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Forums - Sony Discussion - PS4 Slim: Price Discussion and Sales Talk

 

What will the price be?

$299 100 40.82%
 
$250 103 42.04%
 
$199 24 9.80%
 
$150 3 1.22%
 
$350 5 2.04%
 
Price increase, $399, the... 10 4.08%
 
Total:245
V-r0cK said:

My take:

If it plays 4K then mininum $299

If it's a regular PS4 then $249

I agree, it could even be priced $349,- if it offers the same extra's with HDR, 4k upscaling and 4k streaming and a UHD player like the Xbox one S does. Els if they price it at $299 the currently out there bundles with extra controller, 1TB and games are much better value then the slim would be.




Twitter @CyberMalistix

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malistix1985 said:

Also a thing to keep in mind, people will buy this AND buy the VR headset which also makes them a profit, with the price range of the console on $249 and the headset at $400, that will convince many people to try out playstation VR, again, to their profit.

This is another added benefit of driveing the price of the console down as much as possible.

It ll help early adoption rates of PS VR, which in turn will justify higher investments into games, which gets more people buying PS VRs ect.

I had forgot about this factor until you mentioned it.

Sony needs to hit 249$ with this. That holiday win is going to be big for them.



at 250 this will sell ALOT, like 2m+ November and 2m+ december npd.



bluedawgs said:

4. What we already know about the slim: Clearly cheaper plastic, no LED bar, shorter in terms of height, smaller in terms of width, no optical port, much less plastic overall

Someone said there is an optical port, into the square symbol. Confirmed or not ?

I bet on 249$ without UHD optical player, but can stream 4k video (Netflix).



No 4K at all because of Neo.

299,-€/$ at release with a likely pricecut to 249,- before black friday.

Sony has no need to sell cheap, other than MS. And with Neo already coming in 2016 if we believe eurogamer and others it would be counterproductive if the PS4 slim had 4K.



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I'll put it another way. If Sony drop to $100, from here on out they will always be $50 less than they could of been. $250 this year, $200 next year etc. Instead of $300 this year and $250 next year etc.

Multiply that $50 loss by 60M. (If PS4 sells 100M lifetime so since it has already sold 40M that will mean an estimated 60M to be sold). $50 x 60,000,000 = $3,000,000,000

So will extra hardware, software sold and PS+ subs make up for the 3 billion loss?



SWORDF1SH said:
I'll put it another way. If Sony drop to $100, from here on out they will always be $50 less than they could of been. $250 this year, $200 next year etc. Instead of $300 this year and $250 next year etc.

Multiply that $50 loss by 60M. (If PS4 sells 100M lifetime so since it has already sold 40M that will mean an estimated 60M to be sold). $50 x 60,000,000 = $3,000,000,000

So will extra hardware, software sold and PS+ subs make up for the 3 billion loss?

It might prevent loss of sales to MS, resulting in higher sales, than if they priced it higher.

That should take abit off of that 3bn number you came up with. Selling for less profit, but selling more units, is a valid bussiness choice.

Ontop of that, said extra sales with services & higher resulting sales of PS VR, and games, could probably cover it yes.



Sleem: $299

Neeyoh: $399

And then pricecuts by holiday 2017

Sleem: $199
Neeyoh: $299

Versus a likely +$399 Scorpio lol



SWORDF1SH said:
I'll put it another way. If Sony drop to $100, from here on out they will always be $50 less than they could of been. $250 this year, $200 next year etc. Instead of $300 this year and $250 next year etc.

Multiply that $50 loss by 60M. (If PS4 sells 100M lifetime so since it has already sold 40M that will mean an estimated 60M to be sold). $50 x 60,000,000 = $3,000,000,000

So will extra hardware, software sold and PS+ subs make up for the 3 billion loss?

They will sell more PS4's, sell more subscriptions sell more VR headsets and prevent Microsoft from outselling them in the US and UK. Also the more they sell the more developers will support their consoles. This year is huge for Sony, if they can sell a lot of VR headsets (which requires as many consoles sold as possible) they will offer something nobody els offers plus profiting from everything sold. Game, Headset, PSplus, Console.... all profit.

I think pricing it anything over $249,- would indeed cost them money instead of making it, I also think with the VR card that not offering a better console but offering the same in a smaller box for less, deffenitely is a good decision.




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JRPGfan said:

It might prevent loss of sales to MS, resulting in higher sales, than if they priced it higher.

That should take abit off of that 3bn number you came up with. Selling for less profit, but selling more units, is a valid bussiness choice.

Ontop of that, said extra sales with services & higher resulting sales of PS VR, and games, could probably cover it yes.

 

malistix1985 said:

They will sell more PS4's, sell more subscriptions sell more VR headsets and prevent Microsoft from outselling them in the US and UK. Also the more they sell the more developers will support their consoles. This year is huge for Sony, if they can sell a lot of VR headsets (which requires as many consoles sold as possible) they will offer something nobody els offers plus profiting from everything sold. Game, Headset, PSplus, Console.... all profit.

I think pricing it anything over $249,- would indeed cost them money instead of making it, I also think with the VR card that not offering a better console but offering the same in a smaller box for less, deffenitely is a good decision.

So how many more PS4s do you think Sony will sell dropping it to $250 instead of $300? How many more PSVRs? How many more subs? How much more will they earn from software? Notice I'm saying more. A $300 slim will already boost sales significantly.

Sony could very well crunched the numbers and came up with $250 is the best route. Plus it's not in the same situation as the PS3 were they were giving out $100 pricecuts like it was candy just to stay relevant in the US.