Zkuq said: I remember the game getting some critique for its original system and now that we have the job system, it actually seems even worse. Kind of ridiculous, I'd say. |
Depends what you mean by worse. The original game was fine, You could easily make a certain character specialise in weapons but when it came to magics and such alike they could all just followed the same path which people didn't like (I didn't care, I mean it's handy to have anyone heal anyone).... Jack of all trades masters of none. etc. Mist and Summons were tied to MP.
In this new version, you assign characters a role but can only have 3 in your party so you need one of you main party to be a white mage as least. The game is generally easier though, I've rarely struggled against bosses. Mist not tied to MP means you can spam it too, I've used summons more in this than I did in the original for example.
What they could have done to help people is not just update the International Version with jobs but include both types of licence boards to cater for new and old players. You choose at the start and go from there.
Other than the trials and the graphics, it feels little was done to 'add' to the game to me.
Hmm, pie.