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Rumor: Xbox Scarlet Devkit is late behind the schedule to surprise Sony

Forums - Microsoft Discussion - Rumor: Xbox Scarlet Devkit is late behind the schedule to surprise Sony

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What do you think

To surprise Sony 9 20.45%
 
It's late because Sony ar... 9 20.45%
 
It's just showed Microsof... 6 13.64%
 
They probably just rebuil... 4 9.09%
 
Who knows 16 36.36%
 
Total:44
think-man said:
I thought MS wasn't worried about Sony?

Lol.  It is strange that they would even pursue this.  The problem early on with the PS4 vs XBO is that Sony caught them with their pants down.  We can tell that MS was focused on the cable TV thing, and not streaming, since when they revealed their console they just added a quick bit about sharing that seemed tacked on (probably just thrown in there after Sony got such a great response from the share feature), and focused on cable TV and watching sports.  It also seems that they were late with their devkits, too, or were just trying to cover up the power difference, because many demos shown at E3 that year were better builds running on HW much more powerful than the XBO, leading to downgrades in a few of their exclusives.  So, why purposely fuck with your devs like this, now?  This could cause them to make games that aren't suited for some newer tech they will have to use and/or cause a delay in development for games for their launch window. 

I think there are two real possibilities here.  Either MS is just behind on their devkits, since HW isn't as big a focus for them anymore, and this is just some lame excuse to why they are behind, or this is just a complete fabrication.



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VAMatt said:
There is no chance that XB will launch at a higher price than Sony unless it is much more powerful. More realistically, MS will try to edge out PS in overall "power" (whatever that means), while matching them in price. I think MS will heavily subsidize their system, but only if needed because of Sony doing the same. In fact, if, despite MS' best efforts, PS ends up more powerful, I wouldn't be surprised if MS subsidized the hardware enough to launch at a lower price. MS needs people in the XB ecosystem to drive subscription sales. They've already shown us that they're willing to subsidize for that purpose when they gave up to three years of Gamepass Ultimate upgrade for $1. As others have mentioned, it is tough to see how subsidizing hardware will do much at this point in the gen, so subsidizing the service was the way to go (one could argue that they're still trying with hardware a bit, with the $149 XB1SAD right now). But, that math changes with the launch of next gen systems. I expect they will throw as much money as necessary at pricing in order to beat Sony on one of the two fronts.

Xbox is not MS.  Could MS afford to subsidize their HW to $199 and almost automatically win?  Sure.  Will they, though.  Hell, no.  They are moving on to streaming.  That's why they are giving such deep cuts to push GamePass and probably will for xCloud, too.  If they wanted to, they could have subsidized the XBO out of the gate, i.e. a new gen, they chose not to.  Not even when Spencer took over did they subsidize the XBO without the Kinect to beat the PS4.  And that was in 2014, when it actually could have made a big difference to how this gen played out.  Gaming HW is not a big focus for MS.  In fact, quite a few of their investors wanted them to drop it.  Even Bill Gates said he would be fine with that early this gen.

Also, they don't need to sell HW to push their GamePass/xCloud service.  You will always have a few million who will get a Xbox no matter what.  And they are putting GamePass and xCloud on PC, a much larger install base.  If Scarlett doesn't work out, I wouldn't be surprised to see them put it on Switch, maybe eventually PS5. 



Hopefully they dont wait til it's too late so dev's can begin working on ports.



thismeintiel said:

They want a powerful console, but they aren't going to go all to beat Sony by any significant margin. At best, they will be within 10%-15% of each other, with a chance Sony is on top. 40%-50% is something to tout. 10%-15% won't make enough of a difference to the eye. Especially not when Sony's 1st party studios are HW magicians, getting every last drop of power out of their consoles.

To play devils advocate, Microsoft has more studios than Sony now... And a massive portion of which we haven't seen make an exclusive that really pushes the Xbox's hardware.

Microsoft doesn't need to beat Sony by a significant amount on the hardware front, just enough that they can advertise it like no tomorrow.

HollyGamer said:
Initial Xbox One games are very bad due to software problem.

Interested. What software problem?

thismeintiel said:

They are fine with buying new studios and taking a hit on Gears 5 in order to push GamePass and xCloud, because that is where they see their future.  Not subsidizing HW in order to sell more than Sony.  In the end, Xbox HW is not a big concern for MS.  On the other hand, PS HW is very important to Sony.

Precisely. Microsoft is not a $1 Trillion~ dollar company for nothing.
By pushing the games angle, even when platform units are small or the console fails to gain traction, Microsoft will still sell to PC gamers, so there is less financial risk for them overall.



--::{PC Gaming Master Race}::--

Pemalite said:
thismeintiel said:

They want a powerful console, but they aren't going to go all to beat Sony by any significant margin. At best, they will be within 10%-15% of each other, with a chance Sony is on top. 40%-50% is something to tout. 10%-15% won't make enough of a difference to the eye. Especially not when Sony's 1st party studios are HW magicians, getting every last drop of power out of their consoles.

To play devils advocate, Microsoft has more studios than Sony now... And a massive portion of which we haven't seen make an exclusive that really pushes the Xbox's hardware.

Actually, at last count, they were about even (around 15 each). This is particularly better for Sony [currently], given their 1st Party studios put out more hardware pushing content. 

Of course, I expect things to even back out some at the beginning of next gen, but I just wanted to clear up that little misconception. :P



                                                                                                                                            

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Pemalite said:
HollyGamer said:
Initial Xbox One games are very bad due to software problem.

Interested. What software problem?

Their devkit programer tools , and game drivers , and it shows on their several early games like Ryse and launch title. Some game did not hit intended resolution and running at low framerates.  

Last edited by HollyGamer - on 30 November 2019

Pemalite said:

To play devils advocate, Microsoft has more studios than Sony now...

I'm pretty sure they have the same number of studios, as CGI also said. Unless Wikipedia isn't updated?

But you're right that we haven't yet seen the effect of all MS studios developing XB exclusives.

PlayStation Worldwide Studios:
1. Bend Studio (Days Gone)
2. Guerrilla Games (Horizon: Zero Dawn)
3. Insomniac Games (Spider-Man)
4. Japan Studio (Astro Bot: Rescue Mission)
5. London Studio (Blood & Truth)
6. Media Molecule (Dreams)
7. Naughty Dog (The Last of Us: Part II)
8. Manchester Studio (unannounced PSVR game)
9. Pixelopus (Concrete Genie)
10. Polyphony Digital (Gran Turismo Sport)
11. San Diego Studio (MLB The Show 20)
12. San Mateo Studio (unannounced game)
13. Santa Monica Studio (God of War)
14. Sucker Punch Productions (Ghost of Tsushima)

Xbox Game Studios:
1. 343 Industries (Halo Infinite)
2. Compulsion Games (We Happy Few)
3. Double Fine (Psychonauts 2)
4. inXile Entertainment (Wasteland 3)
5. Mojang (Minecraft Dungeons)
6. Ninja Theory (Bleeding Edge)
7. Obsidian Entertainment (Grounded)
8. Playground Games (Forza Horizon 4)
9. Rare (Everwild)
10. The Coalition (Gears 5)
11. The Initiative (unannounced game)
12. Turn 10 Studios (Forza Motorsport 7)
13. Undead Labs (State of Decay 2)
14. World's Edge (unannounced Age of Empires game)



So now pure speculation based on an editor from Verge with no real basis other than his own mind is enough to classify as a credible enough rumor these days?



Nintendo Switch Friend Code: SW-5643-2927-1984

I think it's two things:

1) sony are leading the next gen as they did with the last, so they are further down the pipeline.

2) MS is trying to learn as much as they can about the ps5. They've already changed plans according to rumours from two next gen models (one being super powerful), to just the one. They might change their mind about vr again and they don't have the confidence sony do with their hardware unless they can call it a beast or the most powerful.

They lack vision and confidence. Sony at least knows what they are making, why and what purpose it will serve. You can't plan properly by just waiting and anticipating, you need vision and planning too.



Whoever said life to be like a box of chocolates clearly didn't know what he was talking about. 

Life is more like a game of bumper cars. At every turn there is a possibility you will get screwed.

Shiken said:
So now pure speculation based on an editor from Verge with no real basis other than his own mind is enough to classify as a credible enough rumor these days?

He is the guy who leaked Durango and already confirmed to be a legit insider, but for the info he got is another different matter because most of insider also sometimes can be wrong depend on whom he got the info is.