Not surprised. It is my first Nintendo system that I buy day one. A couple of friends of mine bought one as well even though they don't play on a Nintendo console. Nostalgia is a hell of a drug.
Not surprised. It is my first Nintendo system that I buy day one. A couple of friends of mine bought one as well even though they don't play on a Nintendo console. Nostalgia is a hell of a drug.
| Angelv577 said: Not surprised. It is my first Nintendo system that I buy day one. A couple of friends of mine bought one as well even though they don't play on a Nintendo console. Nostalgia is a hell of a drug. |
Also the value of quality that ages well. People didn't buy Atari or Sega iterations of the same concept with nearly the numbers and fervor as the NES and SNES mini.

Biggest launch day ever for any console?
Bet with Teeqoz for 2 weeks of avatar and sig control that Super Mario Odyssey would ship more than 7m on its first 2 months. The game shipped 9.07m, so I won

Fair play for Nintendo for providing a big shipment. Still not big enough though.
I feel the success of these retro consoles Will damage the prospects of a virtual console
As long as it sells, Nintendo should keep making them.
$170m in sales of this on day one, if you close your eyes and listen closely you can hear the ghost of the Ouya crying out what might have been.
Why not check me out on youtube and help me on the way to 2k subs over at www.youtube.com/stormcloudlive
RolStoppable said:
Why? The retro consoles contain games for $2-4 a piece if we completely ignore the hardware itself. On Virtual Console the games would be more expensive than that, nevermind that Switch is portable and therefore provides additional incentive for people to buy VC games. So for one, Virtual Console would provide higher profit margins for game sales, and two, there's really no good reason why Nintendo and others shouldn't sell their old games through two different methods. |
Yeah, also VC is on Wii, WiiU and 3DS. Only one of those is an unpopular platform, so a lot of people already have access to VC and these mini console still sell gangbusters. So it's not like putting the VC on Switch would have adverse effects on selling these retro mini consoles either.
There really is no reason to not put the VC on Switch. Why would they let the newly developed emulators go to waste?
That explains the shortages. That's still not enough to meet demand! I'm certain a lot more people than 1.7 mil want this thing.



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Dance my pretties!
The Official Art Thread - The Official Manga Thread - The Official Starbound Thread
Isnt it actually 2 million units?Unless I went blind, thats what says in the Nintendo financial reports.
My (locked) thread about how difficulty should be a decision for the developers, not the gamers.
https://gamrconnect.vgchartz.com/thread.php?id=241866&page=1