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Forums - Gaming Discussion - Why Cater To The Lowest Common Denominator?

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This is the VIDEO GAMES industry. Not movies, not art, definitely not tech industry. Outside of a personal choice of not owning a particular console, no one should ever be cut of comfortably enjoying video games. They are for our entertainment not some tech or art demo. 

 

If a game sucks its going to suck on whatever the hardware is used. Why pay more to play the same sucky game?



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Carl2291 said:
DonFerrari said it pretty much perfectly.

If developers are going to make games that cater specifically to the more powerful consoles, then they're going to be cutting out a vast number of potential customers.

You chose to buy that new platform knowing what support was on the horizon for it and knowing that it only offered slight upgrades compared to what you already had, you took that risk.

Perhaps we expected bigger improvements, but that wasn't ever really promised.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

Ha, congrats you just got one step closer to the pc master race mindset, keep it up kid



Bet reminder: I bet with Tboned51 that Splatoon won't reach the 1 million shipped mark by the end of 2015. I win if he loses and I lose if I lost.

chapset said:
Ha, congrats you just got one step closer to the pc master race mindset, keep it up kid

I'll never join them. NEVER!

 

(That is kinda what I was going for, though.)



BraLoD said:
DonFerrari said:
Because gamemakers need as big userbase as possible.

Yup, develpers make games to make money, so making sure the most consumers have access to it is a no brainer.

So since lewis wasn't going this route is he a no brainer or is he a brainer?



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

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d21lewis said:

One guy bought a regular PS4 and the other bought a Pro. If his console can't play 60fps online, fuck him. Tell him to step his game up.

 

People claimed Xbox 360 held back PS3 games last gen. Fuck them. Maybe Xbox One is holding back PS4. Maybe regular Xbox One is holding back Xbox One S. I don't know. But why should we superior hardware havers have to settle for weaker games because you people who are used to "the old ways" won't upgrade? You're holding us back.

 

Okay. I don't really feel this way. But what if I did? How would you feel about being caught in an arms trace against people who own the same brand/games as you?

Hmm gamers actaully think this? Do we need to pull out the Bayonetta DF comparison again?

On paper the PS3 is more powerful, in reality the 360 is more powerful. Think of it as a car race. The PS3 has more horse power while the 360 has alot more traction. Conclusion is the 360 is a well balanced machine and can achieve its protential alot quicker and easier compared to the PS3 which wasnt. Devs even say this not me. Whatever the PS3 can achieved so can the 360.

Just one example

http://www.giantbomb.com/forums/general-discussion-30/game-developer-states-ps3-is-not-more-powerful-tha-242073/

As for your main topic, how do you solve this? So when the Scorpio releases, does that mean devs should just forget about the PS4 and Pro and focus all future games on the next most powerful system? If thats the case we might as well have all games developed on PC which in many 3rd party cases today actually do. Mainly due to the low and high end focus and options.

Devs need a big gaming community to make money. If you want graphics and framerate you shouldnt be gaming on a console in the first place. PC gamers feel the pain of being held back for many years. We are past the 10TF GPUs now while consoles have just broken past 4.. 

Be thankful that devs actaully focus on the lower common denominator. It means more gamers can actually play the same games as you and helps support the industry.

One thing i love about PC, You play the games the way you want to, not the way they (Consoles) want you to. Its a great freedom to have.



If consoles switched to 3 year cycles where games from the first 3 years didn't work anymore, the industry would die out because people don't see the value in it like they do smart phones.



I wouldn't really care either way. In this case, I'll go with the cheaper option if I can if both consoles can play the same games. Power isn't really important to me, so I'll go with what's fine with me. Those who got the more powerful console and are getting mad at me? Not my problem~



 

              

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spurgeonryan said:
I just want more games on the Wii U. Then I am happy.

So... You're saying Wii U is the lowest common denominator?  



Based on how game creation tools scale, I do not think anyone is being held back. Yes, if the game was only built on a single console, it would surely run better, but that has to do with the game being made to run on multi-console engines NOT so it can work on a lower powered systems.

This means a game made solely for XboxOne can easily be 1080p60fps where it would be 900p when built for PS4 as well. It has to do with exclusive / multi-platform. Kinda why 1st party games usually look/run better than 3rd party.