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Forums - Microsoft Discussion - Microsoft are finally showing the Power of the Cloud

LudicrousSpeed said:
DonFerrari said:

Yes I read... and I'm waiting for the answer from that poster regarding EA doing the same kind of promises of MS regarding Cloud... but you already answered, MS promised but didn't deliver.

So you didn’t read your links or my reply, thanks for confirming. 

What is it about cloud gaming discussion that makes people bonkers?

The inferring by MS of how much more powerful X1 would become with it, or are you really going to pretend that they weren't deceiving customers?



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

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DonFerrari said:
Jigsawx1 said:

sorry i dont understand it can you formulate it differently?

"And its impact is just like MS had developed right?"

you mean that?

if yes , so yeah they invested a lot of potential to use it in a very good way

if not, then i think ea also advertised it a lot for battlefield and titanfall....

Have EA promised everyone Xbox would be like they were using multiple Xbox and how much more strong and high quality their games would be by using "The Cloud"?

https://www.cinemablend.com/games/Microsoft-Claims-Xbox-One-Powerful-32-Xbox-360s-With-Cloud-63703.html

https://www.cinemablend.com/games/Microsoft-Demonstrates-Power-Cloud-Xbox-One-63207.html

http://www.eurogamer.net/articles/digitalfoundry-in-theory-can-xbox-one-cloud-transform-gaming

i think this formulation is for the big group of people who buy consoles but dont know much about technique, also it isn`t wrong and yes cloud computing brought us big improvments in the last years and it will be the future of a lot of multiplayer games.

so you also could use 32 xbox`s like a server farm and collect them to a cloud computing system.



Jigsawx1 said:
DonFerrari said:

Have EA promised everyone Xbox would be like they were using multiple Xbox and how much more strong and high quality their games would be by using "The Cloud"?

https://www.cinemablend.com/games/Microsoft-Claims-Xbox-One-Powerful-32-Xbox-360s-With-Cloud-63703.html

https://www.cinemablend.com/games/Microsoft-Demonstrates-Power-Cloud-Xbox-One-63207.html

http://www.eurogamer.net/articles/digitalfoundry-in-theory-can-xbox-one-cloud-transform-gaming

i think this formulation is for the big group of people who buy consoles but dont know much about technique, also it isn`t wrong and yes cloud computing brought us big improvments in the last years and it will be the future of a lot of multiplayer games.

so you also could use 32 xbox`s like a server farm and collect them to a cloud computing system.

Yes go there and dismiss the implications MS was doing and the lack of delivery.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

How do those past claims relate to the current project and you bashing it like you get paid for it?



 "I think people should define the word crap" - Kirby007

Join the Prediction League http://www.vgchartz.com/predictions

Instead of seeking to convince others, we can be open to changing our own minds, and seek out information that contradicts our own steadfast point of view. Maybe it’ll turn out that those who disagree with you actually have a solid grasp of the facts. There’s a slight possibility that, after all, you’re the one who’s wrong.

DonFerrari said:
LudicrousSpeed said:

So you didn’t read your links or my reply, thanks for confirming. 

What is it about cloud gaming discussion that makes people bonkers?

The inferring by MS of how much more powerful X1 would become with it, or are you really going to pretend that they weren't deceiving customers?

It became alot mor powerful because of it in the most exclusive games. "point"

Can we know go back to topic and talk about how nice cloud computing is and what we will se in the future?



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Jigsawx1 said:
DonFerrari said:

The inferring by MS of how much more powerful X1 would become with it, or are you really going to pretend that they weren't deceiving customers?

It became alot mor powerful because of it in the most exclusive games. "point"

Can we know go back to topic and talk about how nice cloud computing is and what we will se in the future?

Getting back to the topic, we are still waiting for Vasto to provide source that the water calculation is all done on the cloud real time instead of just the synch.

And sorry, no game from MS got a massive leap on Image Quality due to the cloud, which was what they were trying to allude and what have been said to not be possible with big latency and struggles on most people network.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

DonFerrari said:
Jigsawx1 said:

It became alot mor powerful because of it in the most exclusive games. "point"

Can we know go back to topic and talk about how nice cloud computing is and what we will se in the future?

Getting back to the topic, we are still waiting for Vasto to provide source that the water calculation is all done on the cloud real time instead of just the synch.

And sorry, no game from MS got a massive leap on Image Quality due to the cloud, which was what they were trying to allude and what have been said to not be possible with big latency and struggles on most people network.

and there is your mistake they dont try to tell you that you get a better image. they told that they can do things in games that 1 console dont can calculate.

 

so now back to topic.

1 of the most impressive moment was the coop in halo 5 guardians when i saw 80+ aliens where rushing our coop teams so hail to the cloud^^ I think the next peak in cloud technology will be crackdown 3 or battlefield "V" if it is in ww2. but its nice to see that it is a real upgrade for games and im thankfull to ms that they are using it massivly in most of their games which is helping to get their games special.



DonFerrari said:
Jigsawx1 said:

It became alot mor powerful because of it in the most exclusive games. "point"

Can we know go back to topic and talk about how nice cloud computing is and what we will se in the future?

Getting back to the topic, we are still waiting for Vasto to provide source that the water calculation is all done on the cloud real time instead of just the synch.

And sorry, no game from MS got a massive leap on Image Quality due to the cloud, which was what they were trying to allude and what have been said to not be possible with big latency and struggles on most people network.

Not sure if MS every stated massive leap in image quality.  Compute power does not always equate to the graphical end there are many systems that come together to get a game working at a certain performance to justify server side compute.

Also, I believe a lot of people do not know what cloud compute means or the technology used.  If you believe its a bunch of servers hooked together or even xbox consoles etc, then you are only looking at one piece of a huge complex system.  The software behind the scenes is just as important as the hardware.  I agree that cloud compute probably does not make a lot of sense for singleplayer games but instead for games that are looking to do more a combination of both with a persistent world and some type of sub model.



Machiavellian said:
DonFerrari said:

Getting back to the topic, we are still waiting for Vasto to provide source that the water calculation is all done on the cloud real time instead of just the synch.

And sorry, no game from MS got a massive leap on Image Quality due to the cloud, which was what they were trying to allude and what have been said to not be possible with big latency and struggles on most people network.

Not sure if MS every stated massive leap in image quality.  Compute power does not always equate to the graphical end there are many systems that come together to get a game working at a certain performance to justify server side compute.

Also, I believe a lot of people do not know what cloud compute means or the technology used.  If you believe its a bunch of servers hooked together or even xbox consoles etc, then you are only looking at one piece of a huge complex system.  The software behind the scenes is just as important as the hardware.  I agree that cloud compute probably does not make a lot of sense for singleplayer games but instead for games that are looking to do more a combination of both with a persistent world and some type of sub model.

Yep. But if they didn't want to shift market perception on the lack of power of their console (we need to look at the context) and infer that your Xbox would suddenly be much more powerful because of the cloud they wouldn't go for change of name for something that is already a reality in the form of servers.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

DonFerrari said:
Machiavellian said:

Not sure if MS every stated massive leap in image quality.  Compute power does not always equate to the graphical end there are many systems that come together to get a game working at a certain performance to justify server side compute.

Also, I believe a lot of people do not know what cloud compute means or the technology used.  If you believe its a bunch of servers hooked together or even xbox consoles etc, then you are only looking at one piece of a huge complex system.  The software behind the scenes is just as important as the hardware.  I agree that cloud compute probably does not make a lot of sense for singleplayer games but instead for games that are looking to do more a combination of both with a persistent world and some type of sub model.

Yep. But if they didn't want to shift market perception on the lack of power of their console (we need to look at the context) and infer that your Xbox would suddenly be much more powerful because of the cloud they wouldn't go for change of name for something that is already a reality in the form of servers.

so you think we should agree to your interpretation?

My interpretation is that microsoft is pushing new technologys and for example gives the players a lot of more power for their games, you dont see it in pixels but in atmosphere and other categories like dynamic destruction or mass of ai soldiers/ aliens/ robots etc, learning ai (drivatars) etc.

So now we know your opionion i think there is a lot of hate in it but if you think so its your thing.

 

Microsoft are finally showing the Power of the Cloud <<<< this is the name of the thread

its something great i dont know how you think about some marketing speechment from 3 years ago and try to spin spin this thread around it

Last edited by Jigsawx1 - on 08 March 2018