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Should Nintendo double down on working with "AA" studios

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AAA
A lot of time (usually with multiple iterations/volumes)
A lot of resources.
A lot of money.

What does AA stand for?



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Jumpin said:
AAA
A lot of time (usually with multiple iterations/volumes)
A lot of resources.
A lot of money.

What does AA stand for?

Average amount of money

Average amount of resources



Darwinianevolution said:
Nintendo's AA efords seem to work well, considering Nintendo's software legs and moderate budgets. I hope they continue like this.

^This!!

JWeinCom said:
CaptainExplosion said:

This is deeply alarming, especially with Microsoft buying up studios. You know how that usually ends.

At least Nintendo, so far, hasn't done such an atrocity to any of their in-house studios.

Nuts and Bolts was an amazing game.  Much better than Tooie, and rivals the original.

Get out.

KLXVER said:
Jumpin said:
AAA
A lot of time (usually with multiple iterations/volumes)
A lot of resources.
A lot of money.

What does AA stand for?

Average amount of money

Average amount of resources

Thanks, was wondering what it stood for.



Some days I just blow up.

Platinum games is not an AA studio.

Outside of that mistake, I agree.



JWeinCom said:
CaptainExplosion said:

This is deeply alarming, especially with Microsoft buying up studios. You know how that usually ends.

At least Nintendo, so far, hasn't done such an atrocity to any of their in-house studios.

Nuts and Bolts was an amazing game.  Much better than Tooie, and rivals the original.

It was actually a fun game for what it is and is probably underappreciated. - But no way was it superior to Tooie and the Original game.



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Pemalite said:
JWeinCom said:

Nuts and Bolts was an amazing game.  Much better than Tooie, and rivals the original.

It was actually a fun game for what it is and is probably underappreciated. - But no way was it superior to Tooie and the Original game.

Tooie really just wasn't that good.  Rare didn't really know where to go after the first game, so they threw just about everything they could at the wall.  Had all of the same problems that people had with DK 64, but kind of worse in a lot of ways.  Nuts and Bolts was definitely better.  As for the first one, it still holds up really well.  But other better 3D platformers have come along whereas there is nothing that is quite like Nuts and Bolts.  Aside from nostalgia, I can't think of a really good reason to play BK over most of the 3d Marios for instance, but Nuts and Bolts provides something unique.



No.

*cries in Bayonetta 2*



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CaptainExplosion said:
TheMisterManGuy said:

It's moreso Microsoft than Sony, but yeah, medium-large sized independent studios are getting bought up by the big two in an effort to prepare for the increased costs of next generation. Sony acquired Insomniac so far, but they said they were looking into other developers as well, including Remedy.

This is deeply alarming, especially with Microsoft buying up studios. You know how that usually ends.

At least Nintendo, so far, hasn't done such an atrocity to any of their in-house studios.

It ends in great games?

I don't see the problem.



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Pemalite said:
JWeinCom said:

Nuts and Bolts was an amazing game.  Much better than Tooie, and rivals the original.

It was actually a fun game for what it is and is probably underappreciated. - But no way was it superior to Tooie and the Original game.

I tried playing the N64 Banjo games, don't care for them.

I had a blast with N&B though. I don't understand why they're even compared, completely different games.

You make vehicles to complete missions, its different and unique experience. Nothing else quite like it, I'm gonna download it and play it in glorious 4K.



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JWeinCom said:

Nuts and Bolts was an amazing game.  Much better than Tooie, and rivals the original.



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