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Forums - Gaming Discussion - Red Dead Redemption 2 delayed until Spring 2018, new screenshots

bonzobanana said:
Johnw1104 said:

I sincerely doubt they'd delay a huge budget title like this just for a Switch port when they can simply release it and get the port ready for a later Switch release.

I'm still doubtful that it will ever reach the Switch though. 

Looks to be very impressive and wonder if it will be developed for PS4 pro, scorpio and PC or maybe even PS5. I wonder if the standard ps4 and xbox one will get severely cut down versions and it just won't be possible on Switch at all or it will be extremely cut down like some old wii games vs 360/ps3 versions.

Yeah ok I may be over-stating the difference with that image but I really can't see how Switch could do a credible version. 

If there is an Xbox1/OG PS4 port, then there can be a Switch version. The gap is quite minimal, especially between Xbox1 and the Switch, so the feasability is not what makes me doubt the port is coming... It's just an untested market for them.

The delay might actually improve the odds of a Switch port, though, as should the Switch continue to sell quite well and should some of the 3rd party games perform well, we'll likely see major third party devs looking more seriously at bringing games to the Switch next year. Right now they're mostly in wait-and-see mode.



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Looks great. It would be even better if you could loosen a rail, chop down a big tree over the tracks or blow up the bridge to derail that train to rob it. How interactive will the world be?



Machina said:
Ubisoft breathing a sigh of relief.

+1

 

The screenshots look incredible.  I'm kinda happy it's delayed because I'm under less pressure to play the first now. 



shikamaru317 said:
I hope they surprise us with a RDR1 remaster for this Holiday in it's place, at E3. Probably not, but it would be nice.

Hoping for this, too.  Especially after seeing all the enhancements they made to GTA5.  RDR with the same effort would be gorgeous.



Great to see Rockstar put quality above money.
Surely they'll have that much of a greater game to show for it.



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Darwinianevolution said:
Now, this will fuel the Switch port rumours, won't it? It seems that Switch/NX rumours will trully last forever.

Dunno. Those screenshots do not fuel anything Nintendo for me.



If you demand respect or gratitude for your volunteer work, you're doing volunteering wrong.

That's a shame. Not that it matters to me anyway - I'm still clearing my PS3 backlog.



Ohhh too bad.

But think positive: The 4k TV I want to buy for Scorpio / RDR2 will be much cheaper then!



Imagine not having GamePass on your console...

Nice bullshots



Johnw1104 said:
bonzobanana said:

Looks to be very impressive and wonder if it will be developed for PS4 pro, scorpio and PC or maybe even PS5. I wonder if the standard ps4 and xbox one will get severely cut down versions and it just won't be possible on Switch at all or it will be extremely cut down like some old wii games vs 360/ps3 versions.

Yeah ok I may be over-stating the difference with that image but I really can't see how Switch could do a credible version. 

If there is an Xbox1/OG PS4 port, then there can be a Switch version. The gap is quite minimal, especially between Xbox1 and the Switch, so the feasability is not what makes me doubt the port is coming... It's just an untested market for them.

The delay might actually improve the odds of a Switch port, though, as should the Switch continue to sell quite well and should some of the 3rd party games perform well, we'll likely see major third party devs looking more seriously at bringing games to the Switch next year. Right now they're mostly in wait-and-see mode.

It's a huge gap when you are developing games that really push the hardware. Switch vs ps4/xbone for fairly basic games is one thing but Switch competing with games that are only just possible on ps4/xbone is something else. Cpu wise there is about 3x the performance in ps4/xbone, for gpu performance 1.3tf/1.8tf is 6-12x greater than 150/200 gflops which the game would have to run at for portable mode. More critically the actual amount of data the Switch can move about is 25.6GB/s which is about an 8th of the bandwidth of ps4. The xbox one is more difficult to work out here because of its 2 different types of memory but it would be similar or slightly reduced over ps4. How much can you realistically reduce a game in performance and features and still call it the same game? The Switch isn't close to xbox one it is more comparable to 360/ps3, in some ways those are better and in other ways worse. What is the most technically demanding game on Switch we have seen so far? I'm struggling to think of anything impressive, something with realistic graphics, decent physics engine, wide open world, weather patterns and a lot going on in the environment. I just don't know of anything like that yet. 3 arm chips at 1ghz, 25.6GB/s shared memory bandwidth and a 150 or 200 gflop gpu surely is going to have massive limitations.