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Forums - Nintendo Discussion - Emily Rogers: Switch has 4GB of ram in RETAIL units, leaked specs might not be farfetched

Veknoid_Outcast said:
Darwinianevolution said:

Yes, it will be enough for their own projects and for most japanese devs's AA - A projects and indies. But western companies are going to have a hard time accepting that..

I'd argue that's all Nintendo needs. Grand Theft Auto, Call of Duty, and Battlefield aren't going to save or kill Switch.

I really don't even know what it would take for the Switch to be successful anymore other than a gimmick. The Wii U had a failed gimmick but killer first party software and failed. The Wii had decent first party software but good gimmick and sold insane amounts. The Gamecube had great third party support and first party support and failed. I can't really see GTA/COD/Battlefield etc saving the Switch but I can't really see it relying strictly on its first party software to succeed.



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guiduc said:
bunchanumbers said:
Well looks like Switch being garbage is confirmed. RAM has always been Nintendo's hardware weakness. Been that way since the N64. Looks like Nintendo never learned their lesson. I wouldn't be shocked to see it being abandoned by 3rd party devs in a year. Maybe less.

Now you will tell me by which dark magic you expected the Switch to carry your games on the go with PS4 level power while remaining affordable and not power consuming? You're not even taking into consideration that this is a handheld console first and foremost... taken into context the Switch is immensely more powerful than the PS Vita, the 3DS and the Wii U itself.

By Nintendo's own words... its a home console. So sue me for holding them against and comparing them to other home consoles.



Guitarguy said:
Veknoid_Outcast said:

I'd argue that's all Nintendo needs. Grand Theft Auto, Call of Duty, and Battlefield aren't going to save or kill Switch.

I really don't even know what it would take for the Switch to be successful anymore other than a gimmick. The Wii U had a failed gimmick but killer first party software and failed. The Wii had decent first party software but good gimmick and sold insane amounts. The Gamecube had great third party support and first party support and failed. I can't really see GTA/COD/Battlefield etc saving the Switch but I can't really see it relying strictly on its first party software to succeed.

Well, imagine a system that supported the entire WiiU and 3DS libraries and sold for $249. That's what the Switch should be. We'll see about pricing, which means a heck of a lot more than 8GB of RAM.

I've long argued Nintendo needs significantly less power than something like PS4, which to me is overpowed. Inferior tech means a lower price which means more units sold which means software sales galore. WiiU sold for $350, was poorly advertised, and suffered major "droughts." If Switch can get a low price tag, good word of mouth, and games like Mario Kart, Zelda, Pokémon, Monster Hunter, and Animal Crossing (none of which need anything close to 4GB) early and often it will be fine.



Now a days cell phones have the same RAM (One Plus 3 has 6GB RAM). Plus even by 2013's standards it's behind PS4 and Xbox One. They can say goodbye to their third party support. Unless people call it handheld it's very underpowered by 2013 standard.



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Last edited by OttoniBastos - on 03 July 2018

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4gb ram for a handheld is huge. doen't ps4 / xbo share their ram with the gpu? maybe the switch gpu has it's own memory.



4GB RAM on a dedicated gaming system releasing in 2017... Enough said.



Squall_Leonhart said:
Is 4GB of ram good News?!

No. its half of what the XB1 and PS4 have. and if its not GDDR5 and its DDR3 then its extremely lacking compared to PS4. if this is true, this alone can make third parties not want to port their games to the switch. 



Mummelmann said:
4GB RAM on a dedicated gaming system releasing in 2017... Enough said.

The 3DS, a five-year-old system with 128 MB of RAM, moved 2.7 million units from April through September. Power isn't everything.



Veknoid_Outcast said:
Guitarguy said:

I really don't even know what it would take for the Switch to be successful anymore other than a gimmick. The Wii U had a failed gimmick but killer first party software and failed. The Wii had decent first party software but good gimmick and sold insane amounts. The Gamecube had great third party support and first party support and failed. I can't really see GTA/COD/Battlefield etc saving the Switch but I can't really see it relying strictly on its first party software to succeed.

Well, imagine a system that supported the entire WiiU and 3DS libraries and sold for $249. That's what the Switch should be. We'll see about pricing, which means a heck of a lot more than 8GB of RAM.

I've long argued Nintendo needs significantly less power than something like PS4, which to me is overpowed. Inferior tech means a lower price which means more units sold which means software sales galore. WiiU sold for $350, was poorly advertised, and suffered major "droughts." If Switch can get a low price tag, good word of mouth, and games like Mario Kart, Zelda, Pokémon, Monster Hunter, and Animal Crossing (none of which need anything close to 4GB) early and often it will be fine.

I agree with this and was just about to write something similar to this myself.

I don't understand why people think power is everything these days and that having the big graphical showcase third party AAA games is the only way Nintendo can succeed. As long as Nintendo put out great first party and they keep a strong Japanese third party support like the 3DS got but are also providing the games on a TV it's a great win and there are many people out there who would of loved the 3DS library if it wasn't just on the handheld.