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Forums - Gaming Discussion - since when did graphics > gameplay?

Veknoid_Outcast said:
Qwark said:
Good game and good graphics is a good game.
Good game and great graphics is a better game. Besides power is used for more things than graphics alone.

True but at the same time:

Bad game with good graphics is a bad game.

Bad game with great graphics is not a better game.

True enough but the system has to be able to produce great graphics to ensure the better game status. Take Naughty Dog is games for instance without great graphics they would be lesser games.



Please excuse my (probally) poor grammar

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GribbleGrunger said:
Veknoid_Outcast said:

There's plenty of insecurity to go around, Gribble. Maybe some Nintendo fans are embarrassed about graphics so they focus on gameplay. And maybe some PS gamers are embarrassed about gameplay so they focus on graphics.

It goes both ways.

I can't deny some PS fans (and XB1 fans ... funny you overlooked that one ...) might be like that but I think you'd have to agree it's a much MUCH bigger stretch. I don't see many people starting threads asking 'when did gameplay trump graphics'. I'd say 99% of 'modern' gamers expect both.

I didn't want to scare away the three Xbox enthusiasts on the site.

But I don't think it's a bigger stretch at all. I've seen a lot of PS loyalists (and to a lesser extent Xbox loyalists) downplay the potential of Nintendo games because of a perceived graphical inferiority -- we're seeing it every day with these Switch threads. You can't claim that most Nintendo fans are lying to themselves and that few Sony fans do the same. Human nature applies to all denominations.

In any event, I agree that folks care about both graphics and gameplay. I think Nintendo gamers care more than they admit, and I think PS gamers care less than they admit.



Impressive graphics in a game, both technical and artistic, can leave a big lasting impression and really immerse you into the world. It's no different to people enjoying a game's soundtrack, I can't imagine people making the same argument about that.

Graphics and gameplay aren't mutually exclusive either.

I feel like this stupid line of reasoning wouldn't exist if people's egos weren't tied to a games console.



Veknoid_Outcast said:

I didn't want to scare away the three Xbox enthusiasts on the site.

But I don't think it's a bigger stretch at all. I've seen a lot of PS loyalists (and to a lesser extent Xbox loyalists) downplay the potential of Nintendo games because of a perceived graphical inferiority -- we're seeing it every day with these Switch threads. You can't claim that most Nintendo fans are lying to themselves and that few Sony fans do the same. Human nature applies to all denominations.

In any event, I agree that folks care about both graphics and gameplay. I think Nintendo gamers care more than they admit, and I think PS gamers care less than they admit.

Yeah ... but there's a huge difference between console warrioring and the reality of modern day gaming. Putting nonsense to one side, people want better graphics and better gameplay. Look at any thread of any modern game and regardless of graphics you'll get plenty of discussion about gameplay, and I'm talking about the people who own the console those games are on, not people who don't. This whole 'gameplay over graphics' is a red herring (as someone has already pointed out). To me, Splatoon has great graphics, as does Mario and Zelda. Now 'When did resolution > art style' I could run with quite happily, but even then no one would argue that The Witcher 3, UC4 or God Of War don't have a good artstyle too.

The ultimate aim is to have both.



 

The PS5 Exists. 


brendude13 said:
Impressive graphics in a game, both technical and artistic, can leave a big lasting impression and really immerse you into the world. It's no different to people enjoying a game's soundtrack, I can't imagine people making the same argument about that.

Graphics and gameplay aren't mutually exclusive either.

I feel like this stupid line of reasoning wouldn't exist if people's egos weren't tied to a games console.

That's just my take on it, but I've played impressive looking games (FFXV, The Order...) which haven't left a big lasting impression on me. They were mediocre despite of the graphics quality. In my opinion, of course, I accept that a lot of people enjoyed them.

Nevertheless, I've played games with way less graphical power (Undertale, To the Moon, Gunman Clive, Stealth Inc...) which left me with a pleasant impression. Way more positive than those powerhouses. It's obvious that if you combine both aspects in one game, that's a winning. But the foundation is always a good gameplay. If that's lost, the game is unredeemable, no matter what.

Also, I feel that the gaming forum's discusions are way more prominent in what I call the "numbers war" than in the gameplay department. And I feel... that's a bit telling. Just my take on it.



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hd94 said:

I really hate it when literally everyone in the comment section was complaining about the graphics every time a trailer came out. you will see comments like "what? only 30 fps? 720p?" "I hate the art style" "looks outdated" "is this for ps2?" every time a new trailer came out. 

But why? why people can't just shut up and enjoy the gameplay?  Furthermore, I don't see the point of "good graphic" in console gaming. If you really want a 4k + 120fps game, just get a gaming PC.

Sorry for my terrible English, but I really pissed off by all the comments while watching some trailers (ps4 n switch)  on youtube.

Since video games were invented ,  video games developer were trying to make games playable and understand to play, by creating great visual and finally the final destination to make games easy to look, beautiful to play, and some trying to make realistic. That's the one that push 2D, to 2D photo realistic, to 3D polygon and then 3D shaders until now. It's always part of the games philosophy. Having great graphic is not the final objective, but is one of the way to make the games enjoyable to play, some games need it some games doesn't need to. 



Volterra_90 said:

That's just my take on it, but I've played impressive looking games (FFXV, The Order...) which haven't left a big lasting impression on me. They were mediocre despite of the graphics quality. In my opinion, of course, I accept that a lot of people enjoyed them.

Nevertheless, I've played games with way less graphical power (Undertale, To the Moon, Gunman Clive, Stealth Inc...) which left me with a pleasant impression. Way more positive than those powerhouses. It's obvious that if you combine both aspects in one game, that's a winning. But the foundation is always a good gameplay. If that's lost, the game is unredeemable, no matter what.

Also, I feel that the gaming forum's discusions are way more prominent in what I call the "numbers war" than in the gameplay department. And I feel... that's a bit telling. Just my take on it.

It's funny you say that, because I was about to use FFXV as an example as well. I wasn't really enjoying the game until they just let the narrative take over and there were some amazing moments and set pieces. FFXV was saved for me when gameplay took the back seat (mainly because it was bad).

I'd still agree that gameplay is the foundation though. It wouldn't be bad if it wasn't, it would just be a movie.



Volterra_90 said:
brendude13 said:
Impressive graphics in a game, both technical and artistic, can leave a big lasting impression and really immerse you into the world. It's no different to people enjoying a game's soundtrack, I can't imagine people making the same argument about that.

Graphics and gameplay aren't mutually exclusive either.

I feel like this stupid line of reasoning wouldn't exist if people's egos weren't tied to a games console.

That's just my take on it, but I've played impressive looking games (FFXV, The Order...) which haven't left a big lasting impression on me. They were mediocre despite of the graphics quality. In my opinion, of course, I accept that a lot of people enjoyed them.

Nevertheless, I've played games with way less graphical power (Undertale, To the Moon, Gunman Clive, Stealth Inc...) which left me with a pleasant impression. Way more positive than those powerhouses. It's obvious that if you combine both aspects in one game, that's a winning. But the foundation is always a good gameplay. If that's lost, the game is unredeemable, no matter what.

Also, I feel that the gaming forum's discusions are way more prominent in what I call the "numbers war" than in the gameplay department. And I feel... that's a bit telling. Just my take on it.

The Order is a good example. In fact, with titles like the Order the high-end graphics almost make me more disappointed in the game. I think to myself "you spent all this time and money on textures and lighting and your forgot to make something worth playing."



Some people do play a game for graphics as long as the gameplay isn't broken. It's their preference. But just because someone complains that a game should look better than it does doesn't mean that person is saying that the graphics are more important than gameplay. These are VIDEO games that we are talking about in which GRAPHICS play a major factor.



Veknoid_Outcast said:
They're not mutually exclusive, of course. Some of the best games ever made achieved both: Super Mario Bros. 3, Super Metroid, SoulCalibur, Half-Life 2, Resident Evil 4. The problem, I think, is that some folks see flashy graphics and think, "oh that studio tried." The same folks see a low-res game and think, "such lazy developers, not worth my time." That's not how it works. In fact sometimes high-powered graphics are used to compensate, to help sell games that are mechanically poor.

Another thing that drives me up the wall is the hypocrisy that surrounds this whole subject. PS2 owners were fine with inferior-looking third-party games. They didn't migrate en masse to Xbox 360 when multiplats performed better there. Now suddenly they turn their noses up at 900p?

Nintendo fans since 2006 have argued gameplay over graphics. Then Mario Kart 8 arrives and they're posting .gifs and drooling over textures and water effects.

But they did in America? Goalposts move as technology advances. If you achieve more, people start expect more. I don't think it's an unreasonable thing. The industry wasn't near as public and comparisons weren't made like they were in 2006. When gaming media started covering platform differences and digital foundry uploaded things on Youtube, it drawed attention to it. 



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