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PS5 Coming at the End of 2020 According to Analyst: High-Spec Hardware for Under $500

Forums - Sony Discussion - PS5 Coming at the End of 2020 According to Analyst: High-Spec Hardware for Under $500

Price, SKUs, specs ?

Only Base Model, $399, 9-10TF GPU, 16GB RAM 18 26.87%
 
Only Base Model, $449, 10-12TF GPU, 16GB RAM 10 14.93%
 
Only Base Model, $499, 12-14TF GPU, 24GB RAM 18 26.87%
 
Base Model $399 and PREMIUM $499 specs Ans3 10 14.93%
 
Base Mod $399 / PREM $549, >14TF 24GB RAM 5 7.46%
 
Base Mod $449 / PREM $599, the absolute Elite 6 8.96%
 
Total:67
Mr Puggsly said:
Kerotan said:

As opposed to the hype and fanfare of the xbox x? Well thats just from a vocal minority hence why the ps4 Pro outsells it big time. 

Do we actually have figures of how well the PS4 Pro is selling versus X1X? I'm not saying you're lying I just don't see numbers around.

And again, the PS4 Pro should be selling better given its the more popular platform. I would imagine many PS4 Pro's sold are people upgrading. But again, I feel the PS4 Pro was half baked simply because Sony wanted to hit $399, its not a big enough upgrade. Some of the Pro games just hit 1080p, that's not impressive.

We actually do Sony saying PS4Pro have been selling over 20% of the total since launch of it. So with PS4 selling around 50M since PS4Pro launch we have 10M PS4Pro.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

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DonFerrari said:
Mr Puggsly said:

Do we actually have figures of how well the PS4 Pro is selling versus X1X? I'm not saying you're lying I just don't see numbers around.

And again, the PS4 Pro should be selling better given its the more popular platform. I would imagine many PS4 Pro's sold are people upgrading. But again, I feel the PS4 Pro was half baked simply because Sony wanted to hit $399, its not a big enough upgrade. Some of the Pro games just hit 1080p, that's not impressive.

We actually do Sony saying PS4Pro have been selling over 20% of the total since launch of it. So with PS4 selling around 50M since PS4Pro launch we have 10M PS4Pro.

Wasnt that statement from like 2 years ago?



When the herd loses its way, the shepard must kill the bull that leads them astray.

zorg1000 said:
"According to Yasuda-san’s prediction, the new hardware will be a high-spec console priced at less than $500. Multiple AAA titles will also accompany its launch and support sales."

That's about the safest prediction I've ever seen.

I concur.  I wonder why Patcher did not predict this RELOL XD



Mr Puggsly said:
Kerotan said:

As opposed to the hype and fanfare of the xbox x? Well thats just from a vocal minority hence why the ps4 Pro outsells it big time. 

Do we actually have figures of how well the PS4 Pro is selling versus X1X? I'm not saying you're lying I just don't see numbers around.

And again, the PS4 Pro should be selling better given its the more popular platform. I would imagine many PS4 Pro's sold are people upgrading. But again, I feel the PS4 Pro was half baked simply because Sony wanted to hit $399, its not a big enough upgrade. Some of the Pro games just hit 1080p, that's not impressive.

Anyone I know with a pro and a 4k tv have been blown away. Especially with Sony's top exclusive which lead the way for graphics. 



More and more analysts are agreeing on a late 2020 launch, which is quite sensible and likely. About specs, I still think there will be more than just one SKU at launch, at least an entry level and a premium one (that won't be a Pro one yet, that will come years later) and there could be a third SKU too, a hybrid, if Sony will decide that Ninty's idea can work well for its market too. Anyhow, a hybrid could come later, if the minimum necessary CPU power won't be available at all or at the right price yet on mobile CPUs when the home versions will launch, even if the undocked hybrid will run not only with lower graphics settings, but also switching off any non strictly necessary service.



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Mr Puggsly said:
Kerotan said:

As opposed to the hype and fanfare of the xbox x? Well thats just from a vocal minority hence why the ps4 Pro outsells it big time. 

Do we actually have figures of how well the PS4 Pro is selling versus X1X? I'm not saying you're lying I just don't see numbers around.

And again, the PS4 Pro should be selling better given its the more popular platform. I would imagine many PS4 Pro's sold are people upgrading. But again, I feel the PS4 Pro was half baked simply because Sony wanted to hit $399, its not a big enough upgrade. Some of the Pro games just hit 1080p, that's not impressive.

Ace Combat 7 runs at 1080p on the Xbox One X and there are plenty of Xbox One X games with the exact same pixel count as Pro...It doesn't matter the power of the platform if developers don't want to  optimise or decide to optimise for things outside of resolution. 

I think Pro just needed to be a tad more balanced so we wouldn't see so games like No Mans Sky running slightly worse on the Pro version at 1440p vs the base system 108op. I don't think we've seen this yet with X1X



Otter said:
Mr Puggsly said:

Do we actually have figures of how well the PS4 Pro is selling versus X1X? I'm not saying you're lying I just don't see numbers around.

And again, the PS4 Pro should be selling better given its the more popular platform. I would imagine many PS4 Pro's sold are people upgrading. But again, I feel the PS4 Pro was half baked simply because Sony wanted to hit $399, its not a big enough upgrade. Some of the Pro games just hit 1080p, that's not impressive.

Ace Combat 7 runs at 1080p on the Xbox One X and there are plenty of Xbox One X games with the exact same pixel count as Pro...It doesn't matter the power of the platform if developers don't want to  optimise or decide to optimise for things outside of resolution. 

I think Pro just needed to be a tad more balanced so we wouldn't see so games like No Mans Sky running slightly worse on the Pro version at 1440p vs the base system 108op. I don't think we've seen this yet with X1X

1080p is more common on the Pro, they didn't bother improving the RAM even though that limits texture quality, its half baked. They weren't thinking "premium." They were thinking $399.

Sometimes you see better performance on the base devices because they push resolution so hard. It has happened on the X1X as well, some games with unlocked frame rate come to mind. At best sometimes slightly worse performance is just in the optional 4K modes.



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Mr Puggsly said:
Otter said:

I think people are making a mistake using X1X as a point reference. Firstly it assumes that it's hardware is fully  being utilised in most games (it's not) & it assumes that native 4k will be the target for most AAA PS5  games (I don't think it will).

With all its beefed up specs the X1X still does not have a game which looks as good of God of War, Uncharted 4 or The Last of Us II.... fundementally its playing Xbox One S games with resolution cranked up & some minor texture/stability improvements. Resolution is nice but it's really not responsible for the wow factor when a new shiny game is shown off.. There are still people on this forum who think that TLOU2 demo is secretly running on the PS5 ( ND have confirmed its running on PS4Pro) and Sony didn't need 4k to achieve the illusion of next gen.

... 

So really our question should be looking at the base PS4 which doesn't have a significantly lower spec system holding back (unlike Xbox One X being held back by base systems), and manages to achieve stellar results, normally at 1080p 30fps. With PS5 developers will be working with a new base system 6-8x the flops, 6-8x the memory bandwith, 2-3x the overall RAM, a CPU which will run circles around  Pro or X1X's jaguar cores and Navi architecture which will bring efficiencies everywhere. The only thing 1X games show us, is that cross gen PS5 titles will comfortable output 4k, 60fps with all the bells and whistles.

Where games built for the next gen are concerned, I think many AAA developers will go for upscalling solutions and push CGI quality visuals before pushing native 4k. The audience (and TV's) just isn't there to make 4k the target, not when there'll be new up-scaling solutions which offer something comparable to 4k at half the performance cost. Pro and 1X solely exist to offer resolution jumps (and aren't exactly selling like hotcakes) but when the new wave of systems are the baseline I'm sure we'll see targets (and gfx settings) all over the place including unapologetic 1080p. And on that note I do not think sony will offer 2 SKU's at launch. For Microsoft it's important because they need to find a way to undercut Sony and rejoin the race, but offering separate 1080p and 4k systems out the gate doesn't sound like it's ideal from a development standpoint and I think Sony will just release one SKU. Supersampling will still benefit 1080p users, users won't have to purchase a new system when they decide to update their TV sets and developers will feel more free to create games in their own vision, their own targets and have a more powerful baseline to work with as opposed to a gimped 1080p box (Lockhart/re-purposed X1X with a new CPU).

I didn't think the TLOU2 demo looked that amazing per se. I will say those cut scenes have some of the most impressive character models ever in a game, but the actual gameplay graphics are a big step down and more at par with other PS4 games. I think what's most impressive in the gameplay is the character animations and faces. Kinda makes me think of Halo 5, amazing cutscene graphics while gameplay graphics was a big step down.

I'll argue Assassin's Creed Odyssey and RDR2 look at par with some of the best PS4 exclusives, they also have a level of polish on X1X that can't be matched on PS4 hardware. So yeah...

Odyssey looks average, played at 4k X1X, Outside of main character everything looked good at best. HZD obliterates it visually.



Keybladewielder said:

Will buy it when KH4 comes out 

Too late :D   I wouldn't resist if I was you, to buy the new beast, as Square Enix is working on a new AAA title for PS5(it could be a new IP), so you can kill the wait before putting your hands on KH4.



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zorg1000 said:
DonFerrari said:

We actually do Sony saying PS4Pro have been selling over 20% of the total since launch of it. So with PS4 selling around 50M since PS4Pro launch we have 10M PS4Pro.

Wasnt that statement from like 2 years ago?

something from 12 to 24 months yes. But NPD and Mediacreate numbers from time to time seems to suggest that is still a good estimative for now. And in absence of better source we can't discredit what we had.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994