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Forums - Nintendo Discussion - Top 10 worst decisions by Nintendo

Also not coming in CD format with the N64... They could been better then this. Imagine the possibility with Ocarina on a few CD...



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It was a great decision by Nintendo to end that Sony deal beacuse if they hadn't Nintendo wouldn't be here today.

Read somewhere that Sony demanded way to much for their add-on, wich would have left Nintendo with pretty much no moeny or say in the future.



If it isn't turnbased it isn't worth playing   (mostly)

And shepherds we shall be,

For Thee, my Lord, for Thee. Power hath descended forth from Thy hand, That our feet may swiftly carry out Thy command. So we shall flow a river forth to Thee And teeming with souls shall it ever be. In Nomine Patris, et Filii, et Spiritūs Sancti. -----The Boondock Saints

Sylvain316 said:
Also not coming in CD format with the N64... They could been better then this. Imagine the possibility with Ocarina on a few CD...

Have you ever wondered why people (to this day) will talk about how much fun they had going back and playing a N64 game, yet no one talks about how enjoyable old games are on the Playstation? I could be wrong but I suspect a large portion of that is people rapidly become frustrated with the 45s to 90s load times that became common for most Playstation games.  A game like OoT which is heavily dependant on being a large seemless world would be hurt very badly by the long loading times of a CD game at the time.

 



i dont' really see why ocarina of time would have benefited from CDs. One thing people forget is that if Nintendo went to CDs they wouldn't have been able to have as powerful of a machine as the n64. It was a really large game with prerendered backrounds like many ps1 games.
Happy is right though, it's frustrating going back playing ps1 games because of the load times.



currently playing: Skyward Sword, Mario Sunshine, Xenoblade Chronicles X

load times? Was it though really.. most well progammed titles didnt have huge load time issues..probably 10-20 seconds for most stages which is fine.

The only game on the saturn that pissed me off with load times was Ultimate MK. God that game was horrible. The game practically froze for 5 seconds everytime Shang Tsung morphed into a different character.

There were some problems because textures in n64 games tended to be not very varied and audio wasnt all that great either. A CD drive would not have reduced the power of the N64, if a SAT and PSX could handle CD, there is no reason why a N64 couldnt.

It was mainly miyamoto who was insisting on cartridges rather than CD's and nintendo stuck by his decision. But every dev then pretty much hated the high cart cost, which led to lower sales- and loss of some 3rd party support. If it wasnt for nintendo's brilliant 1st party support the N64 wouldnt have lived for as long as it did. Good thing they had goldeneye,mario64 and zelda.. those titles themselves made it a must have.. CD or not.



Doubt is not a pleasant condition, but certainty is absurd.

owner of : atari 2600, commodore 64, NES,gameboy,atari lynx, genesis, saturn,neogeo,DC,PS2,GC,X360, Wii

5 THINGS I'd like to see before i knock out:

a. a AAA 3D sonic title

b. a nintendo developed game that has a "M rating"

c. redesgined PS controller

d. SEGA back in the console business

e. M$ out of the OS business

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i'm saying the cd drive would have made the n64 more expensive, and nintendo wouldn't have been willing to charge a higher price, they would have had to strip it down.



currently playing: Skyward Sword, Mario Sunshine, Xenoblade Chronicles X

I think the most we can fault the Wii and Nintendo's current strategy on is that they weren't more ambitious and were unprepaired for the true extent of the Wii's success. Also a failure to sustain their own hardcore games has made them suseptable to the whims of third party developers.



darthdevidem01 said:
@sky render

the SNES you have got to be kidding me

I said from a business standpoint, not from the consumer's standpoint.  If you read what I said, you'd realize why: the SNES solidified what "next generation" meant, and set things in motion for Sony and Microsoft to enter the market and all but destroy them in the coming years.  As a catalyst for future failures, the SNES was a monumental mistake for that reason alone.  As a product, however, it was pretty successful and definitely did a good job of pleasing the consumers who went upmarket and bought one.  Which makes its catalyst nature all the more devestating, business-wise, of course: it was a Trojan horse, that suggested that the "next generation" strategy would keep working, even though it was setting things up for a market invasion by larger corporations.



Sky Render - Sanity is for the weak.

Everyone here who keeps saying how Nintendo treated Sony was their biggest mistake should actually research what happened.

The contract between Sony and Nintendo had stated that Sony had complete control and ownership over all titles written on the SNES-CD format.

From a business standpoint, Nintendo was smart in breaking off that deal.


Besides, let's look at it this way, If Nintendo and Sony had worked together, we'd be in a potential monopoly.



Nintendo's response to its hardcore crowd.

meaning do nothing and just wait while they print money from selling more Wiis