By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Nintendo Discussion - Nintendo. Anti-Consumer.

JSG87 said:
Game sharing is included in the online service. So anti-consumer right?

Actually it's not really game "sharing". It's account sharing. Your primary console can have users play every game downloaded on it, but the 2nd console requires you to be linked to the specific main account to play the purchased titles, and both Switch's can't play at once. 



Around the Network

I am a huge nintendo fan but I have to admit they arent a particularly Customer Focused organization. Once they have your money they dont care. Even when my switch was robbed, i could confirm all my details to them yet i lost all my digital purchases, even when i signed in on my new switch with my details, they refused to help me at all, in fact i was told hard luck on the phone by a rep and when i reported that comment they just ignored me



Hope your petition goes well I guess..though you could just vote with your wallet and not buy the service.

Zelda Skyward Sword sold around 3.5 million copies during its LT. When Breath of the Wild came out as a response to the criticism of Skyward Sword's linear world, BoTW sold, and continues to sell, over 9+ million copies.

When Smash Bros. Brawl got criticized for tripping and slow gameplay speed, Smash 4 responded with improved speed and better balance of characters (of course, until Bayonetta happened, which I'm mostly neutral on).

When the Wii U flopped, they made the Switch an improved product with better marketing, features that most people seem to care about more than they did with the Wii U, and a better 1st party lineup.

Regardless of what we think of in regards to Nintendo's shortcomings, they wouldn't still be a console manufacturer or a game developer with decent profit/revenue if they didn't listen to feedback.

Is the Online Service perfect? No. Is it a good deal? Probably not for now. Will it improve? It probably will. Is $20/year a good deal? Sure. Beats paying $60 for a PS+ membership that doesn't provide that many interesting free games a month and with online thats not that perfect as people like to report. I've had long waiting times for Overwatch and I've experienced a few matches of lag while playing Street Fighter V, even if people have criticized the netcode.



Legit question..... .

If Nintendo Servers stay Peer to peer.... same as its always been,... why should you have to pay for it now?
With MS and Sony they atleast put up servers to offload that stuff and improve experiances, and thats part of what the money goes towards.

Supposedly there arnt any dedicated servers from Nintendo side, for online gameing.

 

Also:
The voice chat thingy..... use a smart phone why dont'ca?
Save data deleted once your subscription runs out
20 old nes games,..... because nintendo cant bother giveing people current experiances.
nes games locked behinde a 7day login DRM mechanism (ei. even with subscription on, if you remain offline for 7days they stop working)
nes controller..... that you can only buy when your a subscription member...... that stops working if your subscription runs out?? wut?

Last edited by JRPGfan - on 19 September 2018

I haven't owned a Nintendo console since Wii.

I won't own another one until they release current gen hardware and an online service equivalent to the competition.

The handful of Nintendo 1st party exclusives don't justify a purchase.



Around the Network
Ayla said:
I haven't owned a Nintendo console since Wii.

I won't own another one until they release current gen hardware and an online service equivalent to the competition.

The handful of Nintendo 1st party exclusives don't justify a purchase.

Mario Oddessey and xenoblade chronicles 2 are almost enough in themselves, imo.
Once the new SMT V game comes out, it ll probably cave....

But yeah not doing it for indies or multiplats or online.
Its for the single player games that stand out and are exclusives.



But... it's portable... Which means every flaw is automatically forgiven.



realsubzero said:
I am a huge nintendo fan but I have to admit they arent a particularly Customer Focused organization. Once they have your money they dont care. Even when my switch was robbed, i could confirm all my details to them yet i lost all my digital purchases, even when i signed in on my new switch with my details, they refused to help me at all, in fact i was told hard luck on the phone by a rep and when i reported that comment they just ignored me

This post scared the hell out of me.

I have about 40 games on my Switch and the only one that's physical is Breath of the Wild. I just assumed it was like every other console where I could log in and my games would be there.



JRPGfan said:

Legit question..... .

If Nintendo Servers stay Peer to peer.... same as its always been,... why should you have to pay for it now?
With MS and Sony they atleast put up servers to offload that stuff and improve experiances, and thats part of what the money goes towards.

Supposedly there arnt any dedicated servers from Nintendo side, for online gameing.

 

Sony's service is also P2P even after PS Plus (source:https://www.finder.com.au/gaming/what-is-the-playstation-network#servers). Of course on both Nintendo and Sony platforms third-parties can host stuff on their own dedicated servers. I believe MS is the only ones that use dedicated servers. Also, dedicated servers do not magically make games run better; it all depends on the implementation. If you have lots of server farms in each region then a dedicated server setup works well (in that regard MS has a huge advantage over both Sony and particularly Nintendo, since they are in the cloud business for things outside of Xbox Live). However, if your dedicated servers are few and far between then anyone living further away from them will have lag and stability issues that in many cases would be worse than a peer to peer connection.

JRPGfan said: 

 

Also:
The voice chat thingy..... use a smart phone why dont'ca?

I fully agree with you on that one. The thing is there are Switch games that do voice chat on the system itself, so I have no idea why they went that route. It is not an anti-consumer move, just an incompetent one.

JRPGfan said: 

 

Also:
Save data deleted once your subscription runs out

Sony does the same thing after a 6 month grace period. Nintendo also has a grace period it is just not specified. Also, in both cases your save data is still on your Switch and PS4 (unless the system breaks just as the grace period runs out).

JRPGfan said: 

 

Also:
20 old nes games,..... because nintendo cant bother giveing people current experiances.

You are paying $20 versus $60 (not to mention 8 users can get a family plan for $35). The games that you get on these services are licensed, and naturally newer games cost more. So the less you pay the less you get. In addition, Nintendo is only starting with 20 NES more have already been announced (and they initially even said that they might expand the service to other systems, including SNES though they did not give concrete details).

JRPGfan said: 

 

Also:
nes games locked behinde a 7day login DRM mechanism (ei. even with subscription on, if you remain offline for 7days they stop working)

It is a subscription service. Even Xbox Gamepass and PS Plus (Live Gold also does the same, but not for the games you get through it since you can keep those forever) do periodic checks on the internet to ensure you are subscribed. In all cases if you have not checked into the internet within a certain period then you lose access to the games you got on each respective service (again Xbox Live Gold being an exception).

JRPGfan said: 

 

Also:

nes controller..... that you can only buy when your a subscription member...... that stops working if your subscription runs out?? wut?

They probably locked them behind the subscription service and limited the number you can buy because of scalpers as these appear to be heavily targeted to collectors. Beyond that I don't see much other use for these controllers, as they specifically mention that they are for the NES classic collection (which is part of the subscription plan). Considering you can use just about any other controllers with the NES games (including first-party, licensed, and unofficial), I don't think the existence of these controllers is really scandalous. Of course Nintendo could have opted to make them optionally compatible with other games hence making them more appealing. Though there is also a caveat here, currently Nintendo of UK and Australia are saying that the NES controllers will only work with the subscription-based NES collection while Nintendo of America has not posted a similar disclaimer yet. It should be noted that Nintendo of UK and Australia also made a similar statement regarding the Pokken DX Pro Pad, which ended up working with other games (so long as obviously they only needed four face buttons and a dpad). In addition, it is also possible that Nintendo may offer the NES collection of games for sale after the online service ends or if they move onto offering another classic system's library instead (hence allowing the controllers to work after the subscription). As usual, lack of communication from Nintendo does leave a lot unanswered about these controllers at the moment.

Last edited by nemo37 - on 19 September 2018

d21lewis said:
realsubzero said:
I am a huge nintendo fan but I have to admit they arent a particularly Customer Focused organization. Once they have your money they dont care. Even when my switch was robbed, i could confirm all my details to them yet i lost all my digital purchases, even when i signed in on my new switch with my details, they refused to help me at all, in fact i was told hard luck on the phone by a rep and when i reported that comment they just ignored me

This post scared the hell out of me.

I have about 40 games on my Switch and the only one that's physical is Breath of the Wild. I just assumed it was like every other console where I could log in and my games would be there.

In the past (like on DSi and 3DS), it was somewhat difficult to get Nintendo to transfer your digital stuff if someone stole your system. Typically they would need a police report but they would then do the transfer.

On the Switch though the process seems to be a lot easier. You can just deactivate either from the console itself through the eShop or if your device was stolen or is completely broken you can do it by logging onto your Nintendo Account on a PC or mobile device with a browser and deactivating from there (although you can only do this once per year on a browser, it seems to be only for when your system is broken or stolen). Once you deactivate your Switch, you can just login to another Switch and you will have access to all of your purchases.

Source:

https://en-americas-support.nintendo.com/app/answers/detail/a_id/22434

Also, as of the launch of the online service yesterday, you can have a primary Switch system with all of your digital purchases as well as multiple secondary ones that can also access your digital purchases. The only limitation is that the secondary systems need to be online at all times (though the primary one does not need to be) and you cannot play a digital game on the  secondary one if Nintendo detects the game is in use on the primary system (the primary system has no such limits).