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Forums - Nintendo Discussion - The Xenoblade Chronicles Series Thread: Definitive Edition (All Spoilers in Tags)

Wyrdness said:
LipeJJ said:

I would really like advice from the Xenoblade community. I’ve never played a Xenoblade game before, and I don’t understand how the battle system works, but I’m into JRPGs and was always curious about the series. Plus, I haven’t played a JRPG since FFXV, which was a mess imo (a lot of highs and lows, never knew what to think of it).

My question is: Do you think I would like XC2? Is it a good place to start? Is it hard to get into the game and combat system (I hated Octopath Travelever based on the demo because it felt overly complicated)?

It's easy to get into while having a tonne of depth, the game for the first 3 chapters walks you through mechanics anyway before leaving things up to you.

Thanks. Is there exploration or you just follow the story forcefully most of the time? Sorry to ask these silly questions.



Bet with Teeqoz for 2 weeks of avatar and sig control that Super Mario Odyssey would ship more than 7m on its first 2 months. The game shipped 9.07m, so I won

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LipeJJ said:
Wyrdness said:

It's easy to get into while having a tonne of depth, the game for the first 3 chapters walks you through mechanics anyway before leaving things up to you.

Thanks. Is there exploration or you just follow the story forcefully most of the time? Sorry to ask these silly questions.

After chapter 1 which is the first few hours you have exploration, new continents become available as you progress through the story, the series isn't a typical JRPG ride though it created the whole open world JRPG craze for good reason you have giant areas to explore as you like that come together in an organic ecosystem but at the same time running around with out a care like in other games is not advised in Xenoblade as the game doesn't hesitate to have areas with enemies who are level 60-90 early on in the game, you need to approach the exploration like an actual smart adventurer.



Not necessarily, I also thought Octopath was overly complex as well, but loved Xenoblade Chronicles 2.

The difference between them is that XC2’s complexity yields diverse outcomes that fit into a strategy, while Octopath Traveler is a complex input with an incredibly simple outcome. OT was complex for the sake of being complex.

Also, too many battles. That OT demo seemed to have more battles in 5 hours than XC2 had in 60.



I describe myself as a little dose of toxic masculinity.

LipeJJ said:
Wyrdness said:

It's easy to get into while having a tonne of depth, the game for the first 3 chapters walks you through mechanics anyway before leaving things up to you.

Thanks. Is there exploration or you just follow the story forcefully most of the time? Sorry to ask these silly questions.

Xenoblade Chronicles X is open world, you work your own story in there are a lot of sub-plots to follow which enrich the story - but there are some critical path plot points. Xenoblade Chronicles 1 and 2 are plot driven, but both have lots of side quests; XC1s are dry, but XC2’s are done fairly well.

Xenoblade 1 and 2 both still have a lot of exploration, but it is more along a path (kind of like Xenosaga, except with more space and more ability to backtrack), while XCX is closer to Breath of the Wild’s Hyrule - except with a giant city as your home.

The basic story of Xenoblade Chronicles X is a city of humans lands on Planet Mira. There they are under attack by an Empire who is attempting to exterminate humanity. On the planet humans need to align themselves with indigenous life forms and other aliens. There are commercial enterprises you can align yourself with, and the story is more or less focused on building civilization on a new planet: and there are different ways to go about it, or you can take the time to build everything. It has one major flaw, and that is the UI font size which makes the game frustrating to play on the Gamepad so you have to play on the TV screen in order to see it well enough. Of course there’s a lot of twisty plot stuff I didn’t get into, I basically just wrote the plot that is obvious from the outset. Like Breath of the Wild, XCX is not just open world, but the sort of open world game where you can go everywhere you can see (except the moon).

Xenoblade Chronicles 2 starts off feeling like Skies of Arcadia, but ends up feeling like Xenosaga.

Xenoblade Chronicles 1 is a vertical journey - kind of Faxanadu in 3D, as far as Bionis = The Tree World, and Mechonis = Mountain World. Similar to Faxanadu, one world is more biological, and the less biological side is invading for seemingly unknown reasons which become apparent later in the game.



I describe myself as a little dose of toxic masculinity.

RolStoppable said:
LipeJJ said:

I would really like advice from the Xenoblade community. I’ve never played a Xenoblade game before, and I don’t understand how the battle system works, but I’m into JRPGs and was always curious about the series. Plus, I haven’t played a JRPG since FFXV, which was a mess imo (a lot of highs and lows, never knew what to think of it).

My question is: Do you think I would like XC2? Is it a good place to start? Is it hard to get into the game and combat system (I hated Octopath Travelever based on the demo because it felt overly complicated)?

If you consider OT overly complicated, then Xenoblade games aren't for you. They are infamous for having several layers of systems and despite an abundance of tutorials they aren't easy to understand, because the amount of information you need to remember is overwhelming. Of course the people who get a hang of everything will tell you that Xenoblade games are awesome, and they are, but you better be prepared to have patience and a willingness to repeatedly ask other people about the combat options you have. The common JRPG method to simply outgrind the enemies that give you trouble isn't really an option in the Xenoblade games.

The combat systems in Xenoblade games are a mixture of real time and turn-based battles, so there are dozens of numbers popping up every second and you don't get a pause to plan anything. You have to adjust on the fly and be ready for it.

Like Wyrdness said, XC2 goes easy on you initially (the first 10-15 hours). However, afterwards the kids gloves are off and you absolutely need to know what you are doing. XC2 has a great story and offers a lot of freedom, so it's certainly worth playing. But if you aren't willing to overcome one or the other frustrating setback in video games, you better stay clear of Xenoblade games.

EDIT: Only the short chapter 1 (~2 hours long I'd say) is linear. From chapter 2 onwards, you have a wealth of options in exploring big plains, doing sidequests or simply following the story. By the way, there are no penalties for dying other than returning to the last travel point you passed and all enemies respawning. You get to keep all the EXP, gold etc. that you collected up until your failure.

I don't have a problem with complex gameplay mechanics, if the game is good I'll eat that gladly. My views are basically what @Jumpin said (regarding Octopath Travelever). After reading responses and watching some gameplays, I decided to give it a go after I finish Kirby. Should be a fun ride, and I'll need help from you and other experienced players too.  



Bet with Teeqoz for 2 weeks of avatar and sig control that Super Mario Odyssey would ship more than 7m on its first 2 months. The game shipped 9.07m, so I won

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Forgot to say, but shortly after our discussion I bought a physical copy of Xenoblade Chronicles 2 guys. Started playing it 5 days ago or so.

I think I'm at the end of chapter 3 (or close to it) with 15h clocked. OMG... this game is so huge, I think it's going to take me 100h to just finish it.

I'm struggling with lots of systems, but I'm really liking it so far. I definitely need help understanding some mechanics. Don't even know how the pouch works yet.



Bet with Teeqoz for 2 weeks of avatar and sig control that Super Mario Odyssey would ship more than 7m on its first 2 months. The game shipped 9.07m, so I won

The pouch system is basically a way to instill additional  but temporary buffs on a character with item consumables. 



Asriel said:
70 hours in and 7 chapters done, I'll be taking a break (probably for a few weeks at least) while I concentrate on Mario + Rabbids and my second playthrough of Breath of the Wild.

I thought the plot ramped up in chapter 7 and became quite interesting (even if every confrontation with the villains is predictable and repetitive), but chunks of the chapter gameplay-wise were a fairly boring slog. I love the game when it comes together, but it trips up over its own systems far more frequently than either Chronicles or X did. Undecided whether I'll power through and finish the main story when I go back to it, or take my time and go through side-quests and try and get more rare blades. I went through 70 common crystals and 8 rare crystals this weekend without a single new rare blade.

Odds are once I've done the main story I'm never going to have time to go back to Chronicles 2 (unless the story-driven DLC is particularly good), so I'm hoping a break means I'll be likelier to spend time doing more sidequests and unlocking rare blades when I go back to it.

77 hours in and I've done chapter 8 - I'm not sure what to do at this point! 

I mean the story has really ramped up with Amalthus revealing his true colours. I wish you spent more time doing story stuff in Morytha, but chapter 8 was really strong all in all. Right now with the Titans all at the World Tree, it would just completely break my immersion in the story if I sauntered off around the world doing various quests, instead of concentrating on the world-ending scenario currently playing out. I'm guessing I don't have much more to go now - maybe 2 to 5 hours if I just move on up the World Tree and onto Indol to confront Amalthus and then Jin and Malos.  

I have active side-quests I want to finish and more Blades to try and find. I have a couple of questions that people might be able to help with.

1) I've heard there's a 'point of no return' - is it easy to load your save up after finishing the main story and complete unfinished side quests?

2) NG+ adds new Blades - is it possible to get these in a normal playthrough, without starting NG+?

A problem for me is that I'm probably not going to have enough time to do a NG+ - but it is quite tempting given how you keep your Blades and Driver levels etc, and I guess if I took my time it would take me right up to the DLC release (I'll buy it if the story expansion is good). 



I want to get into the Xenoblade series myself, but unfortunately all of the games are still rather expensive I hope that I will be able to some day though!



Asriel said:

77 hours in and I've done chapter 8 - I'm not sure what to do at this point! 

I mean the story has really ramped up with Amalthus revealing his true colours. I wish you spent more time doing story stuff in Morytha, but chapter 8 was really strong all in all. Right now with the Titans all at the World Tree, it would just completely break my immersion in the story if I sauntered off around the world doing various quests, instead of concentrating on the world-ending scenario currently playing out. I'm guessing I don't have much more to go now - maybe 2 to 5 hours if I just move on up the World Tree and onto Indol to confront Amalthus and then Jin and Malos.  

I have active side-quests I want to finish and more Blades to try and find. I have a couple of questions that people might be able to help with.

1) I've heard there's a 'point of no return' - is it easy to load your save up after finishing the main story and complete unfinished side quests?

2) NG+ adds new Blades - is it possible to get these in a normal playthrough, without starting NG+?

A problem for me is that I'm probably not going to have enough time to do a NG+ - but it is quite tempting given how you keep your Blades and Driver levels etc, and I guess if I took my time it would take me right up to the DLC release (I'll buy it if the story expansion is good). 

1) It loads up  before the final battle but the game logs down that you've completed the game.

2) No