rocketpig said: With that said, there are still many JRPGs I play and enjoy, I just realize that they're quickly becoming a relic of gaming's juvenile past. Of course, there's always time for a developer to step in and do something completely different with the genre and modernize it. You guys didn't really think I'd be able to leave this thread alone, did you? |
I hoped.
The Mother (EarthBound) games are probably the only really shining examples of what storytelling can do in that particular genre, but I think I've mentioned that before. If it matters, Mother 2 (EarthBound in the US) was the first JRPG Miyamoto ever beat on his own, and the first game to make him realize that writing, in theory, could be a powerful tool for shaping the player's interactions with the world.