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Forums - Nintendo Discussion - Mario + Rabbids Kingdom Battle file size

JRPGfan said:
Ljink96 said:

The sourcery of file compression on cartridges.

Disgaea 5 is like 6.2 gb though (on switch).

2.3 GB is like nothing these days....

Back in the snes days..... Super Mario RPG 2.5mb :p

Well, yeah it really depends on what the developer does. Not all game devs are going the extra mile to compress files, especially if it isn't needed. But I agree, 2.3GB isn't anything and it's quite impressive. The assets have more to do with it than anything else. They're probably very low poly models that get the job done.



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Digital it is!



That's surprising actually, a lot smaller than I would have guessed



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Still waiting for file size = quality comments.

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That's not bad at all! I'd be getting it digital anyway, but I'm glad that it's going to be a more efficient use of my storage space.



Nautilus said:
axumblade said:
Does that mean that it has officially gone gold?
While being one of the worst-kept secrets for the Nintendo switch it is impressive that they have managed to announce a game and release it within 3 months of that announcement.

The game, much like many games in the Switch lineup so far(Mario Kart 8 Deluxe, Super Mario Odyssey as some examples) probably have gone gold for quite a while, with these last months/weeks just being used to polish the final nooks.The reason they are probably holding it back is just that they released in the desired timeframe.

Well, and to produce and send out the cartridges with the game. A game, unless it's digital only, generally goes gold several months before release to let this happen. Cartridges actually need to go gold earlier than games on optical discs since the latter can be produced much faster in high numbers.

The timespan that lies between going gold and the release date is also the reason for Day one patches, along with preset release dates: There was just not enough time to put these patches out in time for the Gold version, which goes into production with the first batch of discs/cartridges, hence why these errors need to be corrected at a later date. In the past, when that wasn't possible, companies where a bit reluctant to give out solid release dates just because of possible game-breaking errors which couldn't be patched later on nearly as easily (or at all) as today.



Bofferbrauer2 said:
Nautilus said:

The game, much like many games in the Switch lineup so far(Mario Kart 8 Deluxe, Super Mario Odyssey as some examples) probably have gone gold for quite a while, with these last months/weeks just being used to polish the final nooks.The reason they are probably holding it back is just that they released in the desired timeframe.

Well, and to produce and send out the cartridges with the game. A game, unless it's digital only, generally goes gold several months before release to let this happen. Cartridges actually need to go gold earlier than games on optical discs since the latter can be produced much faster in high numbers.

The timespan that lies between going gold and the release date is also the reason for Day one patches, along with preset release dates: There was just not enough time to put these patches out in time for the Gold version, which goes into production with the first batch of discs/cartridges, hence why these errors need to be corrected at a later date. In the past, when that wasn't possible, companies where a bit reluctant to give out solid release dates just because of possible game-breaking errors which couldn't be patched later on nearly as easily (or at all) as today.

Well, thats probably true, but months?No, I dont think so.Yeah, cartigres probably need more time than CDs to be made and shipped, but its pretty often that you hear that some game on PS4 has gone gold 2 weeks before release, and its not like that game can have any game breaking bug that stops you from playing, since there are a considerable amount of gamers that play offline(much more than you think9

So yeah, there is that difference.But if I had to put in numbers:If a game that needs to be printed in CD needs 2 weeks to produce and ship the units, I would say that for a cartrige, it should not be more than 3 weeks.Something taking months is more for hardware related products, because they are far more expensive to produce(so t has more risks involved), but most importantly it has a myriad of different components, while cartriges dont.And its not like its something new that Nintendo and other publishers needs to get used to.The 3DS uses cartriges, the DS used cartriges.They are smaller and easier to produce?Yeah.But 32 GB cartriges are already at the mass market level, so it shouldnt be any different.



My (locked) thread about how difficulty should be a decision for the developers, not the gamers.

https://gamrconnect.vgchartz.com/thread.php?id=241866&page=1

nice definiely plan on getting this game when it releases. My kid is a huge fan of the rabbid tv show. Is there multiplayer in this game?



There's patches that try to fix mediocre games that are at least 5 times bigger.