By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Nintendo Discussion - How many major exclusives does the Switch need to gain out each year to maintain popularity?

 

How many major exclusives will the Switch need per year?

1 11 4.33%
 
2 30 11.81%
 
3 88 34.65%
 
4 125 49.21%
 
Total:254

I think it's most important that they have 2 heavy hitters each year (this year they had to me 3 1/2, BOTW, Splatoon 2, and Odyssey. Threw in the half because Mario Kart was a port). Pokémon is one of those for next year potentially, but I'm wondering if they're gonna try to give Metroid Prime 4 the same treatment, seeing the outcry from the fans even though it hasn't really ever sold fantastic numbers.

Either way, they still have at least 5 or 6 heavy hitters left, and that does not include potential Zelda and Odyssey sequels.



Around the Network

Not much love for Donkey Kong?

Seems like a decent chance with no big 2D platformer on the system yet.
And I know people who won't even think about getting a Nintendo console until a Donkey Kong game is out.



Mar1217 said:
It's like people are forgetting about Kirby still being a great franchise in terms of sale. We're talking about probably 1M sales in Japan alone and 1M + in the rest of the world, could end up at 3M in the end of next year. It is going to be their major 1st party title during this Spring, even if you like it or not :3

Yoshi on the other hand, will surely have consistent sales with it's Wolly-world counterpart going around 1,5M to 2M approx.

Fire Emblem will see a new gain of popularity on it's next installement on the Switch ... unless they mess it up with a new Waifu Emblem. 1,5M-2M

As for the rest, we need new announcement for their next major 1st party titles during next year, I mean they could announce Retro Studio next game or maybe deliver us a new Smash which will render people crazy once again during the Holiday.

For 3rd Party, stuff like Octopath Traveler, No More Heroes Travis Strikes Back, and other stuff. Could get massive good sales if they lie up to their expectation.

All in all, I think 2018 will be another solid year for the line up of the Switch, not much reason for it not being so

+ We might see the first price cut of the Switch during next Spring ! (Or maybe next Holiday 2018)

Fire Emblem will probably still sell pretty well, even if its so-called Waifu Emblem. The games are well received and were able to allow new players or timid players to learn about the game without too much punishment.

And I doubt a price cut will happen next Spring. Maybe Holiday 2018, but we're looking at a system that's selling pretty well and Nintendo is making sure they get as much out of the system sales-wise at its current price. Its still hard to analyze how much demand is there for Switch, but if there is still a great deal of demand, I doubt we'll see a price cut in 2018.



2018:
***Q1-Q2***
Kirby
Animal Crossing
Mario Party
***Q3-Q4***
Yoshi
Fire Emblem
Switch Sports (similar to Wii Sports)

2019:
***Q1-Q2***
Kid Ikarus
Pilotwings
Diddy Kong Racing
***Q3-Q4***
Pokémon
Metroid
Mario Maker/Mario 2D

2020:
***Q1-Q2***
Donkey Kong
Pokémon Snap
Nintendogs
***Q3-Q4
Smash Bros
Zelda Maker/Zelda 2D
F-Zero

2021:
***Q1-Q2***
New Splatoon
New Mario Kart
***Q3-Q4***
New Zelda
New Xenoblade




I think some people took this question differently. I answered how I thought it would be alright for the company while I think many people answered how many would be best personally.



Feel free to check out my stream on twitch 

Around the Network

I'd say 4 major (semi-)exclusives, one per quarter like 2017: Breath of the Wild, Mario Kart 8 Deluxe, Splatoon 2 and Super Mario Odyssey. 3 is OK, but that's the minimum. Games like Pokémon, Super Smash Bros., Animal Crossing, 2D Super Mario, 2D Zelda, Donkey Kong Country and strong new ips. Maybe Mario Party too, if it can reach MP Wii / DS numbers.

With 6-8 games that are not best-sellers (1-2-Switch, ARMS, Mario+Rabbids: Kingdom Battle, Pokkén Tournament DX, Fire Emblem Warriors, Snipperclips and Xenoblade Chronicles 2 for 2017).



If anyone has the franchises to do it, Nintendo has. At least 7 or 8 big hitter franchises. A few more with the potential to become so. Plus there could be more collaborations and new IP's. Also, love the earlier comment about "Switch Sports". Hardly been mentioned anywhere but that thing could be massive!

All in all, big or small, Nintendo has nearly 50 franchises!



Two a year

Switch now has popularity and is successful. No need to pump out insane amounts of games unless Nintendo feels like breaking records



The Switch is riding on a different kind of hype.  It is fun to have the flexibilitiy it provides.  The joycons, the portable, the small size, etc.  It is really "play your way" and it works.  It can get ports all day long and still sell above expectations.  The question isn't how many exclusives, but what type of exclusives does it need and how many games of each genre does it need to keep momentum (exclusive or not).



Really depends on what you call major..

If you are talking about big budget games, then 3-4 a year is good enough, one for each quarter



NintenDomination [May 2015 - July 2017]
 

  - Official  VGChartz Tutorial Thread - 

NintenDomination [2015/05/19 - 2017/07/02]
 

          

 

 

Here lies the hidden threads. 

 | |

Nintendo Metascore | Official NintenDomination | VGC Tutorial Thread

| Best and Worst of Miiverse | Manga Discussion Thead |
[3DS] Winter Playtimes [Wii U]