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Forums - Gaming Discussion - So the Scorpio....

Guitarguy said:

From a recent interview with Aaron Greenberg, he stated that the Xbox Scorpio will be a very high end product and that it is targetting 4k gaming. But here there are several elements here that confuse me:

1) The Xbox Scorpio will supposedly have no non-VR exclusive games which will either force much more work on the developers or severely gimp the Scorpio version of the game. Games that run on Scorpio have to run on OG Xbox One(unless I'm mistaken). This will diminish the graphical fidelity of the Scorpio variant games.

2) Even the best current PC GPU cannot handle all 4k games at 60 frames per second and that card alone is worth more than the PS3 was when it first came out(which has other components inside which further inflates the cost of the console)

3) With MS putting alot of their exclusive titles on PC and implementing Xbox Play Anywhere, there is less incentive for PC gamers to get a Scorpio and consumers will have another option to play Xbox games in 4k via PC.

4) Given the cost of the console will probably be close to $1000US, how can it possibly succeed when the PS3 at $599US was simply too much for consumers? That was also considered premium at the time(blu ray drive, 4 USB ports, native PS2 backwards compatibility etc)?

Does anyone else think this all doesn't add up? Am I wrong in my skepticism?


1) There is no problem in having 2 versions of the same game. The better version will not be bogged down by low fidelity one. That's how graphic sliders work.

2) You will see some 4k games on 30fps, Developers don't feel obligated to release 1080p games in 60fps so they won't feel obligated to do this for games in 4k. You will however see a lot of games that run 1080p60 which would otherwise only run at 30fps on the weaker console.

3)Scorpio targets people who already own an X1 or always wanted to have one but haven't bought it yet, no one else and least PC players.

4) you won't see the Scorpio being more expensive than 699. Which doesn't matter though since it wouldn't see much more success even if it was sold for half of that.

You ask me why I think the scorpio will be a flop? See point 3.



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Screamapillar said:
Consoles are never as expensive as you think they're going to be. They get manufacturering discounts for buying bulk, like stocking up on paper towels at Costco for 1/2 the price you'd pay at a grocery store.

It won't be priced higher than $499, because any price above that is out of the range of mass market appeal, and therefore it won't sell in high enough volume for software sales to be profitable, so therefore the market for the system would never materialize and it would be discontinued. Microsoft may not make a profit on it at $499, and they may even take a slight loss, but they'll make it as powerful as they can, while being able to sell it at $499 or less and still be able to turn Scorpio into a successful platform business.

Despite the bad launch of the Xbox One, it had higher sales in launch than both Original Xbox and Xbox 360, do you think that Scorpion can beat that ? It is hard to know, but, since it seems that Microsoft turned their image from what it was in 2013, maybe they will be able to achieve that atleast in the USA. People purchased a underpowered Xbox One with Kinect for over 500US$, Scorpio will be very powerful, the price may be a little higher than that, but I think that,with the high power, it will be able to compete against Xbox One's Launch. We will need to see how well it goes after that. Will be interesting, it is the first console that will launch when they announced  that every game will  have a PC Version, maybe even Steam Version. 



kowenicki said:

Home consoles aren't toys any more. Pricing can move upwards as far as I am concerned and will have to... I welcome it.

I just bought a TV for over £2000, why should a console be so cheap and so gimped it cant take advantage of that TV ?

anyhow Scorpio and Neo will have "exclusives" eventually, I don't believe Sony or MS on this.

It is different than other things, 500US+ is very expensive when you have to purchase games that cost 60US+ and, majority of the times, a lot of DLC. Consoles need a massive public in order to sell games and  to make  developers work on those consoles. Otherwise, developers would need to make more money and would put endless amount of DLC in every game.



I was thinking this will be priced at $399-450 or $450-499, but looking at what's been said about the cost of the card alone not including everything else needed that goes into a console, i can see this being between $699-750.

The cost of the chip alone might be $300. Add a TB hard drive, Bluetooth, wireless, Ram, audio chip, fan, casing, power unit, controller, logistics and retailer profit margin, this won't be cheap.



Guitarguy said:


1) The Xbox Scorpio will supposedly have no non-VR exclusive games which will either force much more work on the developers or severely gimp the Scorpio version of the game. Games that run on Scorpio have to run on OG Xbox One(unless I'm mistaken). This will diminish the graphical fidelity of the Scorpio variant games.

No it won't, don't get where this is coming from. The scorpio isnt suddenly less powerful simply because it shares games with the XB1/PS4 and get this.... the PC. It will simply run those games much much better. I don't know why anyone thinks that devs want to be able to make games exclusively for a subset if one platform. If come next year, no lets say come 2018 the scorpio has sold a total of 5M consoles worldwide, that's still just 5M compared to around 35M sold XB1's. You think any dev wants to make a game for just the 5M scorpio owners? Do you think even MS wants that?

2) Even the best current PC GPU cannot handle all 4k games at 60 frames per second and that card alone is worth more than the PS3 was when it first came out(which has other components inside which further inflates the cost of the console)

I doubt the scorpio will cost more than $499. Console pricing is a lot different from PC pricing. As is their performance.

3) With MS putting alot of their exclusive titles on PC and implementing Xbox Play Anywhere, there is less incentive for PC gamers to get a Scorpio and consumers will have another option to play Xbox games in 4k via PC.

On this I agree. And I've said this before. Play anywhere is not good for Xbox. Great for MS though. If only they can get everyone to start buying from their store instead. 

4) Given the cost of the console will probably be close to $1000US, how can it possibly succeed when the PS3 at $599US was simply too much for consumers? That was also considered premium at the time(blu ray drive, 4 USB ports, native PS2 backwards compatibility etc)?

Lol. Ridiculous. The Scorpio won't cost more than $499..... $599 at most. And it doesn't need to "succeed". That's the most important thing about this iterative generational approach. Xbox needs to succeed. The XB1 and the Scorpio are the same thing. They can afford to sell the scorpio at $499/$599 as an elite xbox. As long as there is a $250/$300 Xbox out there. Just look at the $150 elite xbox controller. That's a premium product. Will you call that a failure simply because it's 3x more expensive than a normal controller?

 

Swordmasterman said:

You think that there will be no generations anymore ? I don't buy that Idea. What is the advantage to say "I have a 102910293031039103 of userbase" while they aren't active as the actual console gamers.

I don't know about Microsoft, since it seems that even they don't know what to do, but Sony said that there will have a PS5. If the 2 try to get rid of Generations, so Nintendo or any other company would continue to make generations and be much more successful.

You aren't thinking out of the box. Ok. let's look at a scenario.

Sony makes the PS5 and that comes in 2020. And in 2023/2024 they make the PS5 neo. So we have PS4/PS4n/PS5/PS5n all in a 11yr window. Let's call all these consoles the Orbis platform. All using the same OS on the PS4 today.

Between all these consoles Sony has a total of around 150M users.

If you can play GTA7 on the PS5 at 4k/60fps, yet you can play the same game on the PS4 at 720p/30fps. Do you you think there won't be people willing to pay $100 for that 720p experience? Do you realize that most gamers will at some point upgrade anyways? And that this gen blurring thing is just to ensure that they are locked into the same ecosystem forever?

One day, 12yrs after the PS4 launched, we will no doubt see a game that is not supported on the PS4 running on the PS5/PS5n. But that game could still on some level run on the PS4n. Tjing is by that time the PS4 would have long since been phased out. It would have been obsolete even if it still on some level can play most PS5 games. 



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kowenicki said:

Home consoles aren't toys any more. Pricing can move upwards as far as I am concerned and will have to... I welcome it.

I just bought a TV for over £2000, why should a console be so cheap and so gimped it cant take advantage of that TV ?

anyhow Scorpio and Neo will have "exclusives" eventually, I don't believe Sony or MS on this.

Because they would flounder and die on the hill of higher resolution.

Making consoles prophibitively expesnsive so that a fraction of gamers can play games in native 4K instead of upscaled 4K would be a really dumb idea.



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Mar1217 said:
PS4 Neo probably will be an overclocked PS4 with double GPU in it. But as for the Xbox Scorpio, having 6-8 TFlops won't change anything if they can't get themselves a more power CPU to draw this much power. That will definitely upgrade the cost by a LOT which won't make it affordable at all in the end.

The principle of a console was to make gaming affordable and enjoyable for the masse. If it has to become like this, then I can guarantee that this new pratices will fail inevitably in the future.

^ this is why I think the PS4 neo will be a bigger success than the Scorpio, even if its the weaker of the two.

The price of the scorpio will mean it wont sell as many units as the Neo.

Sony again targeting the 399$ price range, but just makeing sure they cram as much performance pr $ into the box as they can at that price, is a perfectly valid strategy.

A 599$ scorpio wont sell more units than the 399$ PS4 neo, imo.



Mar1217 said:
JRPGfan said:

^ this is why I think the PS4 neo will be a bigger success than the Scorpio, even if its the weaker of the two.

The price of the scorpio will mean it wont sell as many units as the Neo.

Sony again targeting the 399$ price range, but just makeing sure they cram as much performance pr $ into the box as they can at that price, is a perfectly valid strategy.

A 599$ scorpio wont sell more units than the 399$ PS4 neo, imo.

Problem is that the masse don't care about power, they want what is affordable. The majority will probably take the PS4 normal route than the Neo which is still going to be pricey + I think it's probably going to cost a bit more than the PSVR tbh. 

More than $399? I doubt it. It's just a new GPU with an overclocked CPU and updated memory (if the rumors are true, which it seems they are).



Bet with Adamblaziken:

I bet that on launch the Nintendo Switch will have no built in in-game voice chat. He bets that it will. The winner gets six months of avatar control over the other user.

Normchacho said:

Because they would flounder and die on the hill of higher resolution.

Making consoles prophibitively expesnsive so that a fraction of gamers can play games in native 4K instead of upscaled 4K would be a really dumb idea.

Yes that would be a dumb idea. Good thing thats not whats happenning.

This is all sounding more and more like people just refusing to look at the facts simply cause they don't like the "idea" of something. Yet in so doong they are making their assumptions from a position of stubborn ignorance. 

You and many others talk as if things like the Neo/Scorpio are here to replace everything. They aren't. they are here to give another option. Albeit a more expensive one. 

By definition, the phrase prohibitively expensive means you are walking off customers due to price. That's only true if come the Neo/scorpio launch you simply can't just walk into a store and walk out with a PS4/XB1s respectively. 

Look at it this way. If you want a more powerful version of the PS4/XB1 then you pay more for it. If you want 4k you pay more for it. If you can't afford to pay more for it then you probably also can't afford to buy a 4k tv anyways and still use a 1080p TV and in that case, the cheaper 1080p version of those consoles are still there sitting on shelves for you to buy. Simple as that.

It's like going into buy a TV. they all will play Suicide squad just the same. The exact same movie. However, you have a choice of paying $400 for a 1080p Tv or $1000 for a 4k tv. 

Sony can afford to charge more for 4k cause they aren't planning to nor do they expect to sell that box to everyone. But they know there are those that want that box to go with their 4k TVs. By the time 4k TVs become as accessible as 1080p sets are, those consoles would also be cheaper. 

Please, what exactly is wrong with all of this?



vivster said:

1) There is no problem in having 2 versions of the same game.  That's how graphic sliders work.

<sigh>

Programming for the Scorpio and programming for the X1 has nothing, ABSOLUTELY NOTHING, to do with "how graphic sliders" work. Have you ever thought about how difficult it is to match low speed Jaguar cores with (high speed, low sized) esram? If you solved that problem, then you'd proceed to, in the Scorpio case, working with high speed cores and no esram at all. Whichever way you go, up from X1 to Scorpio, or down from Scorpio to X1, it takes a lot of work and ther won't be any "magical sliders" if you want good perfomance on either console.