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Forums - Sony Discussion - Heavenly Sword is up ! !

Definitely not a button masher. The combat reminded me somewhat of the revamped Prince of Persia combat in the later games, which is a VERY good thing. The enemy AI was better than I expected from what I have seen of the game. Enemies are moderately aggressive, which is what I would expect given that this is probably the first or second level of the game. Oh, and that red guy is pretty hardcore if you bother to fight him.

Game looked great, particularly when it zooms in. This game has one of the best counterattack systems I have ever seen in a game period. From what IGN has said, there are other sections of the game that breakup the hack/slash bit, which makes me hopeful. Cinemas looked really good too. Sound was phenomenal.

Demo was way too short, but at least the combat system is complex enough to merit another play through. Air combos are hard to get used to, but once you figure them out they are pretty sweet, unless you wiff the setup, which is your own fault, not the games.

Overall I would give it an 8.0-8.5 with major points lost on the length. From gameplay footage I have seen of the game before, this actually is better than I expected, and this kind of genre is one of my favorites, so I have played Ninja Gaiden, DMC, Prince of Persia, God of War, and even some obscure ones like Chaos Legion. Ninja Gaiden Sigma looks better at this point based off the demo, but I had played through Ninja Gaiden before and knew how good it was, which influenced my opinion. I really want to see what this game has to offer.



We had two bags of grass, seventy-five pellets of mescaline, five sheets of high-powered blotter acid, a salt shaker half full of cocaine, a whole galaxy of multi-colored uppers, downers, screamers, laughers…Also a quart of tequila, a quart of rum, a case of beer, a pint of raw ether and two dozen amyls.  The only thing that really worried me was the ether.  There is nothing in the world more helpless and irresponsible and depraved than a man in the depths of an ether binge. –Raoul Duke

It is hard to shed anything but crocodile tears over White House speechwriter Patrick Buchanan's tragic analysis of the Nixon debacle. "It's like Sisyphus," he said. "We rolled the rock all the way up the mountain...and it rolled right back down on us...."  Neither Sisyphus nor the commander of the Light Brigade nor Pat Buchanan had the time or any real inclination to question what they were doing...a martyr, to the bitter end, to a "flawed" cause and a narrow, atavistic concept of conservative politics that has done more damage to itself and the country in less than six years than its liberal enemies could have done in two or three decades. -Hunter S. Thompson

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Sounds alright, but why did they release a "very old build"? I thought demos were supposed to be damn near what the final game should be like...it's not supposed to be a beta or something...



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BenKenobi88 said:
Sounds alright, but why did they release a "very old build"? I thought demos were supposed to be damn near what the final game should be like...it's not supposed to be a beta or something...

 My only guess is that it is a time investment thing.  They had that one up and running, so they decided to use it.  It is definitely misrepresentation and short-changing in the end though, I agree.  If it makes the game itself come out on time, I'll accept it though.  It is only a demo after all.



We had two bags of grass, seventy-five pellets of mescaline, five sheets of high-powered blotter acid, a salt shaker half full of cocaine, a whole galaxy of multi-colored uppers, downers, screamers, laughers…Also a quart of tequila, a quart of rum, a case of beer, a pint of raw ether and two dozen amyls.  The only thing that really worried me was the ether.  There is nothing in the world more helpless and irresponsible and depraved than a man in the depths of an ether binge. –Raoul Duke

It is hard to shed anything but crocodile tears over White House speechwriter Patrick Buchanan's tragic analysis of the Nixon debacle. "It's like Sisyphus," he said. "We rolled the rock all the way up the mountain...and it rolled right back down on us...."  Neither Sisyphus nor the commander of the Light Brigade nor Pat Buchanan had the time or any real inclination to question what they were doing...a martyr, to the bitter end, to a "flawed" cause and a narrow, atavistic concept of conservative politics that has done more damage to itself and the country in less than six years than its liberal enemies could have done in two or three decades. -Hunter S. Thompson

I think no jumping would really bother me. I'm big on freedom of movement and I would feel very constricted if all I could do was stand in a small arena like area and slash enemies over and over (even if you used combos to do so).



shams said:
Killzone3 said:
shams said:

I'd have to play it to give a proper impression, but it sounds atypically Sony in my opinion...

1GB download (WTF?) - (in Australia this is basically $5-$10 of bandwidth - no one has unlimited connections)

5min demo/gameplay

Excellent visuals & sound

Movie "attempt" cinematics

Average gameplay (confusing controls?)

...

I think Sony will hurt themselves by releasing demos (honestly). The "wow" factor with the graphics will wear off after a few minutes. If the game isn't top notch, it will turn a lot of people off - and they will lose sales.

Very curious to see what the feedback on this one is in the long term.

 


Just another typicall anit Sony post form Shams in my opinion.

Arent wii owners all about the controls ? HS has great game play, if it was a typical button smasher you'd be shieting all over it for it. But no matter what its a sony game so you got to do your best to beat it down.

Like you said you did not play.

Mate, just commenting on what OTHERS have said here in the forum.

Everyone expects PS3 games to LOOK gorgeous (they had better, or whats the point - right? stick with PS2?).

So its the gameplay that people are interested in - especially with a demo (we all see the game with movies online).

I wouldn't be posting this if everyone said that it played awesome.

...

Instead of "generally critisicing" my post - try commenting on what others have said, or on the demo itself.

If the game (in your opinion) has "Great gameplay" - prove it! Discuss/argue your point...

 

 

Um why would you think we need a recap of what people were saying on the same tread in wich you posted a "recap" of other peoples opinions. I agree You would not post this if everyone said it was awesome you would find a different negative spin.

Anyway I actually played the Demo and out of the gate I am very excited about Heavenly sword.

The demo is Very short  but that realy is my only complaint with rthe demo...The controls were fine to me The possible combos while changing fighting stances is awesome the number of guys you fight is good and the speed of the moves are nice. The Movie "attempt" Cinematics were amasing .... You can actually see quivers in her face and a slight twitch in her eye. The Wow factor with the graphics did not wear off on me the Game feels and looks great , and its a demo so I do not expect a complete game. I would think that there will be difficulty levels in this game for more advanced players . The Demo was Good but I expect the Game to be Great.

 

 



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ckmlb said:
The naysayers were expecting a goddess of war which I would have liked anyway since god of war is amazing, but this game definitely stands on its own.

Also, the fact that the combat system is much better than God of War already has me excited about the potential for the rest of the game.

I LOVE MODS ...that give a breakdown of a demo THEY ACTUALLY PLAYED..:)

I feel the same way for so long this game has been detracted by being called a God of War clone . But even to play this small of a demo gives you a sense that there is more to the combat then what was available in god of War . I can not wait to learn new abilities. I really think this game will be better than God of War and thats saying alot.



Thank God its an early build because the framerate was really bugging me it made it alittle choppy. Hopefully they released a demo with a recent build so I can still see if its a buy or rental.



One more thing. I highly recommend to turn off motion features of sixaxis. Aerial combos are much easier (just tap x instead of shake).



naznatips said:
I think no jumping would really bother me. I'm big on freedom of movement and I would feel very constricted if all I could do was stand in a small arena like area and slash enemies over and over (even if you used combos to do so).

It's like NGS, with LOTS of dodging, not really necessary so much in the demo but i bet it will be a must in the final game. so you "roll" instead of jump, i was worried about this to b4 I got to play it, but after just a few minutes you stop noticing.

 also, i'm not sure how many here like to actually "read" instructions, i know it's a very undude like thing to do, but if you read through the controls, just press right, there are some good tips in there, and of course in combos. one of my favorites for just getting guys away from me is getting them off balance then speed attack to chunk em, hehe, gives you some breathing room.



vizunary said:
naznatips said:
I think no jumping would really bother me. I'm big on freedom of movement and I would feel very constricted if all I could do was stand in a small arena like area and slash enemies over and over (even if you used combos to do so).

It's like NGS, with LOTS of dodging, not really necessary so much in the demo but i bet it will be a must in the final game. so you "roll" instead of jump, i was worried about this to b4 I got to play it, but after just a few minutes you stop noticing.

also, i'm not sure how many here like to actually "read" instructions, i know it's a very undude like thing to do, but if you read through the controls, just press right, there are some good tips in there, and of course in combos. one of my favorites for just getting guys away from me is getting them off balance then speed attack to chunk em, hehe, gives you some breathing room.


I see.  Well the way you describe it maybe I would enjoy it.  I do like Zelda games I suppose and you can't jump in those.  I'll be sure to mooch off my friend's PS3 and give it a try lol.