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Forums - Gaming Discussion - What game has the best motion controls?

pokoko said:
Killzone 3 had excellent motion controls. They were implemented so well that, more than anything, they highlighted the need for some kind of standard. With Resistance 3, for example, I quickly became annoyed with the motion controls and stopped using them.
Bristow9091 said:
I played both Killzone 3 and Resident Evil 5 from start to finish with motion controls... after that it was hard to go back to playing them with a controller, lol. They were so well done!

Also I really enjoyed playing Tumble and Sports Champions (Specifically ping pong), they were really well done too... I've actually really enjoyed a whole bunch of games with Playstation Move, it's a shame more games don't support it!                                     

Fully agree with both of these comments. Killzone 3 is my favorite motion experience ever, and by far my favorite FPS game thanks to the motion controls. Every FPS since has been a bit disappointing thanks to the lack of motion, even if there have been a few really great shooters since.

Sports Champions was also a great realization of what Wii Sports could be with full motion controls, and not just gesture. I really don't know why Sony has not made a Sports Champions 1 & 2 remaster for PS4. It would give another reason to own Move controllers, and get more people one step closer to PSVR. 

So far this gen, their have been a couple of great examples on PSVR. Batman, Until Dawn, PlayStation VR Worlds, Job Simulator, Harmonix Music VR, and Carnival games are my favorites so far.

I am super hyped to see what Farpoint and the AIM controller bring this week. With better tracking and the full immersion of PSVR, this should be the best motion experience to date. Having full motion with dual anologue should work nicely. I will try to update this post i a week with my experience.



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Sonic Unleashed



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Sports champions, especially ping pong and gladiator duel were pretty much perfect.



The prime games, wii sports resort and gravity rush are some of my favorites.



                                                                                     

Metroid Prime 3 and Red Steel 2.




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Must say LoZ:SS and Wii Sports resort.

I just have to put in my disagreement with Metroid Prime series on Wii. The good in Metroid is the aiming with the pointer (which is not motioncontrols according to me unless you consider a PC mouse as motioncontrols also :P ) and it feels so nice since aiming with sticks sucks on all other console FPS:s. The actual motioncontrols in Meteoid aren't bad, but they aren't fantastic either.



Metroid Prime Corruption / Trilogy: First Person Shooter at its best
Wii Sports Club: Tennis and Golf at its best
Wii Sports Resort: Wave Racing ats its best
Legend Of Zelda Skyward Sword: third Person action adventure at its best
Splatoon: genius use of motion control for fine tuning targeting

Excite Truck: fun off road racer

Pikmin 3: perfect pointer usage when using WiiMote/Nunchuk

Super Monkey Ball Banana Split: shows that a WiiMote controlle game still needs real skill

WiiFit: Balance board for full body control

 

It's astonishing how many games implement motion control great on their own. The WiiMote/Nunchuck/WiiMotion+ is still unsurpased. Hopefully Nintendo will find a way to integrate those with the Switch later... . Can't think of going back on Metroid Prime or any first person shooter...

 

 

 

 

 

 



I'm also gonna go with Skyward Sword. The game that truly showed the possibilities of the technology, and use it to perfection.



Dance Central franchise - easy.



Actually I don't like motion controls at all, but Splatoon on Wii U had super precise gyro control with the gamepad (compared to the Switch Pro Controller which I used for the Splatoon 2 testfire).

Haven't played Skyward Sword yet. Many told me it makes fun even if you don't like motion controls. Hope there will be an HD remake for Switch, which I think is quite possible in about 2 years.