 3rd person, it's just the older ones are fixed camera and RE4 is over the shoulder.

For a 2nd person game, the camera would essentially be a first person view, but not the view of the character you control.... so you are actually part of the environment/story/game.


 




Last time i played RE4, the bolded part was the idea of the camera.

The second person view definately isn't the easiest to accurately define, but as for RE4, it isn't an "outsider" view.

Except it isn't.... no where in RE4 does any other character talk directly to you, nor are you in any cutscenes... the TV is basically just showing a view by what would be (if the game were real) a floating, non-existant camera.

Arguably, if the view was from an actual camera that is in the game, ie a Resident Evil like the old ones, except instead of viewing from a blank corner of the room, you are viewing from a camera in the corner of the room.... which would be an example of what I said (except you are the camera instead of another character, you are still in the game though)

Of course I decided after super_etecoons post that even that isn't really 2nd person either, more just a combination of 1st and 3rd.

 



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xcot said:
The only game i think has any 2nd person view is zelda PH. As people before have stated, you face an invisible boss and you get to see through his eyes so you can attack.

It really is only possible on the DS, you can do it on any console but its only logical on the DS because a complete 2nd person game would fail otherwise.

Never played Psychonauts, heh?

 



Quem disse que a boca é tua?

Qual é, Dadinho...?

Dadinho é o caralho! Meu nome agora é Zé Pequeno!

The idea of a 2nd person shooter makes no sense from the viewpoint of a game. Second person is usually a technique that would be used in a book or something but if it's supposed to be something where you are controlling someone 2nd person is completely useless and pointless.



PC Gamer

Wow it's sad to see so many people get this wrong.

KylieDog is the only one I see that got it right, but I didn't read every post

First Person is viewing the game from the character you control.
Second Person is viewing the game from another character, that which you do not control (rare).
Third Person is viewing the game from the perspective of an imaginary person that is not there. The point is to show you both the character and it's surroundings. Third person is how most movies and TV shows are shot, platformers like Mario can be interpreted to be in third person. The original Resident Evil with it's odd camera fixture is also third person.

Now if there were a game where you view the action from a security camera , and control a character that can be viewed from the camera, then I would consider that Second Person, because there could be a character watching the camera output or not (we wouldn't know unless the game illustrated that). But that's up for interpretation and quite debatable.



zerosaurus said:

Wow it's sad to see so many people get this wrong.

KylieDog is the only one I see that got it right, but I didn't read every post

First Person is viewing the game from the character you control.
Second Person is viewing the game from another character, that which you do not control (rare).
Third Person is viewing the game from the perspective of an imaginary person that is not there. The point is to show you both the character and it's surroundings. Third person is how most movies and TV shows are shot, platformers like Mario can be interpreted to be in third person. The original Resident Evil with it's odd camera fixture is also third person.

Now if there were a game where you view the action from a security camera , and control a character that can be viewed from the camera, then I would consider that Second Person, because there could be a character watching the camera output or not (we wouldn't know unless the game illustrated that). But that's up for interpretation and quite debatable.

Did NO ONE here played Psychonauts?

 



Quem disse que a boca é tua?

Qual é, Dadinho...?

Dadinho é o caralho! Meu nome agora é Zé Pequeno!

@TWRoo: Not that i'd really disagree with super_etecoon, since gameplaywise there's no difference, but as we are talking about the perspective of/in relation to the player, that can be something else.

The view you always see on the screen is your (the person who plays the game) view, not the characters view. It's only about whether the player is "in action" or "outsider from action". With the RE4 view, you are in action for the locked first person view, but the guy who you control is in front of you. You don't need an extra character, since the player is the character.



Ei Kiinasti.

Eikä Japanisti.

Vaan pannaan jalalla koreasti.

 

Nintendo games sell only on Nintendo system.