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Forums - Nintendo Discussion - Zelda: Breath of the Wild getting paid DLC (new hard mode/new dungeons/new story)

Ugh. I'm sure the base game will be great with or without these extras, but the whole thing seems slimy.

I just don't like gaming a la carte. I'll never get used to it.



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Pavolink said:
irstupid said:

Congrats to those that love dlc.

Not sure what I'll do. Don't care for the t-shirt and likely not the items either. Most likely be early overpowered items that quickly become irrelivent.

Hard-mode? That's a shame its behind paywall. If I want to replay game, I will purchase that I'm sure. Wodner why it's behind a paywall and not on release. Are they changing hardmode? Usually hard mode is just you take double damage in Zelda and no hearts in grass/pots/ect. Don't see how that couldn't be ready for launch, or part of the first DLC if they wanted.

Don't care about cave of ordeals.

New story/dungeon. depends on size and if still want to play the game 9 months after release. Sure a new story and dungeon would want me to play again, but only if its a decent size. Hardly worth popping back in to play an hour long dungeon and that be it.


All in all, BOOO DLC.

Well, so far we don't know about the new hard mode. It doesn't mean the game does not have another mode already on the game. Remember that TP HD has 3 different difficulty levels, one behind an amiibo, and this could be the same.

3 hard modes?

Ha, it had hard mode of what I said, no hearts/double damage. Also world flipped, like the Wii.

But the Amiibo hard mode was just ganondorf making you take 4x damage. So again just harder hitting foes. That shoudl take all of 1 line of code.



irstupid said:
Pavolink said:

Well, so far we don't know about the new hard mode. It doesn't mean the game does not have another mode already on the game. Remember that TP HD has 3 different difficulty levels, one behind an amiibo, and this could be the same.

3 hard modes?

Ha, it had hard mode of what I said, no hearts/double damage. Also world flipped, like the Wii.

But the Amiibo hard mode was just ganondorf making you take 4x damage. So again just harder hitting foes. That shoudl take all of 1 line of code.

Wether it takes 1 or 1 million lines of coding, it's still a different mode.



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So... Here are the problems, the pass may worth its price... But... It's really hard to say, let's review point by point

-Chests : seriously? One of them contains a T shirt with a switch logo? It's like for example if the mercedes DLC in Mario Kart 8 were paying DLC, basically, you are buying a product placement... WTF.

-Cave of Trials Challenge : A nice little addition, may be interesting
- New Hard Mode : Is that THE hard mode, or another hard mode on top of the one in the base game, either way, you don't sell that kind of stuff...
-Additional Map Feature : Well, that's rather vague, is it too much to ask to know what we are buying exactly? Because this will be up for sale on March 3rd, so they better actually tell people what they are buying.

-Pack 2 New Original Story, Additionnal Dungeon, New challenges:  this one may be interesting, but well of course, like any DLC, you don't know if what you are buying will be any good or worth the price. The whole thing could very well be like Blood and Wine or Los Santos, or it could end up being like Arkham Knight awful DLCs.

 

Overall, people should not buy this at launch, not until we know what's really in the main game, and what will be in that expansion. I would like to add, for comparison sake, that when the MK8 DLC were announced, we knew it was worth the price, we knew that we were getting 16 new tracks, new characters, new vehicles, we could quantified it right there, so even if a lot of people were complaining that it was a DLC, it was actually a great DLC. This Zelda DLC though, could go either way.



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can't imagine why anyone would want a hard mode in Zelda, the combat isn't good enough to make that an interesting addition for me

i'll wait to see just how much more is being offered, certainly wouldn't buy it at launch



I wonder if those $99 special edition buyers are happy about season pass purchases too...

Nice to see the sane Nintendo fans here calling it what it is, glad I didn't preorder any games for switch seems best approach is going to be same as PS4/Xbox, wait 6 month buy complete edition for less than price of launch version



Nintendo locking a new difficuly mode behind a paid DLC?

Nintendo, I barely recognize you.



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Hopefully they can work on multiple projects at once so they can still be working on a new zelda whilst creating dlc for BOTW..



celador said:
can't imagine why anyone would want a hard mode in Zelda, the combat isn't good enough to make that an interesting addition for me

i'll wait to see just how much more is being offered, certainly wouldn't buy it at launch

Because the "normal mode" AKA the only mode available in previous zelda games, has been waaaaaaaay too easy in recent games...

Twilight Princess and Skyward Sword were way too easy, you could argue that for a regular player, there wasn't a "normal mode", only a "easy mode".

 

So three things can happen with BotW.

-The normal mode is again way too easy, and you'll have to wait until this summer to actually have the proper version of the game with the Hard mode

-The normal mode is again way too easy, but there is a Hard mode included in the game and the NEW hard Mode is another hard mode.

-The game will include at launch, an easy mode that is easy, and a normal mode that actually is the normal difficulty, and a hard mode, deserving of its name, will be released this summer. In which case, I agree with you, I will not find it interesting.