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Forums - Sales Discussion - Media Create/Famitsu/Dengeki - 28th Aug - 3rd Sep 2017

TheBraveGallade said:
tbone51 said:

Not really, numbers would still be similar, its splatoon. Its not selling high because its bundled. Going by some numbers seen on gaf some weeks splat2 bundle is 50% of sold switches sometimes highrr/lower.

 

That said 2 weeks ago splat2 sold higher than 160% of switch hardware so your opinion of being a little bit inflated is a bit off

yeah. I mean untill at least oddesy and xenoblade 2 drops, people are buying a switch for splatoon2, not the other way around.

One of main reasons why people are buying Switch in Japan is Splatoon 2, but to be fair, Switch was constantly outsold months before Splatoon 2 and demand for Switch was not meet even before Splatoon 2 launch, so offcourse that Splatoon 2 is not only reason for buying Switch and why Switch is constantly outsold.

 

NoCtiS_NoX said:
hiska-kun said:

The data is there. Why is Switch selling well? Because Nights of Azure 2? No, it's selling because Splatoon 2. 

Zelda and Mario were on Wii U, they are not the reason of Switch sales, but the excuse to get the games as well along Splatoon.

It's selling not just because of Splatoon but the great 1st party line-up it's offering and the future releases as well. To say that Switch is only selling because of Splatoon 2 is false. 

As I recall Switch is sold out the moment the Switch was release. It's still selling even before Splatoon was release. 

Nintendo was caught off guard bigtime and they cannot meet the demand for months now. It's a new gadget. New gadget generate hype. Especially when you cannot even purchase it immidiately. It creates the stigma that I want it as well.  The more you cannot get it the more you will want it.

It's a hybrid of Home console and Portable so it has mobility. Which as far as I know a big thing in Japan. The ability to play in a big screen then you can go outside and continue your game then you got home again plug it in on your Dock is for me the best selling point of Switch. Which I hope Sony follow as well. Ability to continue playing Uncharted, Bloodbourne and some of the exclusive JRPG like persona when I go out will be gamers dream for me.

Add to that the great software ( Splatoon) it offers. Zelda is a System seller, Mario Kart is a system seller, Arms sold well as well, Then You have Splatoon which is a great system seller. With Mario Odyssey with just a month away. For a hardcore Nintendo fan that is a fantastic line-up in less than a year it was release. 

Totaly agree.

 

AngryLittleAlchemist said:

I don't get it. What is Everybody's Golf and why is everyone excited for it?

Regardless, nice to see Splatoon 2 do 50k. I seem to remember it doing consistently 50k-75k, so if it can keep doing that every week it should grow to be one of the biggest titles on Switch. If it did 50k theoretically from now till the end of the year, that would be another 875k right there, making it 1,931,500 in Japan alone. That probably won't happen, but if the holiday sales spike enough it could still do a lot. 

After Splatoon 1, from moment Nintendo annauced Splatoon 2 for Switch it was obvous that Switch will easily one of strongest game in Japan at all, not just Switch game. Splatoon 2 can easily hit 2m at end of year in Japan alone, but that really depends from Switch stocks.

 

palou said:
Kerotan said:

Placing the Switch against all the big boys... Meany!

 

I mean, intergenerational population decline is probably enough to make it impossible for the Switch to ever reaching the ludicrous numbers the DS produced later on...

Yup, Switch made up to to big league, it doesn't make sense to compare it any more with Wii U, PS4 and Vita. :)

Switch would had quite stronger numbers without shortages, and it would be interesting to look Switch vs 3DS, while Wii in Japan later have quite drop in sales.



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Miyamotoo said:
AngryLittleAlchemist said:

I don't get it. What is Everybody's Golf and why is everyone excited for it?

Regardless, nice to see Splatoon 2 do 50k. I seem to remember it doing consistently 50k-75k, so if it can keep doing that every week it should grow to be one of the biggest titles on Switch. If it did 50k theoretically from now till the end of the year, that would be another 875k right there, making it 1,931,500 in Japan alone. That probably won't happen, but if the holiday sales spike enough it could still do a lot. 

After Splatoon 1, from moment Nintendo annauced Splatoon 2 for Switch it was obvous that Switch will easily one of strongest game in Japan at all, not just Switch game. Splatoon 2 can easily hit 2m at end of year in Japan alone, but that really depends from Switch stocks.

Ugh. My original comment was extremely positive. Does thou Nintendo fandom demand more positivity : P ???

I think it depends. The sales have been very good, if it continues to sell around 50k till December where it will get a decent boost, then it will come close to 2 million. 2 million by the end of the year though? Ehhhhhhhhhhh, it's hard to tell since the switch shipments to Japan have been very inconsistent. I think 2 mil by the end of the year is somewhat likely, I just think 2 mil by the beginning of next year is a lock. I've been on record saying that Splatoon 2 is the one game I can't product at all honestly. It's a very hard game to predict because of the Switch stock in Japan and also because we don't know if the weekly sales will slowly dip till Holiday or not. Still, 3-3.5 mil in Japan lifetime is almost guaranteed, 4 mil could happen.



AngryLittleAlchemist said:
Miyamotoo said:

After Splatoon 1, from moment Nintendo annauced Splatoon 2 for Switch it was obvous that Switch will easily one of strongest game in Japan at all, not just Switch game. Splatoon 2 can easily hit 2m at end of year in Japan alone, but that really depends from Switch stocks.

Ugh. My original comment was extremely positive. Does thou Nintendo fandom demand more positivity : P ???

I think it depends. The sales have been very good, if it continues to sell around 50k till December where it will get a decent boost, then it will come close to 2 million. 2 million by the end of the year though? Ehhhhhhhhhhh, it's hard to tell since the switch shipments to Japan have been very inconsistent. I think 2 mil by the end of the year is somewhat likely, I just think 2 mil by the beginning of next year is a lock.

"That probably won't happen" is not positive in any case, not alone "extremely positive". ;)

We already see trend that Splatoon 2 sales are identical to Switch week sales, basically that means that almost every new Switch owner buys a Splatoon 2 with console. We can assume that in September in October awereage weekle sales will be around 50k, while from November and Mario Odyssey launch (end of October) Switch will have bigger shipments, and if you include digitial sales (that are around 10% of phisical sales), 2m is very posible at end of year. But at end that mostly depends from Switch stocks, Nintendo could probably sold more than 2m Switch units in November and December in Japan alone if they have enuf Switch units to ship.



Miyamotoo said:
AngryLittleAlchemist said:

Ugh. My original comment was extremely positive. Does thou Nintendo fandom demand more positivity : P ???

I think it depends. The sales have been very good, if it continues to sell around 50k till December where it will get a decent boost, then it will come close to 2 million. 2 million by the end of the year though? Ehhhhhhhhhhh, it's hard to tell since the switch shipments to Japan have been very inconsistent. I think 2 mil by the end of the year is somewhat likely, I just think 2 mil by the beginning of next year is a lock.

"That probably won't happen" is not positive in any case, not alone "extremely positive". ;)

We already see trend that Splatoon 2 sales are identical to Switch week sales, basically that means that almost every new Switch owner buys a Splatoon 2 with console. We can assume that in September in October awereage weekle sales will be around 50k, while from November and Mario Odyssey launch (end of October) Switch will have bigger shipments, and if you include digitial sales (that are around 10% of phisical sales), 2m is very posible at end of year.

Or you could, you know, read the whole comment for context....

Yes we do see the trend of Splatoon 2 sales and Switch. That's exactly my point! Any week Switch could go from 30k-65k. Nintendo could start gearing up for Holiday where they could ship a lot more units to Japan. I think your point about "we can only assume sales will be around 50k weekly" is a bit true, but also a bit false. I would like to make the assumption that that is true, but there will probably be bumps in the road where it goes down to half or abit above half that. Besides, this isn't really worth arguing about, since I said 2m is very possible at the end of the year. People can be nuanced without having to wave the victory flag for a game. 



Farsala said:
Vita's biggest new game of the year might be Digimon after all, but since it is a cross release I am not confident it will sell very high.

DanganRonpa will have been Vita's biggest game this year, barring any miracles. I'm not confident Digimon will crack 70k; let alone 100k.



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Famitsu up.



ryuzaki57 said:

Famitsu is up

https://www.famitsu.com/biz/ranking/

The gap between the PS versions of Nights of Azure 2 and the Switch version is even wider (switch < 13% of total).

Sellthrough is decent for PS4, bad for Vita and Switch.

What happened today is tremendously important : think, what is the point of releasing NoA2 on Switch, apart from the fact that KT must give something in exchange of publishing FE Warriors in Japan (the real reason)? KT is checking if what I call the pure Nintendo audience (people who solely own Nintendo systems) might be interested in their games. And today, the pure Nintendo audience clearly demonstrated its disdain.

But the second phenomenon is that by starting a Switch version (which no one wanted) halfway, they sacrified the PS4 version with a long delay and subpar graphics, this being outrageous to the existing NoA fanbase on PS4/PSV which automatically buy less. Therefore, KT loses on both sides and goes straight into the wall if they pursue that strategy. They must stop the alliance with Nintendo, otherwise they may damage their Gust brand beyond repair.

As a sidenote, very good 2nd week for Shin Yomawari. Probably not trailing too far from the 1st one now. As Yomawari 1 sold several times its costs, the sequel must be good profit for NIS.

User bases

Vita : 5.696.448 (45%), Switch : 1.578.036 (12.5%), PS4 : 5.276.853 (42%)

NoA2 FW sales

Vita : 7168 (24%), Switch (15%) : 4463, PS4 : 18207 (61%)

I don't think you chose the best example to illustrate your point here. Switch number are pretty much as expected based on total NoA2 sales and user bases.



Symbios63 said:

User bases

Vita : 5.696.448 (45%), Switch : 1.578.036 (12.5%), PS4 : 5.276.853 (42%)

NoA2 FW sales

Vita : 7168 (24%), Switch (15%) : 4463, PS4 : 18207 (61%)

I don't think you chose the best example to illustrate your point here. Switch number are pretty much as expected based on total NoA2 sales and user bases.

One Piece Unlimited World Red on Switch outsold the PS4 version. But that never happened right, because PS4 has more consoles sold?

Attach ratios hold very little value - especially for games that are going to sell < 100k. If this was a new Monster Hunter game that needed a 4m userbase then it would be a different story, but it's not, this is a niche game that only needs a few tens of thousands of people to buy it.

People only use this kind of argument when they have an agenda to push or want to do damage limitation lol.



Awesome, go Nintendo Switch!



                
       ---Member of the official Squeezol Fanclub---

Why is the wiiu selling better than the xbox1? I mean i dont get it. I would prefere the xbox.