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Forums - Sony Discussion - Which developer should Sony acquire?

 

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Platinum Games - Bayonetta 7 10.14%
 
From Software - Dark Souls, Bloodborne 19 27.54%
 
Codemasters - Grid, Dirt 1 1.45%
 
Kojima Productions - Death Stranding 20 28.99%
 
DontNod - Vampyr 0 0%
 
Others 14 20.29%
 
Multiple developers 8 11.59%
 
Total:69

Remedy... They would shine with sony and become relevant again. The talent is there, they just need the right producer.



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GOWTLOZ said:
Carl said:
They don't need to.

Sony 1st party has never been so successful, showing fresh ideas and seeing big returns.

Just keep making exclusive publishing deals with 3rd parties.

You are seeing the here and now, not the then and there. Microsoft's acquisitions will have products in a few years and Sony will have a massive force to deal. Obsidian has made some really fan loved RPGs and that itself will bring people to Microsoft products. Ninja Theory could make a phenomenal hack and slash game as DMC Devil May Cry had the combat depth sorted. Playground Games will still make phenomenal arcade racing games. Turn 10 makes pretty good simulation racers. Microsoft already has first and third person shooters in their bag as far as exclusives are concerned. They could get the PR on their sides pretty quickly with these releases.

Intrinsic said:
How come no one has punched a hole in this guys theory so far?

Do you have any idea how many studios first and second party sony has under its belt. Even if MS acquires 5 studios it still wont be at par.

Most Sony studios do jack. London Studio makes nothing, Bend hasn't made a game since Golden Abyss and Days Gone is hardly blowing people's minds, Media Molecule hasn't madea  successful game since LittleBigPlanet 2. Polyphony releases one game per gen and that too with a caveat. I adore GT Sport but it has got so many blatant flaws with regards to content that has been easily exploited by the competition and journalists who go by the PR and hype and people who haven't already played it don't see it as a good game. Sony needs more developers.

AngryLittleAlchemist said:

Monolith Soft? As in the Xenoblade developers? 

That would never happen. Unless you mean Monolith Productions who made the Middle-Earth action series. 

If Platinum also means "Platinum Games" than nah, thanks, I'd like to keep Bayonetta 3 going.

Platinum would be more successful on PlayStation.

Yeah, just like when they refused to fund Bayonetta 2 so Platinum Games have to ask Nintendo to save that game?



twintail said:
bluemd said:
Remedy... They would shine with sony and become relevant again. The talent is there, they just need the right producer.

After they have worked together on a couple PS5 games maybe Sony will try acquire them for PS6.

HoangNhatAnh said:

Yeah, just like when they refused to fund Bayonetta 2 so Platinum Games have to ask Nintendo to save that game?

When was it  said that they asked Sony?

https://nintendoeverything.com/kamiya-again-comments-on-bayonetta-2s-initially-troubled-fate-and-how-nintendo-saved-the-game/

They asked everyone before Nintendo stepped in. You would think they don't ask Sony/MS to fund Bayo 2 when the first game was on ps3/xbox 360? Or they nearly cancelled the game then taking Nintendo help before asking Sony/MS?



I dint think they need to buy a new studio ad much as expand on what they have to better utilise talent.

They should expand PD by rehiring Evolution lot where they have a shared resource pool. One set of assets being created for two different games.

GG missed out big on getting second wind for the KZ universe. GG Cambridge could have made a great KZ game, a series which I still believe has one of the best fps mps and that has done many firsts although never been given the credit it deserves.

A little big karting game would have been a huge success this gen. So giving media molecule or the guys behind Modnation the opportunity would have gone a long way.

Instead of buying studios, might be an idea to buy IPs like THQ Nordic.

I still believe one of the greatest moves they could pull is open a new studio in Japan that works on crossover games with Ninty. A Mario Kart vs LBK game, a smash bro vs PSASBR game, maybe even TP crossover games like sonic team, power stone, street fighter, etc.



LudicrousSpeed said: 
PotentHerbs said:

Nothing supports this critically or commercially.

GOW, Uncharted 4, Lost Legacy, GT Sport, DriveClub, MLB, Horizon, Killzone, inFamous: Second Son, inFamous: First Light, Astrobot VR, Gravity Rush 2, Knack 1+2, The Last Guardian, with stuff like Days Gone, Concrete Genie, Dreams, Medievil Remake, TLOU2, GOT in the pipeline. This isn't even including co - developed stuff like BloodBorne and The Order, Sony owned IP's that are licensed to second/ third parties like LBP3 & SoTC, and PS3 games like GT6 and Puppeter that could have easily been PS4 launch titles. 

If you think 15 or so titles over 5 years, most of which are just solid titles at best and nothing spectacular, is incredible, then we can just agree to disagree. And outside of a few heavy hitters, yeah, critically my comment stands true. Commercially I have no idea, idk what these games sell and idc. Ed Sheeran sells a lot of albums. NCIS has a lot of viewers. I should have added imho after that part you bolded, I thought I did. Oh well.

And of course it doesn’t include money deals like Bloodborne or outsourced stuff or 2nd party stuff. This is about studios Sony owned.

And those few heavy hitters I mentioned above that got great critical praise were, again, made by developers Sony bought. Nothing wrong with buying more. There are plenty of genres Sony doesn’t cover.

Out of the 15+ titles I listed (MLB is a yearly game consistently scoring 80+) 13 of them have meta scores of 80+, with 3 of them having meta scores of 90+. The majority of remaining PS4 games they have in the pipeline will only increase these numbers. Critically, your comment doesn't stand true. Sales reflect Sony first party is in great shape. 

Sony Japan co - developed BloodBorne and Santa Monica co - developed The Order. This is more than a money deal. 

The studios Sony bought also improved under them. They have a lot of creative freedom. It has allowed studios like ND, SP, MM, GG to improve the depth and scope of their games. I wasn't against Sony buying more studios. Its the idea their first party is struggling that's ridiculous. It hasn't been better. 

Studios Sony built from the ground up have been successful critically + commercially years ago.

Last edited by PotentHerbs - on 27 November 2018

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Azzanation said:

PotentHerbs said: 

Disagree with the bolded. 

Sony will still get Japan exclusive titles which pretty much is the 3rd party support MS doesn't get. 

No point investing in multiplayer based studios when the biggest multiplayer games come from 3rd parties.

Of course Japan exclusives will be there, but Japan exclusives are not everything either.

Also keep in mind there competitors both Nintendo and Xbox will be offering exclusive MP games. Its also likely the next Xbox will be aimed to be more powerful so 3rd party games are going to look better else where. With Nintendos quality 1st party games and Xboxs quantity of 1st party studios and both offering there own MP games, makes next gen look interesting.

To me it wouldn't hurt Sony to make there own MP games, hence i think they should buy acouple studios just for that. 

Its not like Sony doesn't have multiplayer for their games.

I think its likely Sony purchases a couple of new studios. Santa Monica and Guerrilla Games are both expanding and a new team is being built in San Diego. They have publicly stated SIE is a priority for them, and if IIRC, will be allocating more resources to them. They are beginning to look at Chinese developers/studios, if China Hero Project Games/ China Joy is any indication. Who knows what kind of inroads they are making there. 



PotentHerbs said:
LudicrousSpeed said: 

If you think 15 or so titles over 5 years, most of which are just solid titles at best and nothing spectacular, is incredible, then we can just agree to disagree. And outside of a few heavy hitters, yeah, critically my comment stands true. Commercially I have no idea, idk what these games sell and idc. Ed Sheeran sells a lot of albums. NCIS has a lot of viewers. I should have added imho after that part you bolded, I thought I did. Oh well.

And of course it doesn’t include money deals like Bloodborne or outsourced stuff or 2nd party stuff. This is about studios Sony owned.

And those few heavy hitters I mentioned above that got great critical praise were, again, made by developers Sony bought. Nothing wrong with buying more. There are plenty of genres Sony doesn’t cover.

Out of the 15+ titles I listed (MLB is a yearly game consistently scoring 80+) 13 of them have meta scores of 80+, with 3 of them having meta scores of 90+. The majority of remaining PS4 games they have in the pipeline will only increase these numbers. Critically, your comment doesn't stand true. Sales reflect Sony first party is in great shape. 

Sony Japan co - developed BloodBorne and Santa Monica co - developed The Order. This is more than a money deal. 

The studios Sony bought also improved under them. They have a lot of creative freedom. It has allowed studios like ND, SP, MM, GG to improve the depth and scope of their games. I wasn't against Sony buying more studios. Its the idea their first party is struggling that's ridiculous. It hasn't been better. 

Studios Sony built from the ground up have been successful critically + commercially years ago.

Critically, yes it does. The issue is you’re interpreting “not all that incredible” to mean, as you literally said, “struggling”. No one said or implied they are struggling. Just not as incredible as people make it out to be. Imho. 

Of course it looks a lot better if you include stuff made outside the company. But that’s not internally developed.



AngryLittleAlchemist said:

So this makes me wonder. Why do you guys want Blue Hole to be bought? Is it for more remasters? Do port/remake studios tend to evolve into their own game development studios? I'm genuinely curious

I think many people would kill for God of War 1 and 2 Remake, Syphon Filter Remake, Jak and Daxter and many many more. Naughty Dog had to work on TLOU remastered and it took them a while to make it for PS4, now if Sony would have someone like BLuepoint they could let them work on every IP that belong to Sony. They made fantastic remake of SotC and now probably working on Demon's Souls. 

They can create Remakes and after gain more experience try to create they own new ip.



I'm reading comments and i can't believe what i see. Do you all really think that, Sony don't need more studios under them? They need it as much as like never had before.

Making games takes a lot more time than last generation and that's the fact. See Naughty Dog brought 3 uncharted games and one TLOU. Now PS4 has 5 years and ND made only U4 and stand alone expansion Lost Legacy very poor. And im sure that TLOU2 will be 2020 game which be crossgen with ps5. So 1 big game and 1 small vs 4 big games.

Santa Monica Bring us only one God of War game, ye i know they changed everything and reinvented whole series, but still its only one game and before this their new ip was cancelled. on PS3 we had God of War 3 and Ascension 2 big games.

Now our lovely Polyphony Digital which made only one Gran Turismo game for PS4 called Sport which is more Online focus than old ones, and for PS3 they made GT5 and 6 and probably one prologue? Im not sure. While Turn 10 made 3 Forza games and Playground did 2 Forza Horizon games with 90+ score thats pretty impresive. I know this games are copy paste but still they can make one racer game every 2 year.

Guerrilla Games made 2 games, Killzone:SF as a launch game for PS4 and Horizon Zero Dawn new ip in 2017 and one dlc. Its good enough i think, But it could be better.

Sony Bend well i don't know what to say, Days Gone taking them so much time and still don;t look as good as Tsushima. And DG is in development for a last 5 years. Now they are looking for people for unannounced title for ps5.

MM is a riddle for me. I don't know what to think about Dreams in one hand it looks very promising and can be most ambitious game made by Molecule, but in the other hands im not sure will this game sell well enough,


So conclusion is ND can't makes more than one game, and they have almost 500 employees., Guerilla Games got expansion for 100 employees right now. Santa Monica too from what i heard. But if this is enough? What about SOne Bend they are too small for big AAA games, same with Sucker Punch made only 1 Infamous game, and after 4 years past we dont know when Ghost of Tsushima will launch.

Yakuza series now is available on PC and in future can be on Xbox. Persona series can be go multiplatform tho. Supermassive making multiplatform game, Quantic Dream same.

Sony has strong connection with Insomniac, as good as MS with PLayground and still they decided to buy them. One day someone will buy Insomniac and Sony will have to forget about games from them. Whats then?

Sony have to expans they own studios, Sucker Punch, ND, Guerilla Games, Santa Monica, MM and others. Same they should acquire 1 or 2 new studios. It should be Kojima Productions and Quantic Dream for right now.

If ND not bring at least 3 games for PS5, GG 3 and Santa Monica 3 it will be problem.



None. How many millions would kojima or insomniac cost? Would it be worth it when you could probably publish their games anyway without buying them?